Originally Posted by Aggressive Sock
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT: Lobster Johnson
- THEME TEST
Pass
- MIRROR TEST
Pass
- BONDING TEST
Pass
- SYNERGIES TEST
Pass
- POWER CHECK
Pass
- FUN TEST
Pass
- FUN COMPETITIVE TEST
Pass
- DRAFTING TEST
Pass
- USAGE TEST
Pass
- STRATEGY TEST
Pass
_________________________________________________________
Army Test 1
Does it pass, Yes or No?
-Yes
What should be the unit's point value?
-180
Damage:
-1 wound on Venom.
-4 wounds on Carnage.
-4 wounds on Spider-Man.
-3 wound on Morbius.
Power Effectiveness:
-N/A
Give a brief overview:
-This was quite a close game. Spider-Man and his baddies went on the offense quick, and definitely made a rough time for Tempest and Aquaman. Thankfully Aquaman had some water to his advantage. Unfortunately, Spider-Man caught on and pulled him away, leading to his demise. Tempest not long after. Lobster Johnson outperformed himself, and caused many wounds when the opponents didn't evade the attacks. However, Morbius healing and Spider-Man evading, were just too much to handle.
Map: Country Road(No Superstrength, Glyphs, or Destructible Objects)
Units:
Lobster Johnson, Iron fist, Aquaman, Tempest, Diablo (1020)
vs.
Spider-Man, Venom, Carnage, Morbius (1010)
Spoiler Alert!
Round 1:
Army 1: Tempest moves, places water tile.
Army 2: Spider-Man moves.
Army 1: Tempest moves, places a water tile.
Army 2: Venom moves.
Army 1: Aquaman moves.
Army 2: Carnage moves.
Round 2:
Army 2: Venom moves, attacks Tempest, 1 wound.
Army 1: Tempest moves, places water tile. Tempest takes 1 wound.
Army 2: Carnage moves, attacks Tempest, 1 wound.
Army 1: Aquaman moves, attacks Venom, 4 wounds, Aquaman heals Tempest 1 wound.
Army 2: Spider-man moves, attacks Tempest, 1 wound.
Army 1: Lobster Johnson moves, attacks Venom, 1 wound, he’s dead.
Round 3:
Army 2: Carnage moves, attacks Tempest, blocks it.
Army 1: Aquaman attacks Carnage, blocks it. Heals Tempest 1 wound.
Army 2: Carnage attacks Aquaman, 2 wounds.
Army 1: Aquaman attacks Carnage, Carnage evades. Aquaman heals 1 wound.
Army 2: Spider-man moves, attacks Aquaman, blocked.
Army 1: Lobster Johnson moves, attacks Carnage, 4 skulls, carnage evades.
Round 4:
Army 2: Spider-man pulls Aquaman up, attacks him, 4 skulls, 4 wounds, he’s dead.
Army 1: Can’t go.
Army 2: Carnage attacks Tempest, 1 wound.
Army 1: Can’t go.
Army 2: Carnage attacks Tempest, 1 wound, he’s dead. Carnage attacks Lobster Johnson, 1 wound.
Army 1: Lobster Johnson attacks Carnage, evades it and uses Tendril Swing.
Round 5:
Army 1: Iron Fist moves, uses FO1 to add 3 to his attack, attacks Carnage, 6 skulls, 5 wounds. Iron Fist reveals the X to heal Lobster Johnson.
Army 2: Carnage attacks Lobster Johnson, blocked.
Army 1: Iron fist uses FO1 to add 3 to his attack, attacks Carnage, 6 skulls again! Carnage doesn’t evade, and cannot block. He’s dead.
Army 2: Can’t go.
Army 1: Lobster Johnson moves. Attacks spider-man, 3 skulls. Spider-man whiffs his escape and his block, 3 wounds.
Army 2: Spider-man pulls lobster Johnson up, attacks him, 1 wound.
Round 6:
Army 2: Spider-man attacks Lobster Johnson, blocked.
Army 1: LJ attacks Spider-man, 1 wound.
Army 2: Spider-man attacks LJ, 1 wound.
Army 1: LJ attacks spider-man, Spider-man evades and uses web swing.
Army 2: Morbius moves.
Army 1: Iron Fist moves.
