August 18th, 2010, 06:43 PM
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From less than zero to Hero!
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Join Date: March 10, 2009
Location: USA - MA - Boston
Posts: 16,905
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Re: C3G Competitive Armies and Strategy Discussion
Quote:
Originally Posted by IAmBatman
Sounds like a good idea ... so, what are some people's favorite competitive armies for C3G?
I've found, for instance, that at 1,000 points even, Professor X, Cyclops, Jean Grey, Beast, Iceman, and Angel are tough to beat!
Angel carries everyone all over the field, Professor X protects with his Psychic Defense X and makes Order Marker management easy, Cyclops is a great special attack and backup plan for Order Marker placement, Jean is good for getting around high defenses, helping position allies when Angel is preoccupied or dead, and halting enemy troops in their tracks, whereas Iceman provides a nasty special attack for cheap, and both he and Beast can take off Order Markers from the opponent while Professor X is helping his team take 6 turns a round!
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The flaw here is protecting X. With everyone occupied elsewhere, X is vulnerable. A stable, defensive, yet synergizing unit like Martian Manhunter may help. He is a Telepath (so many benefits), he can't be targeted by range, and has stable stats as well ass the ability to move units. He can constantly move X out of threat range while he cannot be attacked unless the opponent nears.
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