
October 9th, 2017, 09:06 PM
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Symbiotic
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Join Date: November 17, 2008
Location: USA - CO - Broomfield
Posts: 20,927
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Re: C3G Synergy Archive
Assassin Synergies
Assassin Synergy Benefits Received:- Unique Assassin Heroes and Unique Assassin Squads may be activated by the Hand Ninja's (85) Ninja Assassin Bonding special power.
- Assassin Heroes and Assassin Squads may be activated by the Kingpin's (I) (220) Organized Crime special power.
- Assassins may add to their Move, Attack, and Defense numbers with Kingpin's (II) (230) Kingpin of Crime special power.
- Lady Shiva (175) allows Assassins you control to move through other figures and ignore leaving engagement attacks, with her Assassin Training special power.
- Assassin Heroes and Assassin Squads may be activated by Masahiro Arashi's (170) Yakuza Oyabun special power.
- Assassin Heroes may add 1 to their Attack numbers with Masahiro Arashi's (170) Ruthless Command special power.
- Assassins may be moved or wounded with Ra's al Ghul's (I) (200) The Demon's Head special power.
- Assassins may be activated by Ra's al Ghul's (II) (260) League of Assassins special power.
- You may add 1 to your initiative for every Assassin, Criminal, or Thief you control with Beetle's (175) Sinister Syndicate special power.
- Assassins may be activated by Death Mask's (500) Criminal Mastermind Guy special power.
- Assassins may be chosen for Stick's (160) Harsh Sensei special power, allowing them to reroll combat dice.
Assassin Synergy Benefits Offered:- Assassins may add 1 to Talia al Ghul's (110) Attack number with her Divided Loyalty special power.
- Unique Assassin Heroes may be chosen for Viper's (180) Underworld Contract special power, and bond with her via that power.
Updated through Wave 45.
[ On Deck version]
Last edited by Arch-vile; January 26th, 2022 at 01:43 PM.
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