3Hex's Customs. Wooo.
MASSIVE HUGENESS UPDATE. My brains been pouring out ideas, helped by my brothers.
Some comments?
If anybody wants a blank card outline for making their own custom cards, just ask!
Card Images
Spoiler Alert!
Ben Ten
More BTen
New rules/Glyphs
Spoiler Alert!
Ki Control Rules
Any figure that has Ki Control may, once per round when moving,
ignore elevations, pass over water without stopping,
pass over figures without becoming engaged, and pass over
obstacles such as ruins. When strting to move, the moving figure
will take any leaving engagement attacks. (This power is considered
to be named "Flying".)
If a figure with Ki Control attacks a Destructible Object, the
Destructible Object cannot block skulls.
________________________________________________________
Unique Form Rules
A Unique Form is considered a Unique Hero for gameplay.
A Unique Form does not start the game on the battlefield.
The Points printed on the card of a Unique Form don't count towards
your total Army Point Value.
You cannot have more than 1 of the same Unique Form Army Card in your Army.
________________________________________________________
Mecha Attribute
Mecha are not affected by powers that do not affect
Soulborgs.
________________________________________________________
Alien Hero Rules
An Alien Hero is considered a Unique Hero for gameplay.
An Alien Hero does not start the game on the battlefield.
You may include no more than 2 Alien Hero's as part of your Army.
________________________________________________________
Dragon Radar-Bulma's Device Glyph
While you control this Glyph, once per turn you may lift a power side down Glyph
from the battlefield. Look at it without showing the other players,
then replace it on the same space, power side down.
________________________________________________________
Dragonballs Treasure Glyph
Choose a friendly destroyed Unique Hero or Unique Squad.
Place them on the battlefield (not on a Glyph) and remove any wound
markers from their Army Card.
________________________________________________________
Scouter-Tracking Device Glyph
Unfriendly Unique Heroes reduce their life count by one to
a minimum of 1.
________________________________________________________
Alien Tech Treasure Glyph
Choose 1-
Add 3 to this figure's Move Value
Add 4 to this figure's Range Value
Add 2 to this figure's Attack Value
Add 2 to this figure's Defense Value
________________________________________________________
Experimental Armor Treasure Glyph
Permanent
When activated, place it on the Army Card of
the figure who activated it.
All figures on that card add 2 to their move,
1 to their attack and 2 to their defense.
A Unique Hero also adds 1 to his life.
A Unique Hero who takes a turn while using the
Experimental Armor must roll the 20 sided die
before moving.
0 Wounds on Army Card-No Effect
1 Wound on Army Card-skip turn if 20 is rolled
2 wounds on Army Card-skip turn if 17 or higher is rolled
3 wounds on Army Card-skip turn if 14 or higher is rolled
4+ wounds on Army Card-skip turn if 10 or higher is rolled
The Experimental Armor may be removed from the game whenever
it's controller chooses.
Classic Heroscape
Spoiler Alert!
Jandar
Spoiler Alert!
Omnicron Assaultoids
Omnicron Bombers
Omnicron Defenders
Alphacron
King Arthur
Sir Galahad
Einar
Spoiler Alert!
Heracles
Emperor Larilar
Totsumeta Kaliari
Vydar
Spoiler Alert!
Guldar
Agent X
Genetecist
Human Mutates
X Drones
Grey Mothership
Grey Warships
Grey Commander
Grey Troopers
K'linyur
L'Vidsh
Ullar
Spoiler Alert!
Driluminar
Elven Archers
Ilsuna
[spoiler}
Ilsuna (2-space)
Unicorn
Unique Hero
Beast
Merciful
5 L
8 M
1 R
4 A
3 D
Large 6
150 P
Mythic Enhancement
All figures you control that follow
Ullar roll 2 extra defense dice.
Horn Charge Special Attack
Range 1. Attack 3.
You may only use Horn Charge Special Attack
if Ilsuna moved 4 or more spaces this turn.
If your opponent's figure recieves wounds
from this attack, they recieve 1 extra wound.
Utgar
Spoiler Alert!
Tov Ruk Wa
Devastron
Zettian Destroyers
Zettian Hackers
Zettian Scoutships
Blackbeard
Pirate Crew
Valkrill
Spoiler Alert!
Darkling Stalkers
Fuunsar
Zombie Hounds
Video Game Figs
Spoiler Alert!
Mario
Spoiler Alert!
Mario
Human
Unique Hero
Plumber
Valiant
3 L
4 M
1 R
2 A
2 D
Medium 5
200 P
Powers
PowerBox
Before moving, roll the 20 sided die. For the rest of this round:
If you rolled 1-5, remove 2 wounds from Mario after every turn.
If you rolled 6-10, add 3 to Mario's Range and Attack.
If you rolled 11-15, add 3 to Mario's Move and Attack.
If you rolled 16-19, add 5 to Mario's Attack.
If you rolled a 20, Add 3 to Mario's Attack and defense. Figures that receive a
wound from Mario are destroyed. Mario takes no leaving engagment attacks.
When rolling defense dice, extra shields rolled count as unblockable hits on
the attacking figure.
Head Stomp Special Attack
Range 2. Attack 3.
After using Head Stomp Special Attack, you may move Mario 2 spaces. Mario may ignore elevations,
pass over tiles without stopping, pass over figures without becoming engaged,
and pass over obstacles such as ruins. Mario may not move more than 5 levels up.
If Mario ends this move adjacent to a figure, he may use Head Stomp Special Attack again.
You can only use this attack three times per turn.
Koopa Troopas
<><><><><>
Bowser
<><><><><>
MegaMan
<><><><><>
Dr. Wily
<><><><><>
Boss Bot
<><><><><>
Link
<><><><><>
Kirby
<><><><><>
Samus Aran
<><><><><>
Sonic
Cartoons
Ben 10
Spoiler Alert!
Ben Tennyson
Heatblast
Fourarms
Diamondhead
XLR8
Spoiler Alert!
Ben Tennyson (XLR
Advanced Side
Alien
Alien Hero
Champion
Superfast
3 L
12 M
1 R
3 A
2 D
Medium 5
230 P
Powers
Super Fast Special Attack
Range 1. Attack 1. Defense Special.
Your opponent may not roll defense dice against this attack.
After you use Super Fast Special Attack, you may use it again.
You may do this until no skulls are rolled.
Disengage
Ben Tennyson (XLR is never attacked when leaving engagement.
Ultimatrix Transformation
After taking a turn with Ben Tennyson (XLR , you may replace him
with Ben Tennyson (Human).
Cannonbolt
Humongousaur
Big Chill
Goop
Spidermonkey
Chromastone
Vilgax
Last edited by 3hex; February 23rd, 2012 at 12:14 PM.
Reason: More stuff
|