Re: The C3G Book of Silver Surfer - Playtesting
Thanks.
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Originally Posted by Scapemage
Hehehe...
Quote:
Originally Posted by Griffin
C3G PLAY TEST FEEDBACK FORM
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Originally Posted by Griffin
NAME OF THE TEST UNIT Silver Surfer
- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass.
- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass.
- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass.
- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
Pass.
- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass.
- FUN TEST/ Consider whether or not the design was fun to play.
Pass. Yes! Basic yet powerful smashing with mobility and range! That’s what I’m talking about!
- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Pass.
- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Pass.
- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Pass.
- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Pass. Cosmic Speed and The Power Cosmic provide some new strategy for Order Marker placement and mobility placement. Interesting…
- Army Test/ Does it pass, Yes or No? What should be the unit's point value? Give a brief summary. Pass at 380-400. Silver Surfer is really quite powerful, but to be honest, for 400 points, his base stats aren’t incredible. Power Cosmic definitely helps that though.
Map: Ticalla Sunrise
Units: Silver Surfer and Booster Gold (690) vs. Hawkgirl, Speedy (Mia), Robin (Dick), Aqualad, and Superboy (705).
Spoiler Alert!
Silver Surfer moves first, and Superboy moves, wounding Surfer twice, even after he revealed his X to add a shield. Following him is Aqualad, just as Surfer wounds Superboy twice. Superboy misses, as does Aqualad. Booster Gold moves and wounds Superboy twice, just as Robin moves, ending the round. Silver Surfer adds one a skull with Power Cosmic and kills Superboy, netting a turn to attack Aqualad, dealing 2 to Aqualad. Robin moves, and Aqualad misses. Before that Order marker is revealed however, Booster placed his Temporal Displacement glyph, using his next turn to step on it and get Robin out of the way. Booster then kills Aqualad, and Robin engages again. Booster wounds Robin twice, and Hawkgirl moves, and she gets lucky and wounds Surfer 3 times, but he jumps out of the way of her second attack with Cosmic Speed. Booster kills Robin, and Hawkgirl fails her Swoop attack thanks to The Power Cosmic. Surfer wounds Hawkgirl and the round ends. Hawkgirl misses Surfer, who fights back, dealing 2 wounds. Hawkgirl misses again, and Booster gets the kill on Hawkgirl, proceeding to kill Speedy for the game.
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- Army Test/ Does it pass, Yes or No? What should be the unit's point value? Give a brief summary. Pass at 400. Silver Surfer has a huge influence on every game. He becomes a sought after target, and can hold off any enemy for quite a while. His ability to disengage helps a ton, especially with Cosmic Speed. The Power Cosmic makes use of that X Order Marker, and Energy Transmutation heals him up to keep him fighting.
Map: Ticalla Sunrise
Units: Silver Surfer, Mr. Fantastic, Invisible Woman, and Iceman (1000) vs. Nick Fury, Dum Dum Dugan, Black Widow, Mystique, 3x SHIELD Agents, a SHIELD Sniper, and a SHIELD Spotter (1005).
Spoiler Alert!
Nick Fury and a squad of SHIELD Agents are the Helicarrier Drop Team, who immediately drop. Mr. Fantastic activates Silver Surfer, who, suing The Power Cosmic, wounds Nick 3 times, just as Fantastic kills an Agent. Dum Dum Dugan moves and attacks Surfer, missing. Invisible Woman moves, as does Surfer, and Fantastic as well. Nick misses Surfer, and some Agents miss. Fantastic kills an Agent, and an Agent wounds Surfer, ending the round. SHIELD wins initiative and Black Widow moves via Espionage. Black Widow moves again, getting 3 wounds on Silver Surfer, thanks to Close Combat Expert. An Agent wounds Silver, who flies over and kills Nick. Fantastic kills an Agent, and Black Widow kills Surfer. Fantastic kills another Agent, Widow moves over and wounds Invisible Woman twice, and Iceman wounds Widow 3 times with Deep Freeze. In the new round, Fantastic kills another Agent, and Widow wounds Invisible Woman twice. Fantastic kills Black Widow (thank god Range 2), and Dum Dum moves. Iceman moves and wounds Dum Dum twice with Deep Freeze, Invisible Woman kills him, and Mr. Fantastic moves. An Agent wounds Fantastic, who kills an Agent right back. An Agent wounds Fantastic again, and Iceman kills an Agent. Invisible Woman moves after some Agents miss, and Fantastic kills one. In the new round Iceman wounds Mystique twice. Fantastic kills the last SHIELD Agent, and Mystique engages and kills Invisible Woman. Iceman engages and wounds Mystique twice more with Deep Freeze, and Fantastic kills her. The duo of Iceman and Fantastic move on to the Sniper and Spotter, making quick prey of them before they could do anything to fight back.
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