Re: The Book of Mister Sinister - VOTE for Playtesting
Thanks, REJ!
Do you think he'd be worth 370 if the roll for Genetic Manipulation was 16+ instead of 18+?
Quote:
Originally Posted by Red Eyed Jedi
NAME OF THE UNIT Mr. Sinister
THEME TEST
Pass, dig the Unique Hero status.
MIRROR TEST
Pass.
BONDING TEST
Pass.
SYNERGIES TEST
Pass.
POWER CHECK
Pass, wish that D20 wasn't so hard to achieve.
FUN TEST
Shoot yeah, been looking forward to him for a while now.
FUN COMPETITIVE TEST
Pass.
DRAFTING TEST
Hmm.. hard to say, @370 cost and his Genetic Manipulation D20 so hard to get, mostly in thematic "fun" games.
USAGE TEST
Pass, tried and failed the Genetic Manipulation rolls several times, though.
STRATEGY TEST
Sure, changing other units base stats is very unique.
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Army Test
- Does it pass, Yes or No? Not really.
- What should be the unit's value? A lot less than 370.
- Give a brief overview. I had plans of Harley with a huge defense and Deadpool with higher attack in this one. Those plans went down almost as quick Deadpool did to the fighters. He never attacks normally. A couple of Fo1 attacks from Iron Fist, once for 4 wounds KO's him with the quickness. He does Heal one though.
Map: Ivy's Playground. (All optional rules, no glyphs).
Units: Team 1. Mr Sinister, (370) Deadpool, (285) Harley, (130) X-23, (220) 1005 points.
Team 2. Luke Cage, (190) Iron Fist, (260) Human Torch, (Jim) (150) Iron Man, (250) Moon Night. 1000 points.
Power Usage:
Normal attack used 0 times, wounded none
Genetic Manipulation: Used 4 times, 0 times successful. Used on: Twice on Iron man, once on X-23, and Harley.
Healing Factor: Healed 1 wound.
Spoiler Alert!
Round 1.
DP moves out, Harley kicks.
Moon knight is picked up by Frenchie.
X-23 moves out.
Cage and Fist move out.
Mr. Sinister moves out adj to X-23, Genetic Manipulation on her range fails..by 1.
Cage, moves some, Iron man moves.
Round 2.
Iron man, moves attacks w/RB on Harley who Acrobats both.
Sinister moves, Genetic Manipulate on X-23 fails again this time by 2.
Cage and Fist move over bridge advancing on DP.
X-23 moves over other bridge.
Fist moves attacks w/Fo1 on DP who blocks and KB into bush does nothing. Cage moves.
DP moves attacks Cage w/Tree and is blocked. Harley moves attacks a tree that blocks.
Round 3.
Fist moves attacks w/Fo1 on DP dealing 3. Cage moves attacks DP w/h dealing 1.
DP attacks w/h on Cage dealing 1. Heals 1. Harley attacks w/Smilex but 1 skull is blocked by all.
Cage, Fist attacks DP w/h KO'ing him. Focus Chi heals Cage. Cage moves attacks Harley who Acrobats away.
X-23 moves attacks Iron Man w/h who blocks.
Fist moves attacks w/Fo1 on Sinister w/h, 2 skulls are blocked. Cage moves attacks w/h on Harley dealing 3!
Sinister moves away, taking a LEA. Moves adj to x-23 and Iron Man. Fails Genetic Manip. on him. Heals 1.
Round 4.
Sinister fails Genetic Manip on Iron Man.
Fist moves attacks w/Fo1 on Sinister, 5 skulls deals deals 4 and KB into X-23 fails Cage attacks Harley Who Acrobats.
X-23 moves attacks Iron Man w/h dealing 1.
Fist attacks w/F01 on Sinister, 3 skulls deals 1. and KB away. Cage moves.
X-23 must attack Iron Man w/h due to to Scent Frenzy taking him out after 2 attacks.
Fist moves attacks w/h and F01 on Sinister taking him down with a 5 skull roll, blocked 4 though. Cage moves attacks w/h on X-23 dealing 3.
23 Heals 1.
Round 5.
X-23 moves attacks Cage dealing 1, then heals 1.
Moon Knight drops in, attacks w/CD on Harley and 23 dealing 1 to both and KO'ing Harley.
X-23 attacks Cage who blocks. Heals 1.
Fist and Cage attack X-23 Koing her.
Who won and how many wounds did they have? Team 2 wins. Cage with 1 wound. Iron Fist, Human Torch and Moon Knight unwounded in this route.
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Army Test
- Does it pass, Yes or No? No.
- What should be the unit's value? He comes closer to his 370 cost in this one, but still a ways off.
- Give a brief overview. The rematch goes about the same as the first game. Deadpool goes down quick. He attacks more dealing wounds to Iron fist, but his Force Of One still destroys him in the end.
Map: Ivy's Playground. (All optional rules, no glyphs).
Units: Team 1. Mr Sinister, (370) Deadpool, (285) Harley, (130) X-23, (220) 1005 points.
