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Old March 12th, 2011, 05:08 AM
Griffin Griffin is offline
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Re: The Book of Ant-Man - Playtesting

The third test is in.
Quote:
Originally Posted by marv_art
C3G STANDARD PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT (Ant Man and Fire Ant Swarm)

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Accurate

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Could end up being a VERY LONG fight btw Ant Mans

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
None noticed

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
Nope, gets a nice boost of Defense from Inv Woman

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
None noticed

- FUN TEST/ Consider whether or not the design was fun to play.
Seems to me to be more of a ďfillerĒ unit, good defense for itís price and it tends to hang around and annoy itís opponents (Ant Man) Swarm tends to be fodder that can slow down opponents. I tend to look for units with a little range at low cost over figs that would slow down my opponents. Thatís just my preference

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Yes, Ant Swarm didnít last too long, a fight between Deathstroke and Ant Man went a few rounds

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Tend to like low cost units with range. Noted above

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Yes

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Ant Man is a unit you want to send on your opponents Big Guy, at least one whos Tangible. I like how the Ant Swarm can move with Initiative win. Good in 2 player games, more useless in multiplayer
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- Army Test/ Does it pass, Yes or No? What should be the unit's point value? Give a brief summary. Works better with both Ant Man and Ant Swarms on same side
Map: Turret Rocks
Units: Ant Man Fire Ant Swarmx2 Inv. Woman Thing VS Moloidsx2 Martian Manhunter Deathstroke 600 points
Spoiler Alert!

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- Army Test/ Does it pass, Yes or No? What should be the unit's point value? Give a brief summary. I feel it works, tends to be last unit left though. Not because of usefullness.
Map: Turret Rocks
Units: Ant Man Wolverine Collosus Pyro VS Fire Ants Iron Man Captain America Batman 700points
Spoiler Alert!
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