Quote:
Originally Posted by Dr. Jekyll
I don't have a full grasp on the vision that Nobody has on the New Warriors. I believe he was trying to limit the movement of figures. If you don't have any OMs to remove then Crime Fighters can't move.
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I'm definitely missing something, since you'll ALWAYS have an OM to remove. Very first turn you reveal an OM, then you can remove that same revealed OM
or the X OM. So unless you're removing unrevealed OM's, there's no point in this complexity as this design stands. Sure we could find some weird interactions, but I'd rather not go searching for complexity when this can be extremely streamlined.
The powers I posted above look super fun, and Thrasher will be super draftable with them.