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Old March 21st, 2011, 09:41 AM
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Re: The Book of Beyonder - Playtesting Phase

Thanks!

Quote:
Originally Posted by Hidicul
C3G STANDARD PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT BEYONDER

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
PASS

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
PASS

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
PASS

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
PASS

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
PASS

- FUN TEST/ Consider whether or not the design was fun to play.
PASS

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
PASS

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
PASS

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
PASS

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
PASS
_____________________________________________________________



- Army Test/ Does it pass, Yes or No? What should be the unit's point value? Give a brief summary. PASS
Map: Hot Hieghts
Units: Beyonder vs Robin, Batmanx2, Green Arrowx2, Commoniser Gordan, Black Canary, DareDevil, Alfred, Echo, Punisher, huntress, and 4x Beat Cops (2010)
Spoiler Alert!

Army Test/ Does it pass, Yes or No? What should be the unit's point value? Give a brief summary. PASSMap: Hot Hieghts
Units: Beyonder vs Wolverine, Deadpool, Bob, Thor, Super Skrull, Superman, Martian manhunter, Hawkgirl, and Darksied (2665)
Spoiler Alert!


I like the fact that now a failed Mere Pawns roll ends Beyonder's turn. I think it helps to balance out his power with out making him to weak. He's still a very dangerous opponent on a lava map, but I think makeing the damage for auto destroy less just wouldn't feel right. Great job on the re-work.

C3G can be played with official Heroscape, but it's not recommended.


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