Re: The Book of Siryn - (Playtesting Phase)
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT Siryn
- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass.
- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass.
- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass.
- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
Pass.
- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass.
- FUN TEST/ Consider whether or not the design was fun to play.
Pass, I enjoyed playing her.
- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Pass.
- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Pass. She is a little niche, but makes a nice range option in mutant build for her points. Would be a decent filler in a mish-mash HH team.
- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Pass, only used twice Vocal Trance twice, but it was successful both times.
- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Pass, Opponent will want to keep figures way away from each other as her Sonic Scream can put the hurt on several at once. Vocal Trance is a nice option to have at her points.
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Army Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 140 seems low after this one. She's good against squads, and has a decent option against HH, possible turning them against each other.
- Give a brief overview. Siryn does well in this one. She destroys several (3) Thanagar, deals a wound to Hawkman all with 2 Scream attacks but rolled well for both attacks. Vocal Trances Hawkgirl who destroys another Thanagar. Takes wounds and is destroyed by the Thanagar.
Map: Caldera
Pics of map.
Units: Team 1. Hawkman, Hawkgirl, Atom, Hawkmen of Thanagar. (x5) 1000 points
Team 2. Siryn, Destiny, Magneto, (VII) Juggernaut, Toad. 1005 points
Spoiler Alert!
Round 1 Initi. Outcasts
Turn 1.
Juggernaut moves up into Shadow.
Hawkmen move, Hawkgirl Fly's carries Atom up.
Turn 2.
Magneto Fly's up, Magnetic Assaults and destroys a Thanagar.
Hawkgirl Swoops in Carries Atom adj to Mags attacks Juggs w/h dealing 3. (t3)
Turn 3.
Siryn Fly's in, Vocal Trance's Hawkgirl who Swoops and destroys a forward Thanagar.
Thanagar move up from SZ, Hawkgirl moves back some.
Round 2. Initi. Hawkpeeps
Turn 1.
Hawkgirl swoops in, dealing another to Juggs.(t4)
Magneto assaults Atom dealing 1. (t1) misses Hawkgirl.
Turn 2.
Thanagar move up up from SZ, Hawkgirl moves back.
Siryn moves attacks w/Sonic Scream on 3 Thanagar w/h, 3 skulls destroys 2. (t4)
Turn 3.
Hawkgirl swoops on Juggs dealing another. (t5)
Juggernaut moves, Running Charges through Hawkgirl, but only rolls 1 skull which she blocks.
Round 3 Initi Outcasts
Turn 1.
Magneto destroys Atom w/MA. misses Hawkgirl again.
Thanagar move, attack and deal 1 to Siryn, destroy Juggs on a 1 shield roll. Hawkgirl moves back.
Turn 2.
Magneto destroys another Thanagar.
Hawkgirl Swoops in on Magneto dealing 1.
Turn 3.
Siryn moves, attacks w/Sonic Scream another 3 skull roll, destroying another Thangar, and deals 1 to Hawkman, another Thanagar is affected but blocks.
Thanagar move, 1 attacks Siryn dealing 2. (t3) Hawkgirl moves back.
Round 4. Initi. Outcasts
Turn 1.
Magneto moves, Assaults Hawkman dealing 2. (t3) placed adj to Siryn.
Hawkgirl Swoops attacks Magneto dealing 3, with a 1 shield roll. (t4)
Turn 2.
Magneto assaults Hawkman destroying him.
Hawkmen move, attack destroying Siryn, Mags blocks. Hawkgirl moves back.
Turn 3.
Siryn Dead OM.
Hawkgirl Swoops in on Mags destroying him.
Round 5. Initi Hawkpeeps
Turn 1.
Thanagar move, Hawkgirl follows.
Destiny moves, attacks Thanagar who blocks.
Turn 2.
Hawkgirl swoops on Destiny dealing 5. (t5)
Toad moves Tongue Lashes Hawkgirl adj, LEA deals 1. (t1) then attacks w/h on her, dealing another. (t2)
Turn 3.
Thanagar move, destroy Destiny, deal 3 to Toad, Hawkgirl moves back.
Toad tongue lashes Hawkgirl again, attacks her w/h, but is blocked.
Round 6. Initi. Outcasts
Turn 1.
Toad attacks Thanagar but misses.
Thanagar attacks Toad destroying him.
Who won and how many wounds did they have? Team 1 wins, Hawkgirl w/2 wounds, 2 full squads of Hawkmen of Thanagar survive.
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Army Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 140 feels fine after this one.
- Give a brief overview. Siryn had an opportunity to wound both Cap and Wolverine with her Sonic Scream SA, but was blocked. Then she Vocal Trances Spidey who is able to destroy Iron Man. She gets several attacks on Spidey who Web Swung like a man possessed. Did some wounds to him but was taken down by Spidey who way over performed in this one. I believe I could have Sonic Screamed the Space Spidey was on, thus subverting his Web Swing but their was several teammates in the way so, I went with her normal attack.
Map: Ruined Lake.
Pics of map.
Units: Team 1. Siryn, Prof X, Angel, Iceman, Nightcrawler, Psylocke. 990 points.
Team 2. Team 2 Cap (C3G) Iron Man (Mach 3) Spiderman (c3g) Wolverine. 990 points.
Spoiler Alert!
Cap Assembles his Avengers. They will get bonus unless Specified, or until destroyed.
