Thread: Leonardo
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Old March 1st, 2023, 05:30 PM
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Re: Leonardo (Testing)

Quote:
C3G STANDARD PLAYTEST FEEDBACK FORM

NAME OF THE PLAYTEST UNIT: TMNT

Army Test 1
Map: Conflict Chernobyl (No Glyphs)
Units: Team 1 (700): TMNT
Team 2 (700): JL Hawkwoman (), JL Batman (),JL Green Arrow


Pre-game thoughts:

Summary of the game:
Spoiler Alert!


Special power usages:

Leo:
Normal attack: 2 wounds inflicted (2 on Hawkwoman)
Turtle Power: 1 activations provided
Two Swords As One: 0 uses

Raph:
Normal attack: 3 wounds inflicted (1 on Hawkwoman, 2 on Batman)
Battle Rush: 2 uses
Ninja Fury: 2 extra attacks

Mikey:
Normal attack: 7 wounds inflicted (1 on Hawkwoman, 2 on Batman, 4 on Green Arrow)
Cowabunga: 2 extra activations
Lock and Strike: 0 wounds inflicted, 0 activations ended

Donnie:
Normal attack: 0 wounds inflicted
Brilliant Advantage: 0 initiatives swung, 1 wounds inflicted (1 on Hawkwoman)
Staff Trip: 0 uses

Who won? List figures remaining in the winning army (include life remaining for heroes): Raphael (3/5 wounds), Michelangelo (1/4 wounds)
I feel pretty confident in them! Definitely really dynamic and exciting to play - I love how you never know which Turtle is going to be the "hero" of the game. (This time it was Mikey.)

Decent win, but I think the JL army was a little subpar and Hawkwoman fell before she really did anything. I felt like both teams had a fair shot.

After playing him, I do think moving the timing on Donatello's Staff Trip later in his turn was the better idea than just lowering his roll, so I'll probably adjust there.

When Batman was messing with the TMNT's d20 rolls and laying the smackdown, I felt like I was playing this clip! It was awesome.
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