Lawmaster
ANDROID
UNCOMMON HERO
MOTORCYCLE
PRECISE or VIGILANT
LARGE 6-7
LIFE
5
MOVE
7
RANGE
6
ATTACK
6
DEFENSE
4
POINTS
150(?)
TURBO-BOOST: After moving normally, if Lawmaster has moved three or more spaces, Lawmaster may use Turbo-Boost. Turbo-Boost has a move of 3. When counting spaces for a Lawmaster's boosted movement, ignore elevations. A Lawmaster may boost over water without stopping, pass over figures without becoming engaged and boost over obstacles such as destructible objects. A Lawmaster may not Turbo-Boost more than 7 levels up or down in a single leap. If a Lawmaster is engaged when he starts to leap, it does not take any leaving engagement attacks.
REMOTE OPERATION: Instead of taking a turn with a Judge figure you control, you may take a turn with any Lawmaster you control. Before moving Lawmaster, choose an unengaged friendly small or medium figure adjacent to Lawmaster. After you move Lawmaster, (and after choosing to use Turbo-Boost?) place the chosen figure adjacent to Lawmaster. If there are no Judge figures that you control on the board, you may not move or attack with Lawmaster.
BREAKDOWN: Subtract one from this Lawmaster's Move and Attack for every Wound Marker on this card.
Original Common Hero design
BIO:
This one is a fun warm-up for some Judge Dredd designs. If anyone comes across a suitable mini, please let me know.