Round 7:
Army 1: LJ moves and attacks Spider-man, spider-man evades.
Army 2: Spider-man attacks LJ, 1 wound.
Army 1: Iron Fist moves.
Army 2: Morbius moves, attacks LJ, 2 wounds, he’s dead. LJ is placed in the start zone.
Army 1: Iron Fist moves, attacks Morbius with FO1, 2 wounds.
Army 2: Morbius attacks Iron fist, 5 skulls, 2 wounds.
Round 8:
Army 2: Spider-man pulls Iron fist down, attacks him, 1 wound.
Army 1: Iron Fist attacks Spider-man, spider-man evades and moves. IF reveals his X and heals.
Army 2: Morbius moves, attacks IF, 6 skulls, 5 shields! 1 wound. Morbius heals 1 wound.
Army 1: IF attacks Morbius, 2 wounds.
Army 2: Morbius attacks IF, 5 skulls, 4 wounds, he’s dead. Morbius heals 1 wound.
Army 1: Lobster Johnson moves.
Round 9:
Army 2: Morbius moves, attacks LJ, 2 wounds. Morbius heals 1 wound.
Army 1: Diablo moves, attacks Morbius, 1 wound.
Army 2: Diablo’s sleep potion prevents Morbius from attacking.
Army 1: LJ attacks Morbius, 1 wound.
Army 2: Spider-man moves, attacks LJ, 1 wound.
Army 1: LJ attacks Morbius, 2 wounds.
Round 10:
Army 1: LJ attacks Morbius, blocked.
Army 2: Morbius attacks LJ, 5 skulls, LJ is dead. Morbius heals 1 wound.
Army 1: Diablo moves, attacks Morbius, 1 wound.
Army 2: Morbius attacks Diablo, 3 wounds. Morbius heals 1 wound.
Army 1: Diablo attacks Morbius, 1 wound.
Army 2: Spider-man pulls diablo, attacks him, 3 wounds, he’s dead.
Game Over.
Morbius with 3 wounds, Spider-man with 4 wounds.
Army Test 2
Does it pass, Yes or No?
-Yes
What should be the unit's point value?
-180
Damage:
-4 wounds on Rhino.
-2 wounds on Sandman.
Power Effectiveness:
-N/A
Give a brief overview:
-This was another back and forth match, a hard fought battle. I tried getting LJ out sooner, taking advantage of the fact that he can come back alive. Though, Green Goblin with a height advantage, was a tough opponent to go up against. Spawn backed him up, helping him take down his foe. Rhino came in soon after, causing some issues, but LJ got the best of him. Doc Oc held him down nicely. Then Sandman went on offense, but it was too late, and a tough challenge with not much sand to play around in. Still, he did LJ in with Sandstorm. Spawn healed up and got revenge, but was taken down by an irate Killer Croc. Croc and Lizard then duked it out to see who the superior reptilian was, also Lizard had sour grapes at being replaced in the Sinister Six(a decision they would come to regret). After a long back and forth between the two, neither landing a heavy hit, Lizard's ability to heal bought him just enough time for one more hit to win it. Electro surrendered as he realized he didn't stand a chance.
Map: Country Road(No Superstrength, Glyphs, or Destructible Objects)
Units:
Lobster Johnson, Spawn, Lizard, Doc Oc, Shadowcat (995)
vs.
Rhino, Green Goblin, Electro, Sandman, Killer Croc (995)
Spoiler Alert!
Round 1:
Army 2: Green Goblin moves.
Army 1: Lobster Johnson moves.
Army 2: GG moves. Attacks LJ, 2 wounds.
Army 1: LJ moves, attacks GG, blocked.
Army 2: Rhino moves.
Army 1: LJ attacks GG, blocked.
Round 2:
Army 1: Spawn moves, pulls GG with chain grab, Spawn attacks GG, 3 wounds. Spawn takes 1 wound.
Army 2: GG uses PBSA on spawn, blocked, GG attacks LJ, 1 wound.
Army 1: LJ attacks GG, whiffs.
Army 2: GG uses PBSA on Spawn, 4 wounds. GG attacks LJ, blocked.
Army 1: Doc Oc moves.
Army 2: Rhino moves.
Round 3:
Army 1: Spawn uses attack on GG, blocked. Spawn takes 1 wound.