Team 2. Luke Cage, (190) Iron Fist, (260) Human Torch, (Jim) (150) Iron Man, (250) Moon Night. 1000 points.
Power Usage:
Normal attack used 3 times, dealt 3 wounds to Iron Fist.
Genetic Manipulation: Used 4 times, 1 successful. Used on: Harley fails and succeeds once replacing her Range. Fails on Iron Fist twice.
SS Used 1 times, for 2 wounds from KB, one into Evergreen, one from the Timber!
Healing Factor: Healed 2 wounds.
Spoiler Alert!
Round 1.
Moon knight is picked up by Frenchie.
DP and Harley roll out.
Cage and Fist move.
Mr. Sinister moves, Genetic Manipulates Harley but fails.
Cage stays Put Iron Man moves.
Sinister Genetic Manipulates Harley, her range is 3 now!
Round 2.
DP moves, attacks but is blocked. Harley moves.
Fist moves over bridge attacks Harley w/h and Fo1 but she Acrobats. Cage moves.
DP moves attacks Cage w/Bush dealing 1. Harley attacks w/Smilex on Cage dealing another but not removing any OM's.
Fist takes a LEA attacks w/F01 on DP w/H dealing one. Focus Chi heals one. Cage moves attacks Harley, she Acrobats.
Sinister attacks Fist but is blocked.
Fist attacks w/F01 on DP, 6 skulls takes him out. Cage attacks Harley who Acrobats.
Round 3.
Sinister moves, Fails Genetic Manip. on Fist.
Fist attacks w/F01 on Sinister w/h, who blocks the 1 skull roll. Cage attacks Harley, who Acrobats.
Sinister again fails Genetic Manip on Fist.
Fist attacks w/F01 on Sinister w/h, 4 skulls deals 3! Cage attacks Harley, who Acrobats again.
Sinister risks LEA (miss) moves back attacks Fist w/h, 3 skulls are whiffed dealing 3! Heals one.
Iron Man moves attacks W/RB on Sinister, dealing 1 on a whiff and repositioning. Cage moves over bridge rail attacks Harley w/h, who whiffs and is dealt 2.
Round 4.
Fist moves attacks w/h and F01 on Sinister, 4 skulls deals 3. (t5) Focus Chi Heals one.Cage moves attacks Harley who whiffs again, and is dealt 1. (t3)
Sinister moves attacks Fist, 3 skulls are blocked but KB into Evergreen deals another to him and Iron Man. Heals one.
Fist attacks w/Fo1 on Sinister, 2 skulls deals one only. Cage risks LEA (miss) moves and attacks Sinister w/h who blocks the 2 skull roll.
x-23 moves attacks Fist w/h dealing 1.
Fist attacks w/F01 on Sinister KOing him, with a 3 skull roll. Cage attacks w/h on X-23, dealing 1.
Sinister dead OM.
X-23 heals one.
Round 5.
X-23 moves (LEA miss) attacks w/h on Cage dealing one only.
Fist and Cage attack X-23 dealing 4 total, Focus Chi Heals Cage.
X-23 moves attacks Fist who blocks then heals one.
Fist and Cage attack X-23 taking her out.
x-23 dead OM.
Moon Knight is dropped in by Frenchie he attacks Harley w/Crescent Darts KO'ing her.
Who won and how many wounds did they have? Team 2 wins again. Iron Fist with 4 wounds, Cage with 2 wounds, Iron Man with 1 wound, Moonkinght, and Jim unwounded.
Army Test
- Does it pass, Yes or No? No.
- What should be the unit's value? 370 still feels high to me after this one.
- Give a brief overview. In this game with Yellow Lanterns as his teammates, and their low base stats to Manipulate seemed great. However things went wrong quick in this one too. Sinestro is taken down very quick. Mr. Sinister uses his normal attack several times, destroying Kirigi and a Hand. His defense/life holds up great, as he out heals the Assassins. Takes wounds from Kirigi, a couple Hand, and is KO'd by Winter Soldier and his Marked for Death.
Map: Sewer Labrynith. (All optional rules, no glyphs)
Units: Team 1. Mr. Sinister, (370) Yellow Lantern Sinestro ((330) Sinestro Corps Soliders (x2) (220) Robin, (Damian) (80) 1000 points
Team 2 Hand Ninja (X3) (255) Winter Soldier, (240) X-23 ((220) Kirigi, (175) Typhoid Mary, (110) 1000 points.
Power Usage:
Normal attack used 8 times, wounded and destroyed Kirigi and a Hand Ninja
Genetic Manipulation: Used 5 times, 0 successful. Used on: Sinestro Soldier 3 times, twice on Winter Soldier.
Healed: 8 wounds.
Spoiler Alert!
Sinestro is Winter Soldiers Mark.
Round 1.
Hand and Winter Soldier move out.
Sinestro (WS moves) and Soldier Green dot move out.
Hand and Kirigi move out.
Sinister Genetic Manipulates Soldier no dot, but fails.
Kirigi moves, Shogi's Sinestro placing him adj and attacks w/h on him. Sinestro removes battery. Hand move attack w/h on Sinestro dealing 3!
