C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT Oracle
- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass
- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass
- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass
- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
Pass
- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass
- FUN TEST/ Consider whether or not the design was fun to play.
Pass
- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Pass
- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Pass
- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Pass
- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Pass
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Army Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 120 may be a tad overpriced, but I can see how that SECRET ATTACK PLAN is very useful, and Oracle can hold her own fairly well in actual combat. I am thinking 100 may be better for her though honestly.
- Give a brief overview. .
Map:
Custom.
Units:
Oracle, Black Canary, Huntress, and Robin - VS - Joker, Harley Quinn, Scarecrow, and Riddler.
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Army Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 120.
- Give a brief overview. I got a lot of power out of Oracle early on, and even though she died, for her to be killed the opponent had to give up height and placement to do so, which gave her even more value. This team had a lot of synergy or just smart complimenting powers, but to use effectively it required a lot of Order Marker management.
Map:
Custom.
Units:
Oracle, Loki, Green Lantern: John Stewart, and S.H.I.E.L.D. Snipers x3 - VS - Superman II, Green Lantern: Hal Jordan, and Batman.
Spoiler Alert!
- John took 3 Snipers with him to the nearest bridge.
- Hal flew up onto a building and shot a Sniper but John defended it with a shield.
- Loki moved up next to a Sniper.
- Superman engages Loki and attacks him for 5 skulls. Loki takes 3 wounds and with God of Mischief, puts all 3 of them on Superman.
- A Sniper gets the Attack Plan and rolls 4 skulls on Superman giving the Man of Steel 1 wound.
- Batman runs down the street and throws Batarangs up at 2 Snipers and John Stewart but fails each attack.
- Superman (the strongest defense player) goes in head first by safely leaving engagement with Loki and engaging Oracle down below for a Huge ATTACK of 4 skulls, then she blocked 3 and took only one wound!
- The Sniper up above got two X's from Oracle's SECRET ATTACK, and had height advantage on Superman and attacked for 6 skulls, so Superman took 3 wounds, now in critical.
- Superman crushed Oracle.
- Loki engaged Superman and missed his attack.
- Superman smacks Loki for two wounds then one more for knockback.
- Loki hits Superman for 5 skulls but Superman blocks it. However, Superman is knocked back 3 spaces.
- Sniper shoots Superman for 4 skulls but Superman blocks them.
- Superman engages a Sniper on the bridge and kills it as John Stewart just looks away and pretends he didn't notice. LOL
- Loki engages Superman and attacks for 5 skulls again but Superman blocks.
- Superman uses his Super Breath to blow the two Snipers away from John Stewart killing one, John down, and Loki down.
- Loki engages Superman again but fails... again.
- Hal Jordan engaged Loki and attacked using his Fearless Charge twice, but once he did finally get one wound in, Loki used his God of Mischief to put it on Superman for the kill instead.
- John moves up and attacks Batman from height but Batman uses his Evasive Strike to put one wound on John.
- Hal puts 2 wounds on Loki.
- John flies away putting the last Sniper on height.
- Hal kills Loki with a fearless charge.
- The Sniper puts 2 wounds on Batman.
- Hal engages John and forces John to use a battery to defend against a 6 skull attack, so Hal takes 1 wound.
- Batman moves under a bridge and into the shadows out of the Sniper's sight.
- The Sniper attacks Hal forcing him to use a battery to block his 6 skull attack from height.
- Hal attacks John again for 5 skulls and forces him to burn a battery to block the attack, so Hal takes a wound.
- The Sniper hit Hal for 2 wounds.
- Hal fearlessly charges twice and kills John Stewart.
- John lost a turn.
- Hal kills the Sniper.
Who won and how many wounds did they have? Hal Jordan and Batman win with 3 wounds on Hal and 2 wounds on Batman.