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Old July 10th, 2021, 08:40 AM
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Ericth74 Ericth74 is offline
Setting the Table for Super
 
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Re: The Book of Yondu - Breathing

Quote:
Originally Posted by Margloth View Post
Why did you cut his range? He would still use his arrow in any combat situation. I just saw his Yaka power as when he goes into "ultimate vengeance" mode, ala Vol. 2. Just change the name to YAKA ARROW FRENZY or something.

Also, the current write up is somebody I would rarely draft. Once per round I get to use his Yaka power (which has a 50% chance to do ABSOLUTELY NO DAMAGE), and once per round I get to attack with 3 commons. Not much making me want to pick up this card.
Hmm that is an interesting thought. We cut the range based on the fact that he never used the gun in the MCU. It was either the Arrow or a punch. But I like him have a ranged normal attack. Having the ranged attack gives you more reasons to place order markers on him for sure.

I was thinking about something like this, but if we add a ranged normal attack maybe it doesn't make sense, and dropping the Pirate Command

Pirate Code
At the start of the game, you may choose Mercenary, Thief or Assassin that you control. For the remainder of the game, that figure has the class of Pirate instead of what is listed on its card. After taking a turn with Yondu, for each wound he inflicted on an enemy figure, you may move or attack with a Pirate you control. At the end of the round, if Yondu attacked and did not inflict a wound on an enemy figure, choose an opponent to place any one Pirate you control, other than Yondu, in the start zone.


The idea being that someone is running away because of poor leadership.
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