Round 1. Initi Avengers
Turn 1.
Cap moves, to Road.
Prof X Mutant Mind Link w/ Nightcrawler, and Psylocke both move out to Road.
Turn 2.
Iron Man Fly's attacks w/Repulsor Ray on Psy dealing 3, but choosing to not move her.
Prof X, MML w/Psy who moves adj to and attacks w/h on Iron Man dealing 1. (t1) Nightcrawler moves attacks w/Teleporting Barrage on Cap, dealing 3. (t3)
Turn 3.
Wolverine, moves attacks Crawler w/h who Bamfs away.
Prof X MML w/Angel who carries Prof X up, Crawler Attacks w/TB on Cap again, destroying him.
Round 2. Initi Avengers
Turn 1.
Iron Man moves attacks Psy destroying her.
Prof X, MML w/Crawler who Banfs adj to Iron Man and attacks w/TB on him but he blocks all. Iceman Slides, attacks Iron Man would destroy him but he Circuitry Reroutes.
Turn 2.
Spider Man swings out.
Prof X MML w/Crawler who attacks W/TB on Iron Man dealing 1. Iceman attacks Iron Man but misses.
Turn 3.
Wolverine moves on road attacks Crawler w/h deals 2.
Prof X MML w/Crawler who attacks W/TB on Wolverine dealing 3. Iceman attacks w/Deep Freeze on Wolverine dealing 2 more. (t5)
Wolverine Heals 1. (t4)
Round 3. Inti Avengers
Turn 1.
Wolverine attacks Crawler destroying him. Wolverine Heals 1. (t3)
Prof X MML w/Iceman Attacks w/Deep Freeze on Wolverine dealing one only, Siryn moves attacks w/Scream on Wolverine and Iron man and misses
Turn 2.
Spiderman moves adj to Iceman and Siryn attacks Siryn w/h who blocks.
Prof X MML w/Iceman who moves back, miss LEA, attacks w/DF on Wolverine, 4 Skulls destroying him. Siryn Vocal Trances Spiderman who Slings Ironman adj and attacks him w/h destroying him.
Turn 3.
Spiderman moves and attacks Siryn who blocks.
Prof X MMl w/ Iceman who attacks Spidey who swings away, Siryn Fly's adj attacks Spidey who swings again.
Round 4 Inti Avengers
Turn 1.
Spidey Slings Prof X adj, attacks him w/h Prof X uses Psychic defense X.
Prof X MML w/ Iceman who attacks w/DF on Spidey who swings. Siryn moves attacks w/h on Spidey who swings again.
Turn 2.
Spidey Slings Prof X adj but misses him.
Prof X MML w/Iceman who attacks w/DF on Spidey who blocks. Siryn moves adj to Spidey attacks him 3 skulls, but Spidey blocks.
Turn 3.
Spidey Swings, attacks Prof X w/h dealing 2.
Prof X MML w/ Iceman who attacks w/DF on Spidey who swings. Siryn moves attacks w/Sonic Scream on Spidey who can't swing since he's only affected and not attacked but he blocks.
Round 5 Initi. X-Men
Turn 1.
Prof X MML w/Iceman who Slides, attacks w/DF on Spidey who Swings. Siryn moves attacks w/h on Spidey dealing 1 finally.
Spidey attacks Siryn w/h who blocks.
Turn 2.
Prof X MML w/Iceman who slides and attacks Spidey w/DF dealing 2. (t3) Siryn attacks w/h on Spidey who Swings.
Spidey Slings Prof X adj, who PDX blocks.
Turn 3.
Iceman moves attacks w/DF on Spidey who Swings again.
Spidey Slings Siryn adj and deals 1 to her.
Round 6. Inti X-Men
Turn 1.
Prof X MML w/Iceman who attacks w/DF on Spidey who swings, Siryn attacks Spidey who Swings again.
Spidey Slings Prof X again, PDX blocks.
Turn 2.
Prof X MML w/Iceman who attacks w/DF on Spidey who Swings away, Siryn attacks Spidey who Swings again.
Spidey Slings Prof X dealing 1. (t3)
Turn 3.
Iceman attacks Spidey w/DF who swings again.
Spidey Slings Prof X adj and destroys him.
Round 7 Initi X-men
Turn 1.
Siryn moves attacks Spidey dealing 1. (t4)
Spidey attacks Siryn dealing 2. (t3)
Turn 2.
Iceman attacks w/DF on Spidey who swings.
Spidey slings Siryn adj attacks her, but she defends!
Turn 3.
Iceman attacks W/DF on Spidey who blocks.
Spidey attacks Siryn destroying her.
Round 8 Initi Avengers
Turn 1.
Spidey Slings Iceman adj and attacks him dealing 2. (t2)
Iceman attacks Spidey who Swings
Turn 2.
Spidey Slings Iceman adj and attacks w/h on him destroying him.
Iceman dead OM
Turn 3.
Spidey Slings Angel adj dealing 3 on a whiff.
Angel Stealth Flys adj and attacks Spidey who Swings yet again.
Round 9 Initi Avengers
Turn 1.
Spidey Slings Angel adj and destroys him.
Who won and how many wounds did they have? Avengers win, With a 14 time swinging away Spidey with 4 wounds.
Last edited by Red Eyed Jedi; June 8th, 2012 at 12:58 PM.
Reason: Added map pics
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