Re: The Book of Stardust (Initial Playtesting)
STARDUST
Version Tested
Army Test
Map: Ivy's Greenhouse
Units:
Stardust (400) vs Superman (400)
Spoiler Alert!
The Power Cosmic
R1T3 - Used for 1 additional skull attacking Superman
R2T2 - Used for 1 additional skull attacking Superman
R3T3- Used for 1 additional skull attacking Superman
Cosmic Halberd Slash Special Attack
Was not used
Energy Form
Removed 7 wounds from Stardust's card throughout the match.
-------------------- Best ability of the match would have to be Energy Form. It kept Stardust alive long enough to continue attacking Superman, while also being able to freely leave engagement to reposition themself on the map, and heal after every turn. Unfortunately, in the end, it was not enough to win the match.
-------------------- Superman 2/7 Wounds Remaining
Spoiler Alert!
Round I
Superman attacks Stardust dealing 2 wounds.
Stardust moves and attacks with range, using The Power Cosmic for 1 additional skull, dealing 1 wound. Energy Form removes 1 wound from Stardust card.
Round II
Energy Form removes 1 wound from Stardust card.
Superman attacks Stardust for 2 wounds.
Stardust moves and attacks with range, using The Power Cosmic for 1 additional skull, dealing 1 wound. Energy Form removes 1 wound from card.
Superman attacks Stardust, Blocked.
Stardust attacks Superman, Blocked. Energy Form removes 1 wound from Stardust card.
Superman attacks Stardust for 3 wounds.
Round III
Stardust attacks Superman, Blocked. Energy Form removes 1 wound from card.
Superman attacks Stardust, Blocked.
Stardust attacks Superman for 1 wound. Energy Form removes 1 wound from card.
Superman attacks Stardust for 3 wounds.
Stardust moves and attacks Superman with range, using The Power Cosmic for 1 additional skull, dealing 2 wounds. Energy Form removes 1 wound from card.
Superman attacks Stardust for 4 wounds - Stardust defeated.
Army Test
Map: Ivy's Greenhouse
Units:
Stardust (400)
Captain America (240) Bucky (60) Ragdoll (100) (400)
Spoiler Alert!
The Power Cosmic
R1T3 - Used for 1 additional skull to attack Ragdoll
R2T1 - Used for 1 additional skull to attack Ragdoll
R3T1 - Used with Cosmic Halberd for 2 additional skulls.
R4T1 - Used for 1 additional skull to attack Captain America.
Cosmic Halberd Slash Power Attack
Used once during the third round dealing a nasty hit that removed both Ragdoll and Bucky from the game.
Energy Form
Removed 7 wounds from Stardust's card throughout the match.
-------------------- The Halberd Slash power was used this round after finding an opening where the opposing team could be grouped up. Dealt a devastating hit that removed Ragdoll and Bucky from the game. Energy Form was successful in keeping Stardust alive to win the game.
-------------------- Stardust 2/6 Wounds Remaining
Spoiler Alert!
Round I
Stardust attacks Ragdoll with a ranged attack, using The Power Cosmic for 1 additional skull, dealing 2 wounds.
Round II
Bucky and Captain America attack Stardust with a ranged attack and Shield throw dealing 1 wound each.
Stardust moves, Ragdoll clingy. Stardust attacks Ragdoll using The Power Cosmic for 1 additional skull, dealing 1 wound. Energy Form removes 1 wound.
Ragdoll attacks Stardust, Blocked.
Stardust attacks Ragdoll, Blocked. Energy Form removes 1 wound.
Bucky and Captain America attack Stardust, Captain America deals 2 wounds.
Stardust moves, Ragdoll clingy. Stardust attacks Ragdoll, Blocked. Energy Form removes 1 wound.
Round III
Stardust moves adjacent to Bucky, Ragdoll clingy. Stardust attacks Captain America, Bucky, and Ragdoll with Cosmic Halberd Slash, using The Power Cosmic for 2 additional skulls.
First attack: Captain America - 1 wound. Bucky - 2 wounds. Ragdoll - 2 wounds - Ragdoll defeated.
Second attack: Captain America - 1 wound. Bucky - 3 wounds - Bucky defeated.
