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Old October 6th, 2012, 10:16 AM
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Re: The Book of Lagoon Boy - Playtesting

1st playtest in:

Quote:
Originally Posted by Karat
NAME OF THE TEST UNIT Lagoon Boy

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
Pass

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass

- FUN TEST/ Consider whether or not the design was fun to play.
Pass

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Pass(with supporting units)

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Pass

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Pass

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Pass
_____________________________________________________________


Army Test
- Does it pass
, Yes or No? Yes
- What should be the unit's point value? 90
- Give a brief overview. This wasn't a very good showing for him, which is probably my fault. I opened with him trying to get him to water and see how he would fair, wrong move.
Map: Mountain Spring
Units: Lagoon Boy, Aquaman, Sub-Mariner, Killer Croc, Captain America, Bucky, Hired Guns(1200) Vs. Prof. X, Jean Grey, Emma Frost, Dazzler, Mystique, Storm, Blink(1200)
Spoiler Alert!

_____________________________________________________________


Army Test
- Does it pass
, Yes or No? Yes
- What should be the unit's point value? 90
- Give a brief overview. This was a much better showing for him. Probably do to the fact that I opened with Yellow Lanterns and allowed myself time to set him up, though I got hasty and engaged Blade and he went down pretty fast, but after dealing his share of damage to Blade.
Map: Mountain Spring
Units: Lagoon Boy, Mr. Zsasz, Hal Jordan, Jonathon Crane, 2xSCS(1000) Vs. Baron Zemo, Tigra, Blade, Bullseye, Black Panther, Ant-Man, 2xFire Ants(995)
Spoiler Alert!

Lagoon Boy is a difficult unit to get the hang of. He really needs other units to distract your opponent long enough for him to get set up, and even then he probably could use some support. Overall though, he feels balanced for 90 points

Quote:
Originally Posted by Craig Van Ness View Post
I highly recommend C3V and C3G customs!
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