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Old March 7th, 2012, 03:19 PM
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quozl quozl is offline
Silly quozl, dinosaurs are for orcs!
 
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Re: Public Design Post

OK, let's see what people think of Catman:

NAME = CATMAN
SECRET IDENTITY = THOMAS BLAKE

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = OUTLAW
PERSONALITY = CUNNING
SIZE/HEIGHT = MEDIUM/5

LIFE = 9
MOVE = 5
RANGE = 1
ATTACK = 4
DEFENSE = 3
POINTS = 200

HUNTER'S PROWL
At the start of the game, before rolling for initiative, choose an opponent's Unique Hero. For the rest of the game, at the end of each of the chosen Hero's turns, you may move Catman up to 4 spaces. If Catman ends his Hunter's Prowl move adjacent to the chosen Hero, you may roll the 20-sided die. If you roll a 10 or higher, the chosen Hero receives one wound. When Catman moves with Hunter's Prowl he will not take any leaving engagement attacks.

LEAD BY EXAMPLE
After taking a turn with Catman, if Catman is engaged, you may take a turn with any other Outlaw Hero you control.

A COWARD'S REWARD
Catman rolls one additional die against figures leaving an engagement with him.

Quote:
Originally Posted by Craig Van Ness View Post
I highly recommend C3V and C3G customs!

Last edited by quozl; June 14th, 2012 at 07:01 PM. Reason: changed to Outlaw
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