Energy Form removes 1 wound.
Captain America attacks Stardust for 1 wound.
Stardust moves. Energy Form removes 1 wound.
Captain America attacks Stardust for 2 wounds.
Round IV
Captain America attacks Stardust for 1 wound.
Stardust moves and attacks Captain America with ranged attack, using The Power Cosmic for 1 additional skull, dealing 2 wounds. Energy Form removes 1 wound.
Captain America attacks Stardust, Blocked.
Stardust attacks Captain America, Blocked. Energy Form removes 1 wound.
Captain America attacks Stardust for 3 wounds.
Stardust attacks Captain America dealing 2 wounds - Captain America defeated.
Army Test
Map: Ivy's Greenhouse
Units:
Stardust (400) Starlord (250) Captain America (240) Tempest (210) (1100)
Sinestro (330) Arkillo (310) Lyssa Drak (240) Sinestro Corps Soldiers x2 (220) (1100)
Spoiler Alert!
The Power Cosmic
R2T2 - Used for 1 additional skull attacking Arkillo
R4T1 - Used for 1 additional shield defending against Sinestro
R5T2 - Used for 1 additional skull attacking Sinestro
R6T2 - Used for 2 additional skulls attacking Lyssa.
Cosmic Halberd Slash Special Attack
Was not used.
Energy Form
Removed 6 wounds from Stardust's card throughout the match.
-------------------- The boosts from Cap and Starlord really helped Stardust stay aggressive while also being able to defend attacks while not being able to move constantly and heal. Still healed a lot in this match and managed to prevail alongside Tempest to win the match.
-------------------- Tempest 2/5 Wounds Remaining
Stardust 5/6 Wounds Remaining
Spoiler Alert!
Round II
Arkillo uses Eviscerate on Captain America inflicting 1 wound and attacking for 2 additional wounds.
Captain America attacks Arkillo for 2 wounds.
Sinestro Corp Soldier attacks Starlord, Lucky Defense activates, deals 1 wound.
Stardust moves and attacks Arkillo, using The Power Cosmic for 1 additional skull, dealing 4 wounds - Arkillo defeated.
Lyssa attacks Tempest with a ranged attack dealing 1 wound.
Tempest uses Mystical Tempest on Lyssa inflicting 1 wound.
Round III
Sinestro attacks Captain Amerca with a ranged attack for 1 wound.
Captain America attacks Sinestro with Shield Throw, Blocked.
Sinestro attacks Stardust with Force of Fear dealing 1 wound on the first attack, 1 wound on the second.
Stardust moves away and targets Sinestro Corp Soldier with a ranged attack, Yellow Shield activated. Energy Form removes 1 wound.
Lyssa attacks Tempest for 1 wound.
Stardust attacks Sinestro Soldier, Yellow Shield. Energy Form removes 1 wound.
Round IV
Sinestro attacks Stardust with Force of Fear dealing 1 wound on the first attack, 1 wound on the second. Stardust uses The Power Cosmic for 1 addition shield during second attack.
Captain America attacks Sinestro with Shield Throw dealing 2 wounds.
Sinestro attacks Stardust with Force of Fear dealing 2 wounds on the first attack, 1 wound on the second.
Stardust moves and attacks Sinestro Soldier dealing 3 wounds - Sinestro Soldier defeated. Energy Form removes 1 wound.
Lyssa attacks Tempest, Blocked.
Stardust moves to attack Lyssa, Yellow Shield. Energy Form removes 1 wound.
Round V
Sinestro attacks Captain America for 1 wound - Captain America defeated.
Sinestro attacks Starlord with Force of Fear dealing 2 wounds on first attack, 2 wounds on the second - Starlord defeated.
Stardust moves and attacks Sinestro with ranged attack, using The Power Cosmic for 1 additional Skull, dealing 3 wounds. Energy Form removes 1 wound - Sinestro defeated.
Lyssa attacks Tempest, Blocked.
Tempest attacks Lyssa, Yellow Shield.
Round VI
Stardust attacks Lyssa with ranged attack, Yellow Shield. Energy Form removes 1 wound.
Lyssa attacks Tempest, Blocked.
Stardust attacks Lyssa with ranged attack, using The Power Cosmic for 2 additional skulls, dealing 4 wounds - Lyssa defeated.
