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Old December 24th, 2011, 01:57 PM
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Re: Scorpion - Design Phase

C3G PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT Scorpion

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit too powerful or too weak.
Pass

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass

- FUN TEST/ Consider whether or not the design was fun to play.
Pass

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Pass

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Pass

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Pass

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Pass

Heavy Hitter or Mid-Level Hero Test
- Does it pass, Yes or No? Pass
- What should be the unit's point value? 200
- Give a brief overview. He split it with the Dark Knight. I think he'll easily be worth 200 points or slightly higher when there are some Criminal synergies in the mix.
Spoiler Alert!

_____________________________________________________________


Squad Test
- Does it pass, Yes or No? Pass
- What should be the unit's point value? 210
- Give a brief overview. I have a slight issue with Tail Whip that made Scorpion much better than he should be here. Even then he's got sturdy stats and the Parademons never rolled all skulls.
Map: Custom w/ Heavy Snow, Normal Ice
Units: Scorpion VS Parademons x 2 +1 (200)
Spoiler Alert!

_____________________________________________________________


Squad Test
- Does it pass, Yes or No? Pass
- What should be the unit's point value? 210
- Give a brief overview. Scorpion's speed let him get height first which nerfed the Agents effectiveness.
Map: Custom w/ Heavy Snow, Normal Ice
Units: Scorpion VS SHEILD Agents x 2 (220)
Spoiler Alert!


_____________________________________________________________

Army Test
- Does it pass, Yes or No? Pass
- What should be the unit's point value? 180-190?
- Give a brief overview. Great match for the Crime-Fighters, they are quite the formidable army.
Map: Custom w/ Heavy Snow, Normal Ice
Units: Scorpion, Kingpin, Mysterio, Rhino and Black Mask (1000) VS Luke Cage, Spider-Man, Iron Fist, Jewel and Human Torch (android) (1000)
Spoiler Alert!


_____________________________________________________________

Army Test
- Does it pass, Yes or No? Pass
- What should be the unit's point value? 200
- Give a brief overview. Team Insane was really solid and Insane enough to actually harm women and children. Scorpion and Green Goblin were the MVPs here, Scorpion killed Zero-G and Mass Master and put a couple of wounds on Mister Fantastic.
Map: Custom w/ Heavy Snow, Normal Ice
Units: Scorpion, Joker (II), Harley Quinn and Green Goblin (710) VS Mister Fantastic, Invisible Woman, Lightspeed, Zero-G, Mass Master and Energizer (700)
Spoiler Alert!

Last edited by tcglkn; December 26th, 2011 at 03:15 PM.
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