View Single Post
  #4107  
Old March 2nd, 2016, 01:21 PM
Marro_Warlord's Avatar
Marro_Warlord Marro_Warlord is offline
 
Join Date: September 22, 2014
Location: USA - MA - Sharon
Posts: 1,976
Marro_Warlord rolls all skulls baby! Marro_Warlord rolls all skulls baby! Marro_Warlord rolls all skulls baby! Marro_Warlord rolls all skulls baby! Marro_Warlord rolls all skulls baby! Marro_Warlord rolls all skulls baby!
Re: Range>Melee???

Quote:
Originally Posted by dart48 View Post
Quote:
Originally Posted by mtl1998 View Post
DED-60
Syvarris-100
Zetacron-60
Deathwalker 8000-130
Major Q10-150

An OM nightmare for sure, but it should do fine against all the melee. DW8K should have some fun against the average attack and defense squads. Syvarris would start and assumably take out a bit over a squad of whatever you open with. Once Syvarris inevitably falls, DW8K comes next and has fun with the special attack. Zetacron will be for Marcus whenever the opportunity arises. Major Q10 serves as fantastic cleanup against all of your army using Machine Pistol as much as possible until Q10 is engaged. DED doesn't do much, but he has the highest range in the game and that's kinda the entire point in my counter.
Axegriders x5 350
Q10 500

Dwarves cause they are fun and should handle all your large units. Q10 to cause a break in the fabric of reality from meeting himself
Sentinels of Jandar x2
Minions of Utgar x2
Marro Warriors x1
Total: 500 Points, 20 Spaces

Your small attackers will have a hard time getting through the Sentinels. Minions go in after the Sentinels tied you up, and get a few attacks on Q10 to eliminate him. Once they're gone, the Marro Warriors play the range game against the remaining Dwarves.


Marro_Warlord is totally Acolarh dude...
in THE SPARKLY CAVE
My (Lame) Customs - Fire Emblem Added
Reply With Quote