February 27th, 2019, 06:36 PM
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C3G Con Champ 2021 and 2022!
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Join Date: May 19, 2012
Location: Olympia - WA
Posts: 15,609
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Re: The Book of Liu Kang (Public Playtesting)
Got results in from LordVenoc. Couple of solid wins to balance out the losses he had in initials. I'm gonna bump him back up to 260 with that being the case.
Quote:
Originally Posted by LordVenoc
Sorry for the delay. Fairly strong showing for the Champ here. Let me know if you have questions. Was definitely a fun pair of games. Ran the Guardians Nebula build twice because he died a bit quick the first game (though not without an important kill first).
- THEME TEST/ Feels great. Definitely feels like the Liu Kang I know from the games with the multi attack feel.
- MIRROR TEST/ Nothing here.
- BONDING TEST/ Didn’t run him with Champions or anything, but otherwise seemed to not have issues.
- SYNERGIES TEST/ No problems. As a human, he does prevent stacking Cap and Star Lord for some massive attack rolls.
- POWER CHECK/ His normal attack can hit real real hard from height.
- FUN TEST/ Was very fun to play. The variety is nice, but in a build amping his attack, the Special Attack feels fairly situational.
- FUN COMPETITIVE TEST/ Quick early hits from height could probably feel really unfun.
- DRAFTING TEST/ He’s definitely worth 250. While I was running him attempting to break him, he still felt like he’d be fun without boosters.
- USAGE TEST/ Used everything. Bicycle Kick only felt useful once with this layout.
- STRATEGY TEST/ Picking attacks is fun, but it doesn’t always feel like others a real choice. Enter the Dragon is a great strategic decision, and it was a real power turn the one time it kicked in.
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT Liu Kang
Army Test
Map: Conflict Chernobyl
Units: Liu Kang, Star-Lord, Nebula, Bug vs Donatello, Leonardo, Raphael, Michelangelo, Master Splinter
Unit Summary
Damage: 5 damage total
Abilities: 1 blank rolled on offense, defense boost provided to others for 1 round.
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Army Test
Map: Conflict Chernobyl
Units: Liu Kang, Star-Lord, Nebula, Bug , Lockheed vs Mister Fantastic, Thing, Human Torch, Invisible Woman
Unit Summary
Damage: 15 wounds.
Abilities: Blanks listed in text. Enter the Dragon attempted 3 times, 1 success. Bicycle Kick 1 time 3 wounds dealt.
Spoiler Alert!
Round 1 – Armies converge. Attacks fly at the end from Star Lord and Nebula, but no wounds are dealt this round.
Round 2 – Liu Kang gets a quick 2 wounds on Reed thanks to a 5 skull roll, but it is followed up by a 20 from Reed on Fantastic Leader where Thing gets a wound on him. Liu gets 4 wounds on Thing from a 2 Skull 2 blank attack. No wounds rest of round.
Round 3 – Fantastic Four take the initiative, but a roll of 10 on Fantastic Leader leads to Liu taking 3 wounds from Thing against a high attack. Liu responds with Enter the Dragon, where a 19 is rolled. Then Liu rolls 2 blanks and a skull to kill Mr. Fantastic. Liu on his next turn (FF loses all remaining turns due to loss of Reed) Bicycle kicks 3 wounds onto IW. No more wounds dealt
Round 4 – IW gets a wound on Star Lord. Liu gets 3 wounds on Torch (3s 1b, 2s 1b). Torch Supernovas, but only 1 wound is dealt to Nebula. Enter the Dragon procures a roll of 16 and 13. Torch manages to punch Liu Kang to deal the last wound to him.
Round 5 – IW wounds Star Lord again. Bug kills IW and Human Torch.
Who won and how many wounds did they have? [COLOR=red]Team Liu Kang wins. 2 wounds on Star Lord, 1 on Nebula, 0 wounds on Bug and Lockheed. [/COLOR
THOUGHTS ON THE TESTED UNIT'S COST, BALANCE, & DRAFTABILITY: Liu was fun and feels like he’ll be strong on his own, but potentially a bit too strong? It is hard to say off the first game where he got really just one good turn in. The second game however, he really tore through the Fantastic Four, which is saying something for a 250 pointer..
GENERAL THOUGHTS ON THE TESTED UNIT: I may just have gotten really lucky with him here. Second game felt like much more than a 250 pointer. First felt a bit under. Luck of the dice. But overall, I love the style and feel of him. His normal attack seems the most in question, but of any of it, I’d have most concerns with the range for easy height advantage. Sure he dealt a lot of damage, but that is because I basically spent 250 points on an additional attack die.
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