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Old March 9th, 2012, 02:16 AM
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Re: The Book of Red Lantern (Atrocitus): Playtesting

Quote:
Originally Posted by Skeeter700
NAME OF THE TEST UNIT (Red Lantern - Atrocitus)

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
I really like how Atrocitus is designed. He is a unit meant to be played aggressively. I also like the limits placed on him by the Red Power Battery power.

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
No problems here.

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Nothing I found.

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
Pass.

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Nope - found nothing.

- FUN TEST/ Consider whether or not the design was fun to play.
Yes, very fun.

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Attrocitus is a bruiser. He had some lucky rolls against him in both games, but also took care of Hercules on his own, with a height disadvantage. I had fun playing both sides of this design.

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Yes. I can't wait to see what is designed around Atrocitus (as was done to the Yellow & Green Lanterns with both allies and enemies).

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
I used all his powers in my two tests.

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
He's a good solid unit.

Army Test
- Does it pass
, Yes or No? Yes
- What should be the unit's point value? 360.
- Give a brief overview.This was a fun battle of the heavyweights. I purposely chose figures that offered no synergies on each team. Thor and Hercules can be real beasts, pounding their opponents mercilessly so I thought they would match Atrocitus’s aggressiveness well. After that I made that match up, it just seemed fun to reunite the three New Guardians C3G currently has designed. That left Namor to fill in the missing points on the Gods’ team. The match was a slugfest as expected. There was some strategy in deciding how to use the Lantern’s batteries. However, when Thor is firing 5 skull shots the power batteries are eaten up pretty fast. Atrocitus did handle Hercules well, despite a tough start in the match up.
Map: Alkalai Lake
Units: Atrocitus (360), Sinestro (330) & Hal Jordan (350) = 1040 VS Thor (430), Hercules (360), Sub-Mariner (250) = 1040
Spoiler Alert!


Army Test
- Does it pass
, Yes or No? Yes
- What should be the unit's point value? 360 still seems good despite Atrocitus' quick exit from this game.
- Give a brief overview.Originally I was going to play another game of random units versus random units. Then I decided to see how Atrocitus faired against a team. Seeings as Namor did so well last game, it seemed natural to give Atrocitus another shot at the Atlantean. Going into the game I thought the Invaders would have the advantage, but was totally surprised by the 2 lucky rolls from The Human Torch. Unfortunately those attacks took Atrocitus out of the game very early. I look forward to Atrocitus taking on the Invaders again one day, only with Rage Kitty and Vice at his side.
Map: Alkalai Lake
Units: Atrocitus (360) & Juggernaut (340) = 700 VS Captain America (240), Sub-Mariner (250), Human Torch – JH (150), & Bucky (60) = 700

Spoiler Alert!
Thanks for an incredibly fast turn around!
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