Army Test
Map: Ivy's Greenhouse
Units:
Stardust (400) Galactus II (1000) (1400)
Blackbolt (380) Medusa (370) Gorgon (270) Crystal (225) Lockjaw (155) (1400)
Spoiler Alert!
The Power Cosmic
R1T2 - Used for 1 additional skull attacking Gorgon
R2T1 - Used for 2 additional skulls attacking Lockjaw
R3T1 - Used for 1 additional skull attacking Lockjaw
R4T1 - Used for 1 additional skull attacking Blackbolt
Cosmic Halberd Slash Special Attack
Was not used.
Energy Form
Removed 6 wounds from Stardust's card throughout the game.
-------------------- Energy Form still manages to keep Stardust running around the map and healing, Lockjaw attempted to lock them down but was not able to keep her down long. Black Bolt finally managed to bring her down with his Voice Of Destruction ability but it was not enough to bring down Galactus.
-------------------- Galactus II 4/10 Wounds Remaining
Spoiler Alert!
Round I
Lockjaw teleports Crystal and Gorgon
Stardust attacks Lockjaw with ranged attack for 2 wounds.
Lockjaw teleports Gorgon
Stardust moves and attacks Gorgon, using The Power Cosmic for 1 addition skull, dealing 2 wounds.
Gorgon bullrushes Stardust dealing 3 wounds.
Galactus attacks Gorgon, rerolling 3 attack dice with Power Cosmic Source, dealing 3 wounds.
World Eater removes 2 Terrain pieces.
Round II
Stardust moves and attacks Lockjaw with ranged attack, using The Power Cosmic for 2 additional skulls, dealing 1 wound. Energy Form removes 1 wound.
Gorgon attacks Galactus, rerolls defense with Cosmic Power Source, dealing 3 wounds.
Galactus attacks Gorgon dealing 4 wounds - Gorgon defeated.
World Eater removes 1 marker and 2 terrain
Stardust attacks Crystal with ranged attack, Blocked. Energy Form removes 1 wound.
Lockjaw teleports adjacent to Stardust, Lockdown activated.
ROUND III
Stardust attacks Lockjaw, using The Power Cosmic for 2 additional skulls, dealing 4 wounds. - Lockjaw defeated.
Medusa attacks Stardust for 3 wounds.
Stardust moves. Energy Form removes 1 wound.
Stardust attacks Black Bolt with ranged attack, Blocked. Energy Form removes 1 wound.
Black Bolt attacks Stardust for 1 wound.
Round IV
Black Bolt attacks Stardust for 3 wounds.
Stardust moves and attacks Black Bolt with ranged attack, using The Power Cosmic for 1 additional skull, dealing 3 wounds. Energy Form removes 1 wound.
Black Bolt uses Voice of Destruction dealing 2 wounds on Crystal. 2 wounds on Stardust. 1 wound on Galactus - Stardust defeated.
After Stardust's fall, the remaining Inhumans were unsuccessful in bringing down Galactus.
Army Test
Map: Ivy's Greenhouse
Units: Stardust(400) Galactus II(1000) (1400)
Mister Fantastic(235) Invisible Woman(215) Human Torch(225) The Thing(325) Aurora(200) Northstar(200) (1400)
Spoiler Alert!
The Power Cosmic
R1T2 - Used for one additional skull attacking Northstar
R3T1 - Used for two additional skulls to attack Invisible Woman
R4T1 - Used for one additional skull to attack Mister Fantastic
R4T2 - Used for one additional skull to attack Mister Fantastic
R5T1 - Used for one additional skull to attack Thing
R5T2 - Used for one additional skull to attack Aurora
Cosmic Halberd Slash Special Attack
Was not used.
Energy Form
Removed 7 wounds from Stardust's card throughout the match.
-------------------- Tough match with a lot of bad rolls coming from the Fantastic Four. Mister Fantastic's rubber wrap did well to lock Stardust down but could not land any D20 rolls or hits to Stardust to bring her down or attack with any additional units. She eventually broke free and the combined might of Galactus and Stardust finished the remaining F4 members.
