C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT (Bug)
- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
?Pass
- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
?Pass
- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
?Pass
- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
?Pass
- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
?Pass
- FUN TEST/ Consider whether or not the design was fun to play.
?Pass
- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
?Pass
- DRAFTING TEST/ Consider whether or not this design is worth drafting.
?Pass
- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
?Pass
- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
?Pass
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Army Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 170-190.
- Give a brief overview. Soldiers get beat down by Fighters.
Map:
Island Plane Crash.
Units:
Bug, Captain America(240), Ragdoll & Bucky vs. Luke Cage, Spider-Man(250), & Speedball{590 each}.
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Army Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 170-190??.
- Give a brief overview. Creatures crush Guardians.
Map:
Island Plane Crash.
Units:
Bug, Star Lord, Groot, Rocket Racoon, Gamora &Weather Wizard vs. Frankenstein, Wendigo & Dragon Man{990}.
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Army Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 190-210.
- Give a brief overview. Re-Match.
Map:
Island Plane Crash.
Units:
Bug, Star Lord, Groot, Rocket Racoon, Gamora &
Weather Wizard vs. Frankenstein, Wendigo & Dragon Man{990}.
Spoiler Alert!
UNIT SUM-UP
Damage:
Normal Attack: 2,1,1,2,1,1 vs. Wendigo; 1,1,1,4 vs. Frankenstein
Power Usage/Effectiveness:
Stealth Leap 12: 1
Combat Dexterity: 8 extra attacks(6 boosted by Star Lord, 7 by high ground)
Danger Sense Reflexes: 1
(summary)
R1: Groot moves with Weather Wizard. Wendigo leaps, misses WW. Bug 2wounds(3skulls), misses(1skull)Wendigo. Bug wounds(4skulls), misses(3skull), Wendigo.
R2: Wendigo avoids two swipes, wounds Bug. Stealth Leap, Bug moves up misses Frank with 2skulls, wounds with 4skulls. Frank gets Fogged, Bug wounds Frank with 3skulls and 2skulls. Frank wounds WW. Wendigo takes a swipe and 3wounds SL. Bug misses (2skulls), destroys(4wounds, 4skulls)Frank.
R3: Wendigo blanks. Bug 2wounds, 3skulls, misses 3kulls, Wendigo. Wendigo destroys Star Lord, 2wounds Rocket Racoon. Bug wounds(5skulls), (1skull) Wendigo. Dragon Man 2wounds Groot, destroys WW. Bug misses(4skulls), destroys, wounds(2skulls) Wendigo. Groot heals.
R4: DM takes a swipe, and another wound from Support Fire from RR, destroys Bug(OM1&2)(3wounds, 4skulls). DM destroys RR, misses Gamora who misses. Groot heals to full.
R5: Groot 3wounds DM who 3wounds Groot, 2wounds Gamora who misses DM who destroys Groot. Gamora destroys Dragon Man.
Who won and how many wounds did they have? Gamora(2wounds, 3Life left).
Bug flexes his muscle here as I do a much better job with the Guardians. I left Star Lord somewhat protected in his SZ. Ran out Groot and Weather Wizard for bait(and Fog cover).
Creatures bite and enter my snare. Rocket Racoon only manages Support Fire once this game after failing every attempt in the first.
Bug kicks butt. Attacking and moving in very much a Silver Surfer style.
By the time Start Lord falls the damage is done and Bug gets splatted.
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Army Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 200-210.
- Give a brief overview. Hot dice for Team Bug overwhelms Criminals.
Map:
Island Plane Crash.
Units:
Bug, Captain America(240), Bucky, Ms. Marvel, Bucky & Ragdoll{990} vs. Doctor Octopus, Scorpion, Whirlwind & LexCorp Security(x3){995}.
Spoiler Alert!
UNIT SUM-UP
Damage:
Normal Attack: 1,1,1(LexCorp); 2 Doc Ock
Power Usage/Effectiveness:
Stealth Leap 12: 1
Combat Dexterity: 4 double attacks
Danger Sense Reflexes: 1
(summary)
R1: Whirlwind takes high ground. Bucky and Cap(with Atom) move in and destroy a LexCorp and wound Whirlwind. LexCorp moves, wounds Bucky, Whirlwind wounds Cap. Ms. Marvel flies in with Ragdoll and misses Whirlwind. Lexcorp misses Cap, Doc Ock moves in. Bug moves in and destroys a LexCorp with 3 of 5 skulls and misses Whirlwind with 1 skull, Ms. Marvel 2wounds Whirlwind.
R2: Bucky destroys Whirlwind, Cap destroys a LexCorp. LexCorp misses Cap, Doc Ock takes highest ground and destroys Ragdoll. Bug moves up and destroys a LexCorp with 2 of 6 skulls, misses Doc Ock with 1 skull, Ms. Marvel 2wounds Doc Ock . Lexcorp misses Cap, Doc Ock destroys Bucky, wounds Cap. Bug destroys a LexCorp with 2 of 6 skulls, destroys Doc Oc with 6 skulls(2wounds). LexCorp misses Bug(blanks), Scorpion misses Bug with 2 skulls(DSR,SL).
R3: LexCorp and Scorpion destroy Cap and OM1. LexCorp 2wounds Ms. Marvel, Scorpion 2wounds Bug from even ground. Bug destroys last LexCorp, wounds Scorpion with 4 of 5 skulls, Ms. Marvel 2wounds Scorpion who misses Scorpion. Bug destroys Scorpion with 3 of 5 skulls.
Who won and how many wounds did they have?
Bug(2wounds), Ms. Marvel(2wounds, 3 Life left) & Atom(Full).
This was a great build for Bug. Bucky bonds with Bug and Cap and Ms. Marvel bonds with everyone. There may be a better way to spend 160 points besides Ragdoll and Atom but they worked nice and the whole group moves swiftly.
Bug's team had great rolls and the Criminals did not. Whirlwind is usually a force for me and went down quickly.
Bug can be really dangerous in a build like this.
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