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Old July 8th, 2019, 07:22 PM
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Re: C3G Doctor Who Workshop

Quote:

NAME = CYBER LEADER

SPECIES = CYBORG
UNIQUENESS = UNIQUE HERO
CLASS = STRATEGIST
PERSONALITY = EMOTIONLESS

SIZE/HEIGHT = MEDIUM 5

LIFE = 1

MOVE = 4
RANGE = 4
ATTACK = 3
DEFENSE = 4

POINTS = ???


CYBER LEGION
Instead of taking a turn with Cyber Leader, you may move up to 6 Emotionless Cyborg figures you control up to 4 spaces each.

COMMAND UPGRADE
When Cyber Leader would be destroyed, you may instead destroy a Medium Emotionless Cyborg you control and place Cyber Leader on the space that Emotionless Cyborg previously occupied.

CYBER ARMOR
When rolling defense dice, Cyber Leader always adds 1 automatic shield to whatever is rolled, unless the attacking figure has the Electrically Charged special power.
I also tried updating the Cyber-converter to allow for a potential Cybermat design.
Quote:
NAME = CYBER-CONVERSION UNIT

SIZE/HEIGHT = LARGE ?

LIFE = 6?

DEFENSE = 5?


CYBER-CONVERSION
If an Emotionless Cyborg figure you control destroys a figure that is not an Android or Construct, you may place the destroyed figure on this card. At the end of each round, you may remove one figure from this card and place one of your previously destroyed Emotionless Cyborg figures on an empty space adjacent to this destructible object. The Emotionless Cyborg figure must be the same size as the figure removed from this card.

PRESERVATION DIRECTIVE
If this Cyber-conversion Unit is targeted for an attack, before attack dice are rolled, you may choose one Emotionless Cyborg figure you control and move it up to 4 spaces. If the chosen Emotionless figure ends this movement adjacent to the attacking figure, then the attacking figure must target and attack the chosen figure, if possible.
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