The figure used for this unit is a Heroclix figure from the Giant Size X-Men set.
Its model number and name are #051 / Hulk.
NAME = WAR
SECRET IDENTITY = BRUCE BANNER
SPECIES = MUTATE
UNIQUENESS = UNIQUE HERO
CLASS = HORSEMAN
PERSONALITY = ANGRY
SIZE/HEIGHT = MEDIUM 6
LIFE = 8
MOVE = 6
RANGE = 1
ATTACK = 7
DEFENSE = 7
POINTS = ~400
TENDRIL YANK
After moving and before attacking, you may choose a figure within 2 clear sight spaces of War whose base is no more than 6 levels higher than his height or 6 levels lower than his base. Place the chosen figure adjacent to War.
FOCUSED RAGE
An opponent may never take temporary or permanent control of War. You may not use the Monster Within special power to switch this figure with any other Bruce Banner you control.
SUPER LEAP
Instead of his normal move, War may Super Leap. Super Leap has a move of 10. When counting spaces for War's Super Leap movement, ignore elevations. War may leap over water without stopping, leap over figures without becoming engaged, and leap over obstacles such as ruins. War may not leap more than 50 levels up or down in a single leap. When moving with Super Leap, War will take any leaving engagement attacks. War rolls 3 fewer attack dice on any turn that he chooses to Super Leap.
SUPER STRENGTH
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Bio - Though he is usually focused on recruiting and empowering mutants, Apocalypse has made the odd exception to recruit a non-mutant with exceptional genetic potential. The Hulk was one such exception; as Apocalypse's new War, he battled the Juggernaut.
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Notes - Horseman Hulk! Still juggling ideas for this one.