Army 2: GG uses PBSA on Spawn, 1 wound. Attacks LJ, 1 wound, kills him. LJ is placed back in the start.
Army 1: LJ moves, attacks Rhino, blocked.
Army 2: GG uses PBSA on Spawn, blocked. Attacks Spawn, 1 wound.
Army 1: Spawn heals, 4 wounds.
Army 2: Rhino moves, charges LJ, 1 wound.
Round 4:
Army 1: Spawn moves, attacks GG, 2 wounds, he’s dead. Spawn takes 1 wound.
Army 2: Can’t go.
Army 1: LJ leaves engagement, takes 1 wound, attacks Rhino, 5 skulls, 2 wounds.
Army 2: Can’t go.
Army 1: Spawn moves, attacks Rhino, blocked. Spawn takes 1 wound.
Army 2: Rhino moves, charges Doc Oc, attacks, blocked.
Round 5:
Army 2: Rhino attacks Doc Oc, blocked.
Army 1: LJ attacks Rhino, 2 wounds.
Army 2: Rhino attacks doc Oc, blocked.
Army 1: Spawn attacks Rhino, blocked. Spawn takes 1 wound.
Army 2: Sandman moves.
Army 1: Spawn rolls to heal. 3 wounds.
Round 6:
Army 1: LJ attacks Rhino, blocked.
Army 2: Rhino attacks Doc oc, whiffs.
Army 1: Spawn attacks Rhino, 3 wounds, he’s dead. Spawn takes 1 wound.
Army 2: Sandman moves.
Army 1: Spawn moves. Attacks Sandman, 1 wound. Spawn takes 1 wound.
Army 2: Sandman attacks Spawn, blocked.
Round 7:
Army 1: LJ moves, attacks Sandman, 2 wounds.
Army 2: Sandman uses Sandstorm, Spawn takes 1 wound. Sandman attacks LJ, 1 wound.
Army 1: Spawn rolls to heal. 4 wounds.
Army 2: Sandman attacks LJ, whiffs.
Army 1: Spawn attacks Sandman, 1 wound. Spawn takes 1 wound.
Army 2: Killer Croc moves.
Round 8:
Army 1: LJ attacks Sandman, blocked.
Army 2: Sandman uses Sandstorm, LJ and Spawn both take 1 wound, LJ is dead.
Army 1: Spawn moves, attacks Sandman, 5 wounds, he’s dead. Spawn takes 1 wound.
Army 2: Killer Croc moves, attacks Spawn, 2 wounds.
Army 1: Spawn rolls to heal, 3 wounds.
Army 2: Killer Croc attacks Spawn, 2 wounds.
Round 9:
Army 1: Spawn rolls to heal, 5 wounds.
Army 2: Killer Croc attacks Spawn, 4 wounds.
Army 1: Spawn rolls to heal, 3 wounds.
Army 2: Killer Croc attacks Spawn, 3 wounds.
Army 1: Lizard moves.
Army 2: Croc attacks Spawn, 4 wounds, he’s dead.
Round 10:
Army 1: Lizard moves. Attacks Croc, blocked.
Army 2: Croc uses Death Roll, Lizard receives 1 wound.
Army 1: Lizard attacks Croc, blocked.
Army 2: Croc attacks Lizard, blocked.
Army 1: Lizard attacks Croc, 1 wound.
Army 2: Croc attacks Lizard, 2 wounds.
Round 11:
Army 1: Lizard attacks Croc, 1 wound.
Army 2: Croc uses Death Roll, 1 wound.
Army 1: Lizard attacks Croc, blocked.
Army 2: Croc attacks Lizard, blocked.
Army 1: Lizard attacks Croc, 1 wound.
Army 2: Croc uses Death roll, 1 wound.
Round 12:
Army 1: Lizard attacks Croc, 1 wound.
Army 2: Croc attacks Lizard, blocked.
Army 1: Lizard attempts to heal, 3 wounds.
Army 2: Croc attacks Lizard, blocked.
Army 1: Lizard attacks Croc, 1 wound, he’s dead.
Army 2 surrenders.
Game over.
Lizard with 2 wounds, Doc Oc with 0 wounds, Kitty Pryde with 0 wounds.
|