Re: The Book of Beast Boy - Design
C3G INITIAL PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT (BEAST BOY)
- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
PASS
- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
PASS
- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
PASS
- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
PASS
- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
PASS
- FUN TEST/ Consider whether or not the design was fun to play.
PASS
- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
PASS
- DRAFTING TEST/ Consider whether or not this design is worth drafting.
PASS
- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
PASS
- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
PASS
Heavy Hitter or Mid-Level Hero Test
- Does it pass, Yes or No? Yes
- What should be the unit's point value? 60
- Give a brief overview. 60 held up in a variety of situations and match ups.
Spoiler Alert!
TEST 1
Map: Custom
Units: Beast Boy (60), Pteradactyl (40) (100) vs. Weather Wizard (100)
Hot and nasty rolls and the double attack of his lightning special helped Weather Wizard bring down the rain pain on Beast Boy and his dino form. Beast Boy used the Pterodactyl early to fly and have stronger stats, but Weather Wizard quickly forced Beast Boy to transform with a lightning strike and 2 auto wounds for Beast Boy, then followed by putting 2 more wounds on Beast Boy with more lightning. Beast Boy responded with a weak attack that Weather Wizard blocked, and healed a wound from himself, but Weather Wizard only needed one more attack to finish Beast Boy off. The dice didn’t help, but this was a bit of a slaughter!
Who won and how many wounds did they have? Weather Wizard with Full Life wins Turn 3, Round 1.
TEST 2
Map: Custom
Units: Beast Boy (60), Pteradactyl (40) (100) vs. Robin (Dick) (100)
Acrobatic Maneuverability made Robin hard to hit, but Healing Factor made Beast Boy hard to kill. Three times Beast Boy transformed into a Pteradactyl to try to fly or hit Robin harder. Robin took down the Pteradactyl three times, giving Beast Boy two auto wounds each time. Each time, Beast Boy took some time in his Metahuman form then to heal up before transforming again. Beast Boy healed 7 wounds in all. Beast Boy felt a tad overmatched in this test, but I really like how he played, so it’s not a problem if his cost drops a tad.
Who won and how many wounds did they have? Robin with 2 wounds wins Turn 2, Round 4.
TEST 3
Map: Custom
Units: Beast Boy (60), Pteradactyl (40) (100) vs. Dazzler (100)
Beast Boy put on three of Dazzler’s four wounds in Pteradactyl form due to better attacks, but had to risk being unable to heal often as a result, which made this dicey! Dazzler’s dazzle markers can be really rough one-on-one, but Beast Transformation at least let Beast Boy work around that at times. The Pteradactyl form was destroyed twice, and Beast Boy healed 4 wounds in all here.
Who won and how many wounds did they have? Beast Boy with 4 wounds wins Turn 1, Round 4.
TEST 4
Map: Custom
Units: Beast Boy (60), Cheetah (20), Grizzly Bear (20) (100) vs. Weather Wizard (100)
Beast Boy uses Cheetah early to move forward on the map, but Weather Wizard tears him and BB’s Metahuman form up for 4 quick wounds. Desperate, Beast Boy tries a Hail Mary in his Bear form, but only hits one skull and can’t get in a wound.
Who won and how many wounds did they have? Weather Wizard with Full Life wins Turn 3, Round 1.
TEST 5
Map: Custom
Units: Beast Boy (60), Cheetah (20), Grizzly Bear (20) (100) vs. vs. Robin (Dick) (100)
Beast Boy used his Cheetah form to move up first, but Robin took that down to put 2 auto wounds on Beast Boy. Rather than staying in Metahuman form to heal, Beast Boy switched to Bear form and snuck in a quick wound. Robin blocked his next attack while the Bear form used a beefier defense to block Robin’s attacks, then the Bear form hit all skulls and finished Robin off with a mauling.
Who won and how many wounds did they have? Beast Boy with 2 wounds wins Turn 1, Round 2.
TEST 6
Map: Custom
Units: Beast Boy (60), Cheetah (20), Grizzly Bear (20) (100) vs. Dazzler (100)
Beast Boy got plenty of use out of all three forms and healed 3 wounds while frustrating Dazzler here. Right now 60 is feeling solid.
