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Old May 14th, 2012, 05:02 PM
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Re: Public Design Post

Monica and Boom Boom already have design out there, so here's the rest of the Nextwave crew!

Elsa Bloodstone
Quote:


NAME = ELSA BLOODSTONE

SECRET IDENTITY = N/A

SPECIES = MUTATE
UNIQUENESS = UNIQUE HERO
CLASS = HUNTER
PERSONALITY = SNARKY

SIZE/HEIGHT = MEDIUM 5

LIFE = 5

MOVE = 6
RANGE = 4
ATTACK = 3
DEFENSE = 5

POINTS = 170
GIANT KILLER
When Elsa Bloodstone attacks huge figures, add 2 attack dice.

SILVER WEAPONS

When Elsa attacks, she may attack one additional time. Undead and Lycanthrope figures roll 2 fewer defense dice against Elsa's normal attack.


Machine Man

Quote:



NAME = MACHINE MAN

SECRET IDENTITY = AARON STACK

SPECIES = ANDROID
UNIQUENESS = UNIQUE HERO
CLASS = AVENGER
PERSONALITY = SARCASTIC

SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 5
RANGE = 1
ATTACK = 4
DEFENSE = 4

POINTS = 150

TELESCOPIC LIMBS
Machine Man may add 1 to his range when attacking a figure whose base is no more than 6 levels higher than his height or 6 levels lower than his base. You may add 6 to Machine Man’s height if he would attack an adjacent opponent’s figure this turn.

SAWBLADES AND SCISSORS SPECIAL ATTACK
Range 1, Attack 4
Figures roll one less defense against Sawblades and Scissors Special Attack. If Machine Man deals any wounds with this Special Attack, you may roll a combat die. If you roll a skull, the opponent’s figure receives one extra wound.

CYBERNETIC REPAIR

FLYING


SUPERSTRENGTH


The Captain
Quote:




NAME = THE CAPTAIN

SECRET IDENTITY = N/A

SPECIES = MUTATE
UNIQUENESS = UNIQUE HERO
CLASS = VAGRANT
PERSONALITY = GULLIBLE

SIZE/HEIGHT = MEDIUM 5

LIFE = 5

MOVE = 6
RANGE = 1
ATTACK = 5
DEFENSE = 3

POINTS = 185

GENERIC SET OF SUPER HERO ABILITIES
When The Captain defends against a normal attack, add one automatic shield to whatever is rolled. When The Captain defends against a special attack, he rolls one extra defense die.

CAPTAIN
☠☠☠
Valiant or Patriotic figures roll one extra attack die against The Captain.

WEAK-MINDED 2
If any player rolls the 20-sided die to take temporary or permanent control of Rhino, that player may add 2 to the roll.

FLYING


SUPERSTRENGTH

Last edited by Lord Pyre; May 14th, 2012 at 05:28 PM.
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