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Old August 15th, 2021, 05:54 PM
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Skinderella Skinderella is offline
 
Join Date: December 4, 2020
Location: UK - Norwich
Posts: 528
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Re: Public Design Workshop

Continuing with Street Fighter, we have T-Hawk!
Quote:


NAME = T. HAWK

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = TRIBESMAN
PERSONALITY = COLD

SIZE/HEIGHT = MEDIUM 6

LIFE = 5

MOVE = 5
RANGE = 1
ATTACK = 5
DEFENSE = 5

POINTS = 130-140?


REVENGE ON SHADALOO
When attacking or defending against M. Bison or an Enforcer, T. Hawk receives an additional attack and defense die.

TOMAHAWK BUSTER SPECIAL ATTACK
Range 1. Attack 4.
Before attacking, move T-Hawk up to 3 spaces in a straight line. During this movement, T-Hawk may move through all figures, does not take any leaving engagement attacks, and may move up to 4 levels up or down. After moving, roll attack dice once against each figure T-Hawk moved through during this special attack. Each figure rolls defense dice separately. Figures with the Flying special power roll 2 fewer defense die against this special attack.

MEXICAN TYPHOON
After choosing an adjacent small or medium figure for a normal attack, and before rolling attack dice, you may roll the 20-sided die. Subtract 2 from your roll if the defending figure has the Super Strength special power. If you roll 16 or higher, you may move T. Hawk 1 space. During this move, ignore elevation changes of up to 4 levels. After moving T. Hawk, place the chosen figure on any same-level space adjacent to T. Hawk, and inflict a wound on that figure. Figures moved by this special power do not take any leaving engagement attacks.

Alternative powers:
Spoiler Alert!

Last edited by Skinderella; October 26th, 2021 at 01:20 PM.
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