Round 1: Initiative Super Friends. Zan turns into water, Gleek scoops him up in the bucket, then Jayna carries Gleek up to the top of the bridge. Gleek advances and dumps out the water.
Raven advances.
Zan pops back on the map. Jayna advances but can’t get in range of Raven. Gleek engages Raven and fails to hit her. Zan uses Ice Missile, but can’t hit Raven. Gleek hits Raven for a wound.
Arsenal fails an attack on Gleek. Nightwing advances. Starfire attacks Gleek, but Superman sheds a JL marker, flies up the bridge, and blocks.
Superman avoids a swipe from Raven and engages Starfire and hits her for two wounds.
Titans Go! Starfire can’t hit Superman in two attacks. Raven Soul Selfs a wound onto Superman. Nightwing moves adjacent to Superman. Arsenal can’t hit Superman, but Tempest moves onto water. Nightwing uses his Escrima on Superman but can’t hit.
Zan pops up next to Jayna.
Round 2: Wonder Woman sheds a JL Marker. Initiative Titans. Titans Go! Raven rolls all skulls and puts three wounds on Superman. Starfire, Arsenal, and Nightwing can’t follow up. Cyborg moves thanks to Arsenal.
Superman KO’s Starfire.
Raven moves, Arsenal can’t hit Superman, Cyborg moves, Raven blasts Superman from height and he takes a fifth wound.
Zan can’t hit anything with his Ice Missile and Gleek can’t hit Raven. Jayna hits Raven with one of two elephant blasts and Gleek hits as well.
Starfire had OM3.
Superman punches Raven for a wound.
Zan pops up next to Jayna.
Round 3: Wonder Woman sheds a marker. Initiative Titans. Titans Go! Raven Soul Selfs a wound onto Superman. Tempest throws out some water and hits Jayna for a wound. Arsenal tries to hit Gleek, but Superman dies protecting him. Wonder Twins get the Order Markers and Wonder Woman gets the JL Marker. Nightwing can’t hit Gleek.
Jayna Sea Serpents Raven for a wound, then hits Raven for one wound and Nightwing for three wounds with her Gorilla Breath. Gleek can’t hit Raven. Zan Ice Missiles and hits Arsenal for a wound but can’t hit Tempest. Gleek finishes off Raven.
Arsenal and Tempest can’t do anything.
Jayna KO’s a whiffing Nightwing. Gleek jumps into the water, but can’t hit Tempest. Zan hits Arsenal for a wound. Gleek hits Tempest for a wound.
Arsenal and Tempest combine to KO Gleek.
Jayna flies down and punches Arsenal for a wound. Zan does nothing.
Round 4: Wonder Woman sheds a marker. Initiative Super Friends. Jayna hits Tempest for a Sea Serpent wound. Zan KO’s Arsenal.
Tempest smacks Jayna for a wound.
Jayna hits Tempest with Sea Serpent and an attack to KO him. Zan hits Cyborg for a wound.
Cyborg rolls all skulls for his special attack and puts three wounds on Zan and KO’s Jayna.
Zan can’t hit Cyborg.
Tempest had OM3.
Cyborg heals on the “X.”
Round 5: Initiative Super Friends. Batman advances.
Cyborg can’t hit depowered Zan.
Batman climbs the ladder.
Cyborg hits Zan for a wound.
Batman advances.
Cyborg finishes Zan.
Round 6: Wonder Woman sheds her last JL Marker. Initiative Cyborg. He picks up the Bolas.
Batman advances.
Cyborg advances.
Batman advances and hits Cyborg for three wounds.
Cyborg rolls all skulls and puts three wounds on Cyborg.
Batman hits Cyborg for a fourth wound.
Cyborg heals a wound on the “X.”
Round 7: Initiative Super Friends. Batman hits Cyborg for a wound.
Cyborg fails to hit back with his special attack.
Batman rolls all skulls and ends it.
Unit Summary: Superman keeping Gleek around and Wonder Woman boosting stats made the Wonder Twins and Gleek a solid counter to Raven and in general they performed well as the offensive focal point here with backup from the JLA Trinity.
- Damage Done (Normal Attack): Inflicted (4) wounds on (Raven (3), Tempest (1))
- WONDER TWIN COMPANION: Choose (Wonder Twins). Took (10) turns.
- DARING DECOY: Useful for a bit.
- WATER BUCKET: Used so Jayna could carry them both (Gleek and water Zan) to the top of the bridge.
Who won? List figures remaining in the winning army (include life remaining for heroes): Wonder Woman with Full Life and no JL Markers and Batman with 1/4 Life and no JL Markers win.