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Old October 2nd, 2011, 08:04 PM
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Re: The Book of Mysterio - Play Testing

As promised:

C3G STANDARD PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT (MYSTERIO)

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
PASS

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
PASS

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
PASS

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
PASS

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
PASS

- FUN TEST/ Consider whether or not the design was fun to play.
PASS

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
PASS

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
PASS

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
PASS

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
PASS
_____________________________________________________________


Army Test
- Does it pass, Yes or No? Yes

- What should be the unit's point value? 125
- Give a brief overview. Comeback surprise! The dice and bonding favored Luke Cage and co early, but he and Iron Fist dropped and left Green Goblin with the opportunity to pull off an improbable victory.
Map: Custom
Units: Doctor Octopus (225), Electro (135), Toad (95), Green Goblin (230), Chameleon (100), Vulture (90), Mysterio (125) (1,000) vs. Luke Cage (190), Spider-Man (250), Jewel (150), Iron Fist (260), Iceman (150) (1,000)
Spoiler Alert!

_____________________________________________________________


Army Test
- Does it pass, Yes or No? Yes

- What should be the unit's point value? 125
- Give a brief overview. Mysterio seemed OK here. No better or worse than you’d expect for 125.
Map: Custom
Units: Doctor Octopus (225), Electro (135), Mysterio (125), Bullseye (175), Kingpin (220), Bodyguard x8 (120) (1,000) vs. Spider-Man (250), Daredevil (180), Punisher (180), Elektra (170), Captain America (220) (1,000)
Spoiler Alert!

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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