Alright, here's the rough drafts. Ignore whatever is in the points area, as I didn't even pay attention to them. This pass I just went for powers, looks, stats, etc. No hitzones either.
Originally I wasn't going to do the deputies; I just wanted to do the New Guardians with Brave and the Bold. Since B&B disappointed me there, I just decided to merge some characters, like so:
Star Sapphire
Luckily I already had Carol and while not the latest costume, she'll do for now. I was going to reveal her elsewhere, but she's my only usable option here and nicely shows off how I made the deputies:
Love: Wonder Woman
Take my Wonder Woman card, find a way to add a New Guardian power, add range, but otherwise keep her something like her old self as well. This one was luckily pretty easy.
Compassion: The Atom
Hehe. You guys get to see my Atom power before I reveal the real thing. Sadly, Hitchhiker takes up so much card space I didn't have much room for Indigo powers. Indigo 1 has some fun ones cooked up too, but Ray never figured out how to teleport to wounded allies or heal, and he only managed to channel things as ranged blasts anyway, so we get Hitchhiker plus Stealth Flying and a ranged attack and more defense.
Hope: The Flash
This one was tricky. Triple Barrage with range seemed crazy powerful. Barry didn't take to the Blue ring nearly as well as the others, so I gave him a toned down All Will Be Well and a version of Answered Prayers that only adds range and mostly let him still just be the fastest man alive on his own powers.
Fear: Scarecrow
Poor guy got dumped for Batman AND that whiny little Amon Sur. Luckily he finally got what he so rightfully deserved in Blackest Night. Gave him mostly a hybrid/stronger version of his fear gas and flying. Looking forward to seeing what he can do.
Avarice: Lex Luthor
I had fun with this one. You need this card to go along with him:
Haven't decided on the number of figures in this squad yet. I may go as high as 5 since they're unique. I actually don't suggest making Orange Construct figures; just used the destroyed guy so you get the Orange Lantern mixed bag thing going.
For anyone who cares; Larfleeze's main addition is "I WANT IT" which gives him an attack bonus when attacking figures standing on or carrying a glyph.
Rage: Mera
Fun fact; the actual creature from sector 2418 chosen for the Red Lantern Corps is Dex-Starr the rage kitten. I just find that awesome.
Anyway, I decided to give Mera a water tinted version of the burning damage I had for the red lanterns. That plus the self damage option that keeps the red lanterns aggressive.
Bonus Guys
Since I like doing 10 in a set and I'm treating these as a bonus 10, I nabbed a couple more guys to round things out:
John Stewart
Same as before with a small stat bump. I changed the image, not sure if I like it better or not though. May change it back.
Arkillo
I've had this guy forever, but with just him and Sinestro able to get the bonus, I never bothered to post him. He just didn't fit in the schedule well. Scarecrow adds a third so... sure, why not.
Black Hand
Couldn't do Blackest Night without this guy. Note that Rise is written in a way that lets you regen your Black Lanterns if you keep a marker in reserve. He had Life Drain at one point, but I snipped it to give more to Rise.
I also have an idea in mind for Nekron that relies on the Undead/Avatar trigger, but I REALLY don't want to tempt myself into making that card and wanting the figure. (Note: Black Hand's old figure is absolutely fine/arguably better than the newer chase).
Have fun!