IRON MAN
TONY STARK
HUMAN
UNIQUE HERO
AVENGER
COCKY
MEDIUM 5
LIFE: 4
MOVE: 5
RANGE: 4
ATTACK: 4
DEFENSE: 5
E.D.I.T.H. PROTOCOL
Start the game with a blue Stark Marker on this card. Whenever Iron Man is destroyed place the blue Stark Marker on any friendly figure’s card. Any figure except Iron Man with the Stark Marker on their card adds one to their move, defense, attack, and initiative.
MINI MISSLES SPECIAL ATTACK
Range 4. Attack 1.
Once per round and instead of moving, you may choose up to four figures to attack. When Iron Man attacks a figure with this special attack, that figure cannot roll defense dice.
HYPER SPEED 5
After taking a turn with Iron Man, Iron Man may move an additional 5 spaces. Iron Man cannot use Hyper Speed 5 if he attacked with Mini Missles Special Attack that turn.
FLYING
SUPER STRENGTH
https://static.wikia.nocookie.net/ma...20151007232643