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Old August 21st, 2011, 04:23 PM
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Re: Brainiac V - Design Phase

C3G INITIAL PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT (BRAINIAC V/SHIELD BELT GLYPH)

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
PASS

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
PASS They could pretty much nullify each other

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
PASS

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
PASS

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
PASS

- FUN TEST/ Consider whether or not the design was fun to play.
PASS

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
PASS

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
PASS

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
PASS

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
PASS

Heavy Hitter or Mid-Level Hero Test
- Does it pass, Yes or No? Yes

- What should be the unit's point value? 110-120
- Give a brief overview. Brainiac has a lot of good match ups and a lot of bad match ups. Heís not really an offensive threat, but he has a good deal of survivability, allowing him to win a lot of matches through attrition. His D20 ability wasnít really factored in here, but will likely solidify him in this price range.
Spoiler Alert!

_____________________________________________________________


Squad Test
- Does it pass, Yes or No? Yes

- What should be the unit's point value? 130-140
- Give a brief overview. Brainiacís strong enough to kill a squaddie on most attacks, mobile enough to keep up with them, and a good enough defender to outlast the hailstorm of shots.
Map: Custom Map (Platforms 5 and 6 with no pillars)
Units: Brainiac V vs. Science Police x1 + 2 (around 142)
Spoiler Alert!

_____________________________________________________________


Squad Test
- Does it pass, Yes or No? Yes

- What should be the unit's point value? 120-130
- Give a brief overview. Brainiacís survivability overshadows his single attack against low attack squaddies.
Map: Custom Map (Platforms 5 and 6 with no pillars)
Units: Brainiac V vs. Science Police x2 (170)
Spoiler Alert!

_____________________________________________________________


Army Test
- Does it pass, Yes or No? Yes

- What should be the unit's point value? 130 was fine.
- Give a brief overview. Brainiac wasnít needed for Zatanna to hit her Negation roll three times, but he was giving +2 to each roll and that bonus is something worth paying for.
Map: Custom Map (Platforms 5 and 6 with no pillars)
Units: Brainiac V (130), Timber Wolf (260), Zatanna (240), Huntress (170) (800) vs. Superman (400), Flash (250), Green Arrow (150) ((800)
Spoiler Alert!

_____________________________________________________________


Army Test
- Does it pass, Yes or No? Yes

- What should be the unit's point value? 130 feels balanced.
- Give a brief overview. He didnít do much here, but his potential is high and the armies felt very balanced.
Map: Custom Map (Platforms 5 and 6 with no pillars)
Units: Brainiac V (130), Timber Wolf (260), Magneto (310) (700) vs. Science Police x4 (340), MODOK (360) (700)
Spoiler Alert!

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; August 21st, 2011 at 11:50 PM.
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