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Old January 25th, 2011, 03:28 PM
Griffin Griffin is offline
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Quote:
Quote:
Originally Posted by hidicul
Quote:
Originally Posted by Griffin
Quote:
Originally Posted by hidicul
NAME OF THE TEST UNIT Iron Man

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
pass

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
pass

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
pass

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
pass

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
pass

- FUN TEST/ Consider whether or not the design was fun to play.
pass

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
pass

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
pass

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
pass

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
pass

- Heavy Hitter or Mid-Level Hero/ Does it pass, Yes or No? What should be the unit's point value? Give a brief summary. Yes.
Spoiler Alert!




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- Squad / Does it pass, Yes or No? What should be the unit's point value? Give a brief summary. Yes.
Map: Under the L
Units: Hand Ninjas

Hand Ninjas win round 2 turn 3 with 1 lost.




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- Army Test/ Does it pass, Yes or No? What should be the unit's point value? Give a brief summary. Yes.
Map: Under the L
Units: Iron Man, Magneto, Jean Grey(600) Vs. Flash, Hal Jordan(600)
Spoiler Alert!


_____________________________________________________________


- Army Test/ Does it pass, Yes or No? What should be the unit's point value? Give a brief summary. .
Map: Under the L
Units: Batman(Bruce), Alfred, Robin, Huntress, DAredevil, Punisher(910) Vs. Iron Man, Jonah Hex, Blob, Elektra, Black Canary, Green Arrow Oliver(905)
Spoiler Alert!

Fun unit, and when played with care, he can last in a game.
Repulsor Beam only moves figures around. The only way it can cause damage is if the chosen figure lands on or next to something dangerous (lava, engagement strike, etc.) or if they take falling damage. Figures with Super Strength don't take falling or major falling damage, only extreme falling damage. How then did IM consistently wound people with Repulsor Beam, and how did he wound Hal Jordan?
Completely forgot hal's superstrength.

Quote:
Originally Posted by hidicul
I feel like a noob, Hal Jordan wouldn't taken falling damage anyways, because he flies. I got caught up with te fun of throwing the figures around, and completely spaced Hal having the superstrength and flying abilities. Do you want another army test done, or a redo, and do you want me to subtract the points from the test?
I have heard that before; that flying means no falling "ever". But how founded is that rule? I have never read it in a book or in the FAQ (which I read both).
I wanted to know if we could talk about that Flying ruling a bit. I wish we had Necro right now, but hopefully we can figure this out.


This is also in the sanctum discussion thread.


The last bit that I will merge with the first part of the playtest.

Quote:
Originally Posted by hidicul
Quote:
Originally Posted by Griffin
Quote:
Originally Posted by hidicul
I feel like a noob, Hal Jordan wouldn't taken falling damage anyways, because he flies. I got caught up with te fun of throwing the figures around, and completely spaced Hal having the superstrength and flying abilities. Do you want another army test done, or a redo, and do you want me to subtract the points from the test?
I think where you made the mistakes, those tests need to be redone or you can take 2 points and let someone else do it. I would be fine with either option really, and hey, mistakes happen, I know that.

Were the powers worded well, meaning did you understand them just fine?
I understood the powers, and when someone took damage with Iron Man's Repulsor Beam, it was because of falling damage.

Quote:
Originally Posted by Griffin
Quote:
Originally Posted by hidicul
I feel like a noob, Hal Jordan wouldn't taken falling damage anyways, because he flies. I got caught up with te fun of throwing the figures around, and completely spaced Hal having the superstrength and flying abilities. Do you want another army test done, or a redo, and do you want me to subtract the points from the test?
I have heard that before; that flying means no falling "ever". But how founded is that rule? I have never read it in a book or in the FAQ (which I read both).
I just checked the books and the FAQ, so I don't know where I saw it. I nust have come across someone's house rule.

- Army Test/ Does it pass, Yes or No? What should be the unit's point value? Give a brief summary. Yes.
Map: Under the L
Units: Hal Jordan, Flash(600) Vs. Magneto, Iron Man, Jean Grey(600)
Spoiler Alert!
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