Who won and how many wounds did they have? Beast Boy with 2 wounds wins Turn 2, Round 4.
TEST 7
Map: Custom
Units: Beast Boy (60), T-Rex (60) (120) vs. Firefly (120)
Beast Boy failed a round one Dino-Bite roll and only had a chance to heal once, but he still had Firefly down to 1 life going into round 2 when he failed to win initiative and took his last two wounds. Close one!
Who won and how many wounds did they have? Firefly with 3 wounds wins Turn 1, Round 2.
TEST 8
Map: Custom
Units: Beast Boy (60), T-Rex (60) (120) vs. Pyro (120)
Definitely a close one! Good rolls for Engulf helped Pyro keep T-Rex wounded (and T-Rex had no way to clear his first wound when transforming to metahuman form). T-Rex failed all three Dino-Bite rolls and Beast Boy stays in T-Rex form with 4 wounds on his card as a gamble that pays off when Pyro whiffs against a 1 skull attack to finish it.
Who won and how many wounds did they have? Beast Boy with 4 wounds (and 1 wound on the T-Rex form) wins Turn 3, Round 2.
TEST 9
Map: Custom
Units: Beast Boy (60), T-Rex (60), Pteradactyl (40), Cheetah (20), Grizzly Bear (20) (200) vs. Batman (200)
Batman rolls poorly on Evasive Strikes and can’t quite finish off Beast Boy as he gambles to keep T-Rex on the battlefield for several turns, going 2 of 6 for Dino-Bite rolls. The Pteradactyl got some play early to fly Beast Boy into position. Grizzly Bear and Cheetah weren’t really used here.
Who won and how many wounds did they have? Beast Boy with 4 wounds and T-Rex with 1 wound win Turn 1, Round 3.
TEST 10
Map: Custom
Units: Beast Boy (60), T-Rex (60), Pteradactyl (40), Cheetah (20), Grizzly Bear (20) (200) vs. Batman (200)
Again only three forms are used – T-Rex (1 of 3 on Dino-Bite), Pteradactyl (for flight and defense early), and Metahman (healing 1 wound and failing on one attack)
Who won and how many wounds did they have? Batman with 2 wounds wins Turn 2, Round 2.
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Squad Test
- Does it pass, Yes or No? Yes
- What should be the unit's point value? 60
- Give a brief overview. The Hawkmen had a shot here, but it’s tough when you only have 1 of a common squad and that common squad only has 2 figures.
Map: Custom
Units: Beast Boy (60), Pteradactyl (40) (100) vs. Hawkmen of Thanagar x1 (100)
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Squad Test
- Does it pass, Yes or No? Yes
- What should be the unit's point value? 60
- Give a brief overview. Really close one! The Amazons were able to win with superior numbers.
Map: Custom
Units: Beast Boy (60), T-Rex (60), Pteradactyl (40), Cheetah (20), Grizzly Bear (20) (200) vs. Amazon Warriors x2 (200)
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Army Test
- Does it pass, Yes or No? Yes
- What should be the unit's point value? 60
- Give a brief overview. A close, fun match! Beast Boy didn’t make too much of an impact early on, but he proved to be a fun closer.
Map: Custom
Units: Beast Boy (60), Pteradactyl (40), Cyborg (200), Robin (100), Wonder Girl (140), Aqualad (60) (600) vs. Superman (400), Batman (200) (600)
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Army Test
- Does it pass, Yes or No? Yes
- What should be the unit's point value? 50?
- Give a brief overview. Just a bad time for Beast Boy. He really didn’t need to bring this many beast forms with him, and he probably needed to be more careful about advancing without Order Markers on him to heal.
Map: Custom
Units: Beast Boy (60), T-Rex (60), Pteradactyl (40), Cheetah (20), Grizzly Bear (20), Superboy (240), Robin (Tim) (120), Wonder Girl (140), Kid Flash (110), Black Canary (190) (1,000) vs. Deathstroke (280), Firefly (120), Gorilla Grodd (225), Gorilla City Warriors x3 (375) (1,000)
C3G can be played with official Heroscape, but it's not recommended.
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Last edited by IAmBatman; July 5th, 2012 at 09:09 PM.
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