C3G INITIAL PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT Non
- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass
- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass
- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass
- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit too powerful or too weak.
Pass
- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass
- FUN TEST/ Consider whether or not the design was fun to play.
Pass
- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Pass
- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Pass
- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Pass
- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Pass
Heavy Hitter or Mid-Level Hero Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 320, and he is really only gonna be worth more in situations where he can be surrounded by enemy figures to beef up his Kill Frenzy.
- Give a brief overview. A bruiser, but doesn't have the survivability that even Supergirl has with her extra life, but, he does have an extra attack and a killing/attacking power that let him hit for more damage than her.
Spoiler Alert!
TEST 1
Map: Negative Zone.
Units: Non - VS - Superman II.
No KDefense for either one, and though Heat Vision gave Superman height, it only helped a little bit as Non was rolling a lot of skulls as was Superman.
Who won and how many wounds did they have? Superman wins with 7 wounds.
TEST 2
Map: Negative Zone.
Units: Non - VS Superman II.
Slug fest clash of the titans again. This time, Superman got the drop on Non and just took the fight to him on even ground and went straight for the normal attacks. It paid off, and getting the first hit in really helped.
Who won and how many wounds did they have? Superman wins with 6 wounds.
TEST 3
Map: Negative Zone.
Units: Non - VS - Green Lantern (Hal).
GL got height and the first hit for two wounds, then Non closed the gap and his first hit was for 3 wounds on GL! Then GL went on the defensive and burned batteries for anything more than two skulls, eventually though, he knew he needed to block and then Non snuck the last wound in.
Who won and how many wounds did they have? Non wins with 5 wounds.
TEST 4
Map: Negative Zone.
Units: Non - VS - Green Lantern (Hal).
This time GL got the drop and HOLY CRAP he dropped Non down to one life in just one attack. After that, Non hung in there with great defense, but Hal knew he just need to outlast the Kryptonian long enough to get a wound in. Hal used his shield to shrug off a big attack, then retaliated from height and killed Non.
Who won and how many wounds did they have? GL wins with 1 wound and 2 batteries.
TEST 5
Map: Negative Zone.
Units: Non - VS - Green Lantern (Hal).
Hal Fearlessly Charged a lot and Non rolled great Defense, so this took a long time. Eventually though, GL managed his batteries well enough to stay alive longer.
Who won and how many wounds did they have? Green Lantern wins with 3 wounds and 2 batteries.
TEST 6
Map: Negative Zone.
Units: Non - VS - - Juggernaut.
Juggs' SA is to brutal for Non to withstand.
Who won and how many wounds did they have? Juggs wins with 5 wounds.
TEST 7
Map: Negative Zone.
Units: Non - VS - Juggerenaut.
Still, that SA of Juggs' is just too much for a Kryptonian with 6 defense to deal with.
Who won and how many wounds did they have? Juggernaut wins with 4 wounds.
TEST 8
Map: Negative Zone.
Units: Non - VS - Sinestro.
That SA is crazy powerful, and Non couldn't handle facing his worst fears.
Who won and how many wounds did they have? Sinestro wins with 3 wounds and 2 batteries.
TEST 9
Map: Negative Zone.
Units: Non - VS - Supergirl.
Supergirl had a couple of good attacks including a SA that secured her height advantage.
Who won and how many wounds did they have? Supergirl wins with 5 wounds.
TEST 10
Map: Negative Zone.
Units: Non - VS - Supergirl.
Non had big attacks and neither one had good defense this game.
Who won and how many wounds did they have? Non wins with 3 wounds.
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Squad Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 320.
- Give a brief overview. Kill Crazy is crazy in this type of match, but it doesn't completely counter the tactics of squads circling, gaining height, having multiple attacks, mulitple figures, etc. The value of the power is a real threat to any squad based army, but it is easy to predict and it isn't impossible to counter.
Map:
Negative Zone.
Units:
Non - VS - Moloids x32.
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Squad Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 320.
- Give a brief overview. No reason here for the Corps to gang up and engage Non, so Kill Crazy wasn't really useful here. Still, his defense holds up really well, and his attack number is very nasty.
Map:
Negative Zone.
Units:
Non - VS - Luthor Corps x2 +1.
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Army Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 320.
- Give a brief overview. Non is a big hitter with survivability, and though his kill crazy power is only useful in niche situations, when you can use it, it is a really nice way to clear some space on the battlefield.
Map:
Negative Zone.
Units:
Non, Superboy (Con-El), and Supergirl - VS - Sinestro, Sin Soldiers x5.
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Army Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 320.
- Give a brief overview. Just a bruiser here, but one that was worth his value. He went toe to toe with Hulk just before falling short, and that was a huge burden lifted off of his team.
Map:
Negative Zone.
Units:
Non, Batman, and Deadpool - VS - Thor and Hulk.
Spoiler Alert!
Non and Hulk squared off and Non did really well holding his own for a while with his K-Defense, but Hulk got more and more mad, and Non couldn't handle it and so Hulk broke him. Then Deadpool took height and almost killed Hulk, but Hulk crashed down through the roof and started pounding DP into dust. DP risked his life to leave engagement and survived, took height, and killed Hulk. As Thor rushed in, DP ran and healed in the meantime, but when Thor found him, it wasn't pretty, and Thor had DP down to two away from death in just a single hit. DP did some damage, but Thor clock his jaw one more time and DP was over. Batman engaged thor and barely scratched him, then Thor took LEA damage and hit Batman with his SA from outside of E-Strike. Batman didn't engage Thor on the next turn, but he did manage to crack that defense with a Batarang of 3 skulls. Then Thor closed in with the power of Asguard and summoned lightning that obliterated what was left of Batman.
Who won and how many wounds did they have? Thor wins with 6 wounds.