Re: The Book of Iron Man MK II - PLAYTESTING
Thanks.
Quote:
Originally Posted by Hidicul
NAME OF THE TEST UNIT Iron Man Mark II
- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass
- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass
- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass
- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
Pass
- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass
- FUN TEST/ Consider whether or not the design was fun to play.
Pass
- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Pass
- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Pass
- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Pass
- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Pass
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Army Test
- Does it pass, Yes or No? Yes
- What should be the unit's point value? 150 feels good
- Give a brief overview. Iron Man's team dealt a leathel blow early on, so had little trouble with the clean up.
Map: Under the El
Units: King Pin, Bullseye, Lex Luthor (Battlesuit), Black Mask, Hired Guns, & Scarecrow(1045) vs Iron Man, Green Goblin, Deathstroke, Dr. Light, Green Arrow (Oliver), and 1x Shield Sniper (1040)
Spoiler Alert!
(summary).
Green Arrow advances
King Pin activates Hired Guns who advance.
Sniper advances
King Pin activates Hired Guns who advance, 2 attack Iron Man, 1 wiffs the other is blocked.
Sniper advances
King Pin activates Black Mask who advances and attacks Green Arrow for 2 wounds.
Sniper advances
King Pin activates Hired Guns, 2 advance. 2 attack Iron Man, 1 deals 1 wound and the other is blocked. The other two attack the Sniper but are blocked.
Sniper attacks King Pin from hieght dealing, 6 skulls vs 1 shield.
OM on King Pin.
Green Goblin pumpkin bombs 2 Hired Guns destroying them, then attacks another Hired Gun destroying it.
OM on King Pin.
Hired Guns attack Sniper taking it out
OM on Sniper.
Lex advances and attacks Green Goblin for 1 wound
Iron Man attacks Black Mask with MonoBeam for 1 wound.
Bullseye advances and attacks Green Arrow for 1 wound
Iron Man engages Black Mask and Bullseye, attacks Bullseye. 5 Skulls vs wiff.
Green Goblin pumpkin bombs Lex and the last Hired Gun. Lex blocks but the Hired Gun is destroyed. Goblin then attacks Lex, blocked.
Scarecrow advances and places Fear Gas effecting Iron Man, Green Arrow, and Deathstroke. Then attacks Iron Man for 1 wound.
OM revealed on Iron Man, Scarecrow rolls a 11
Lex attacks Goblin, blocked.
OM revealed on Iron Man, Scarecrow rolls a 17.
Lex attacks Goblin, blocked again.
Goblin drops pumpkin bomb on Black Mask, Iron Man, and scarecrow. Black Mask recives 3 wounds, Scarecrow 1 wound, and Iron Man blocks.
Scarecrow places Fear Gas next to Iron Man and Goblin, also effecting Green Arrow, then attacks Iron Man who blocks.
OM revealed on Goblin, Scarecrow rolls a 14
Scarecrow safely disengages from Iron Man to engage Goblin for 2 wounds.
Dr. Light attacks Scarecrow for 3 wounds
Lex attacks Goblin from hieght for 2 wounds.
Dr. Light attacks Lex, blocked
Lex attacks Dr. Light, blocked.
Dr. Light flies to equal hieght with Lex and attacks for 2 wounds
Lex attacks Dr. Light, blocked.
Iron Man engages Lex for 1 wound
Lex attacks Iron Man for 1 wound.
Dr. Light attacks Lex, blocked
Lex attacks Iron Man for 1 wound.
Dr. Light attacks Lex for final wound.
Who won and how many wounds did they have? The game went to round 7 turn 2. Iron Man had 3 wounds, Green Arrow had 3 wounds and Dr. Light had no wounds.
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Army Test
- Does it pass, Yes or No? YES
- What should be the unit's point value? 150 STILL FEELS GOOD.
- Give a brief overview. Hydra had little trouble controling the outcome of this battle.
Map: Under the El
Units: Iron Man, Graviton, & Jean Grey (730) vs Red Skull, Baron Von Strucker, Madame Hydra, and 2x Hydra Agents(730)
Spoiler Alert!
(summary).
Graviton advances and attacks Madam Hydra, blocked
4 Agents adv and attack Graviton, 2 wounds total. Red Skull advances.
Graviton uses Reverse Gravity to destroy 2 Agents
2 agents advance, 4 attack Graviton, all blocked.
Jean advances and throws Red Skull into engagement with Graviton and 1 wound, then attacks Red Skull for 2 wounds
4 Agents advance and attack Graviton for 1 wound total. Red Skull removes a wound and places it on Graviton, then attacks for 1 wound.
4 Agents attack Graviton all blocked. Red Skull removes another wound and places it on Graviton, then attacks Jean with Dual Luggers, blocked
OM on Graviton.
4 agents advance, 1 attacks Iron Man, blocked, 2 attack Jean for 1 wound total. Red Skull tries to move but Jean rolls a 18, then removes a wound and puts it on Jean. Attacks Jean with Dual Luggers, blocked
OM on Graviton.
2 Agents advance. 2 attack Iron Man, both wiff. 1 attacks Jean for 2 wounds, and the last attacks Iron Man from hieght for 1 wound. Red Skull engages Iron Man and removes OM 3, then attacks him for 1 wound.
OM removed.
2 Agents adv, 3 attack Iron Man, 2 wiff and the third deals 2 wounds.
Who won and how many wounds did they have? The game went to round 4 turn 1 with only 2 Hydra Agents destroyed. A throwing Army sounds fun, but in reality doesn't stand up that well in battle, still it was a fun idea and a fun game.
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