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Old May 6th, 2013, 10:00 PM
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Re: The Book of Fire Demons - Design Phase

C3G INITIAL PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT (FIRE DEMONS)

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
PASS

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
PASS

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
PASS

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
Tentative PASS They have the potential to be really nasty with Grundy. If it proves too much, Iíll up the roll for Fire Spawning 13.

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
PASS

- FUN TEST/ Consider whether or not the design was fun to play.
PASS

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
PASS

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
PASS

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
PASS

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
PASS

Heavy Hitter or Mid-Level Hero Test
- Does it pass, Yes or No? Yes.

- What should be the unit's point value? 200-220
- Give a brief overview. Even without a successful Fire Spawning roll (plenty of misses, though) the Fire Demons do just fine against Batman, Black Panther, and Scorpion, going 5 of 6, with three of the wins very close.
Spoiler Alert!

_____________________________________________________________

Squad Test
- Does it pass, Yes or No? Yes.

- What should be the unit's point value? 200ish.
- Give a brief overview. The Fire Demons mostly just had poor luck here. This could have been a lot closer.
Map: Custom
Units: Fire Demons vs. Hawkmen of Thanagar x2 (200)
Spoiler Alert!

_____________________________________________________________

Squad Test
- Does it pass, Yes or No? Yes.

- What should be the unit's point value? 200
- Give a brief overview. Even with a successful Fire Spawning roll (finally!) the Demons canít hold up to superior numbers.
Map: Custom
Units: Fire Demons vs. Bad Cops x4 (220)
Spoiler Alert!

_____________________________________________________________

Army Test
- Does it pass, Yes or No? Yes.

- What should be the unit's point value? 220+
- Give a brief overview. The heroes got brutalized here, but they probably werenít set up to take on such large numbers. Still, the Fire Demons performed well. The dice were also on their side a little bit in this one.
Map: Custom
Units: Fire Demons (200), Blood Demons x5 (800) (1,000) vs. Martian Manhunter (300), Flash (250), Green Arrow (150), Wonder Woman (300) (1,000)
Spoiler Alert!

_____________________________________________________________

Army Test
- Does it pass, Yes or No? Yes?

- What should be the unit's point value? 250?
- Give a brief overview. This wasnít all Fire Demons, but their survivability combined with Grundyís and a fairly hot D20 was just nasty, even against demon killers. As a result, I want to try them at 250 at least in playtesting, and see how it goes!
Map: Custom
Units: Fire Demons (220), Magma (170), Solomon Grundy (290), Shadowcat (80) (760) vs. Zauriel (320), Buffy (210), Executioner (370), Dazzler (100), Judge Dredd (240) (1,240)
Spoiler Alert!

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; May 7th, 2013 at 11:55 PM.
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