Sinister moves, attacks a Hand destroying it.
Round 2.
Winter solider attacks w/MFD on Sinestro, who removes a Battery. Hand move attack Sinestro, deals one and removes a Battery.
Sinsetro moves, (WS stays) attacks w/Force of Fear on Kirigi, who blocks. Green Dot soldier moves attacks Kirigi dealing 1.
Winter Solider attacks w/MFD on Sinistro who removes last battery. Hand attack Sinestro destroying him. Winter Solider goes into Stasis
Last Hand attacks Sinster w/h but is blocked.
Sinestro dead OM.
Kirigi Phantom Walks adj to and attacks Sinister dealing 2 on a whiff. Hand move attack Green dot who removes one battery, and blocks.
Sinister attacks the undead Kirigi who blocks the 2 skull roll but KB away. Heals 1. (t1)
Winter soldier out of Stasis and new Mark is Sinister.
Round 3.
Sinister (WS moves) moves back, attacks Kirigi, but is Resistant. Heals one. (t0)
Kirigi Phantom Walks adj to Sinister, and attacks him. 4 skulls deals 1. (t1) Hand move, attack and are blocked.
Sinister (WS moves) attacks Kirigi deals 2 after resistance, and KB away. Heals one. (t0)
Kirigi misses his Shogi on Sinister, then attacks him, 2 skulls are blocked. Hand attack Sinister who blocks.
Sinister (WS moves) attacks Kirigi but is blocked.
Kirigi attacks Sinister who blocks the 2 skull roll. Hand attack Sinister and Green dot, both block.
Round 5.
Kirigi attacks Sinister who blocks the 2 skull roll. Hand attack Sinister who blocks, Green dot is dealt 1.
Sinister (WS moves) attacks Kirigi dealing 1, and KB away.
Kirigi, fails to Shogi Sinister, then attacks him. 4 skulls are blocked! Sinister is KB away. Hand attack w/h on Sinister who blocks both 2 skull attacks. Green dot also blocks.
Sinister (WS moves) moves attacks Kirigi dealing one and KB into Hand misses.
Kirigi attacks Sinister but misses. Hand attack Sinister who blocks, then whiffs and is dealt 2.
Sinister (WS moves) attacks Kirigi taking him out. Then heals one. (t1)
Round 6.
Sinister (WS moves) moves fails to Manipulate Solider no dots defenses. Heals one. (t0)
X-23 moves up. Hand move attack w/h on Sinister dealing one only.
Sinister (WS moves) again fails to Manipulate Soldier no dots defense. heals one. (t0)
Winter Soldier attacks w/MFD on Sinister who blocks the 2 skull roll. Hand w/h attack Sinister who blocks two 2 skull attacks but whiffs once and is dealt 3! (t3)
Sinister (WS moves) moves past Hand (Miss LEA) fails to Maniplulate Winter Soldiers defense. Heals 1. (t2)
X-23 moves attacks Green dot, who removes last Battery. Hand attack Sinister dealing one, but he does block a 3 skull attack. (t3)
Round 7.
Sinister (WS stays) Fails the GM again. Heals one. (t2) (would have gotten if WS was a Mutant)
WS attacks W/MFD on Sinister, 3 skulls deals 2. (t4) Hand attack Sinister who blocks all.
Sinister (WS stays) Fails the GM again on WS. Heals one.
WS attacks W/MFD on Sinister, 4 skulls deals 2. (t5) Hand attack Sinister dealing one KOing him. Last attacks w/h on Robin who blocks. (WS goes into Stasis)
Soldier No Dot moves attacks and destroys a Hand.
X-23 Phantom Walks attacks No dot, who blocks. Hand attack Soldier Green dot dealing one. Miss Robin, then Solider no dot removes a battery.
Winter soldier out of Stasis new Mark is No dot.
Round 8.
Soldier no dot (WS moves) attacks X-23 who blocks.
X-23 attacks W/Scent Frenzy on Soldier no dot who removes last battery. Hand attacks and destroy Soldier green dot. Continue and attack w/h on Robin dealing one.
Soldier no dot (WS moves) attacks X-23 dealing 1.
X-23 attacks No Dot dealing 2. Heals one. Hand move and attack w/h on Robin who is KO'ed. No dot blocks.
Robin dead OM.
X-23 attacks and KO's Soldier no dot.
Who won and how many wounds did they have? Team 2 wins. Winter Soldier, Typhoid Mary and X-23 unwounded. 2 full sets of Hand, and 1 survive in another blow out.
Those games went bad from the start with Deadpool going down quick in the first two, and Sinestro in the last. I hope the individual data results are usable even if the overall final team data isn't.
Overall I'd suggest reducing his Genetic Manipulation roll, have it work by removing an OM, or allow him to do it, and attack. Something because rolling an 18+ is just so hard to achieve, 14+ isn't bad for mutants though. I'd also think about taking away the number 3 marker, and starting with the number 4. It's the first to be removed and it will probably be on a teammate, in the early game, and in C3G superscape a 3 is awful low even if it's on just range. As-is he feels a lot less than 370 to me.
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