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Old November 22nd, 2017, 01:46 AM
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Ronin Ronin is offline
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Join Date: November 17, 2008
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Re: Ronin's Danger Room Workshopping Thread


The figure used for this unit is a Heroclix figure from the Infinity Gauntlet set.
Its model number and name are #003 / Collector.

NAME = COLLECTOR
SECRET IDENTITY = TANELEER TIVAN

SPECIES = UNKNOWN
UNIQUENESS = EVENT HERO
CLASS = ELDER OF THE UNIVERSE
PERSONALITY = ARROGANT

SIZE/HEIGHT = MEDIUM 6?

LIFE = 7

MOVE = 5
RANGE = 4
ATTACK = 5
DEFENSE = 5

POINTS = 600?


COLLECTOR'S MUSEUM
Start the game with a seven-hex grass tile, called the Museum, near the battlefield. The Museum is considered part of the battlefield. Only a figure with this special power can affect the Museum or figures occupying the Museum while not occupying the Museum. When Collector is destroyed, place all figures occupying the Museum on any empty spaces in their start zones.

ITEMS OF POWER
After Order Markers are placed and before initiative is rolled for the first round, you may choose up to three different Equipment Glyphs. Place one on this card, and place any remaining glyphs on empty spaces in the Museum. Collector can equip glyphs as if he were a Unique Hero.

ACQUISITIONS AND FORFEITURES
After revealing an Order Marker on this card and instead of attacking with Collector, you may choose to do one of the following:
  • If there is at least one empty space in the Museum, choose a Unique figure or a glyph that is within 4 clear sight spaces of Collector and roll the 20-sided die. If you roll 15 or higher, place the chosen figure or glyph on an empty space in the Museum.
  • Move an Equipment Glyph from the Museum to this card, or from this card to an empty space on the Museum.
  • Choose a figure on the Museum and place that figure on any empty space in its Start Zone.

FLYING
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