
October 12th, 2017, 11:07 PM
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Looking where the light is better
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Join Date: November 17, 2008
Location: USA - CO - Broomfield
Posts: 18,066
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Re: C3G Synergy Archive
Current Special Powers that Interact Differently with Lawmen:
Weaknesses:
Kingpin's (II) Criminal Frame-Up
Lawman Synergies
Lawman Synergy Benefits Received:- Lawmen may be moved adjacent to Commissioner Gordon (90) with Gordon's Call for Backup special power.
- Unique Lawman Heroes may add an automatic skull to their normal attacks with Jonah Hex's (130) Fancy Shooting special power.
- Common and Uncommon Lawmen may be moved by Lieutenant Stone's (140) Coordinated Efforts special power.
- Common Lawmen may attack with a S.W.A.T. Assaulter's (25) Synchronized Assault special power.
- A figure defending against an attack from a Lawman may have its defense reduced by a S.W.A.T. Explosive Expert's (35) Stun Grenade special attack.
- Unique Lawman Heroes may be turned into Criminals by Kingpin's (II) (230) Criminal Frame-Up special power, granting them these Criminal Synergies.
- Lawmen may have their defense boosted by Batman's ('66) (140) Friend of the Law special power.
- Lawmen may take a turn or be moved with Judge Hershey's (200) Chief Judge special power.
Lawman Synergy Benefits Offered:- While you control a Unique Lawman Hero, all Bad Cops (55) you control have a class of Lawman instead of Criminal.
Updated through Public Exclusive 107.
Last edited by Arch-vile; March 5th, 2020 at 10:36 PM.
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