NAME = CRIME ALLEY CROOKS
SPECIES = HUMAN
UNIQUENESS = COMMON SQUAD (3)
CLASS = THIEVES
PERSONALITY = GREEDY
SIZE/HEIGHT = MEDIUM 5
LIFE = 1
MOVE = 5
RANGE = 1
ATTACK = 3
DEFENSE = 3
POINTS = 65
FOUR-MAN JOB
After revealing an Order Marker on the card of a Unique Thief Hero you control and taking a turn with that Thief, you may take a turn with Crime Alley Crooks.
MUGGING
After taking a turn with Crime Alley Crooks, if you inflicted one or more wounds with any Crime Alley Crook's normal attack this turn, you may immediately move a Unique Thief Hero you control up to 4 spaces. Figures moved with Mugging will not take any leaving engagement attacks.