-------------------- Stardust 6/6 Wounds Remaining
Galactus II 3/10 Wounds Remaining
Spoiler Alert!
Round I
Stardust attacks Northstar with ranged attack, using The Power Cosmic for 1 additional skull, dealing 1 wound
Aurora attacks Stardust, Cosmic Source reroll for defense, Aurora deals 2 wounds on Stardust
Mister Fantastic punches a tree that lands on Stardust for 1 wound.
Stardust moves. Energy Form removes 1 wound.
Round II
Galactus attacks Thing, Power Cosmic reroll for attack, dealing 3 wounds.
World Eater removes 4 Terrain pieces.
Stardust attacks Thing, Blocked. Energy Form removes 1 wound.
Thing attacks Stardust, Blocked.
Mister Fantastic attacks Stardust, Blocked.
Stardust attacks Invisible Woman, Cosmic Source reroll for attack, dealing 3 wounds. Energy Form removes 1 wound.
Round III
Stardust attacks Invisible Woman, using The Power Cosmic for 2 additional skulls and using Power Source reroll for attack, dealing 4 wounds - Invisible Woman defeated. Energy Form removes 1 wound.
Mister Fantastic attacks Stardust for 1 wound. Rubber Wrap activated.
Galactus attacks Mister Fantastic, Blocked.
World Eater removes 4 Terrain pieces.
Aurora attacks Stardust for 2 wounds.
Northstar uses Twin Light Blast dealing 1 wound to Galactus and Stardust.
Galactus attacks Mister Fantastic dealing 2 wounds.
World Eater removes 4 Terrain pieces.
Thing attacks Galactus dealing 3 wounds.
Mister Fantastic attacks Stardust, blocked.
Round IV
Mister Fantastic attacks Stardust, Blocked.
Stardust attacks Mister Fantastic, using The Power Cosmic for 1 additional skull, Power Source reroll for attack, dealing 2 wounds. Energy Form removes 1 wound.
Thing attacks Galactus dealing 1 wound
Mister Fantastic attacks Stardust, Blocked
Stardust attacks Mister Fantastic, using The Power Cosmic for 1 additional skull, Power Source reroll, for 5 wounds - Mister Fantastic defeated. Energy Form removes 1 wound.
Northstar attacks Galactus, Blocked.
Galactus attacks Thing for 1 wound.
World Eater removes 1 Terrain and applies 1 wound on Aurora and Thing.
Round V
Thing attacks Galactus, Blocked.
Stardust attacks Thing, using The Power Cosmic for 1 additional skull, Cosmic Source reroll for attack, dealing 4 wounds - Thing defeated. Energy Form removes 1 wound.
Aurora attacks Galactus for 2 wounds.
Stardust attacks Aurora, using The Power Cosmic for 1 additional skull, Power Source reroll for attack, dealing 3 wounds - Aurora defeated. Energy Form removes 1 wound.
Northstar attacks Galactus, Blocked.
Galactus attacks Northstar for 4 wounds - Northstar defeated.
World Eater removes 4 Terrain pieces.
Round VI
Stardust attacks Human Torch, Cosmic Source reroll for attack, dealing 5 wounds - Human Torch defeated.
THOUGHTS ON THE TESTED UNIT'S COST, BALANCE, & DRAFTABILITY:
By themself, Stardust seems to just get by. Losing a one on one and coming close to defeat, while combating a group, made Stardust seem like they were on point. When paired up with a team like with Galactus, or with friendly units that would apply stat bonuses, it's a different story.
GENERAL THOUGHTS ON THE TESTED UNIT:
Keeping distance, and moving away from the opponent, to attack or reposition themself is a big thing for Stardust. Couple of times being locked down and made immobile seemed beneficial but with a high defense, they were able to block most attacks and return with a heavy hit to break free and continue moving around and heal up.
The Cosmic Slash ability definitely requires some kind of set up to get at least two figures for the attack.
Energy Form is the big winner here, keeping Stardust alive and moving around
-------------------- Played with Fret who recommends a defense drop. I would have to agree as having a little less defense would have made the outcome of some matches end differently and make it more manageable in bringing Stardust down. Pretty much all times when Stardust was close to death, they managed to get away, or break free from being immobilized, just to get health back and into the fight.
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