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Old December 19th, 2010, 10:52 AM
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Hahma Hahma is offline
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Re: The Book of Red Tornado - Design phase

C3G PLAY TEST FEEDBACK FORM

NAME OF THE TEST UNIT Red Tornado @ 280 points (I assigned cost)
Bumped up to 300 for Army Tests.

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
PASS

- MIRROR TEST
/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
PASS

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
PASS

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
PASS

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
PASS

- FUN TEST/ Consider whether or not the design was fun to play.
PASS - Hell Yeah!

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
PASS – Fun for sure..

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
PASS - Oh Yeah!

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
PASS – Definitely. He can uses AEF to get height advantage attack of 7 or use TF to bypass special defenses and try to blow melee opponent’s back so they can’t engage next turn, or place them in lava or adjacent to a certain friendly figure of RT like Blob or Mystique or Absorbing Man.

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
PASS – See Usage comments. Lots of fun strategy.




Heavy Hitter/ Does it pass? Pass
Played on Ruins of Pine Tree Marsh Map

Spoiler Alert!


Squad Test/ Does it pass? Pass
Played on Ruins of Pine Tree Marsh map

Spoiler Alert!


Army Test 1/ Does it pass? Pass (@300)
Played on Ruins of Pine Tree Marsh map

Red Tornado (300) Martian Manhunter (300) Absorbing Man (260) and S.H.I.E.L.D. Agents x 3 (330) for 1190 points.

Vs.

Annihilus (360) Super Skrull (340) Skrull Warriors x 3 (330) and Count Vertigo (160) for 1190 points.

Spoiler Alert!


Army Test 2/ Does it pass? Pass @ 300
Played on Martian War: The Heat map

Red Tornado (300) Mystique (165) Blob (165) Mole Man (100) and Moloid x 10 (100) for 830 points.

Vs.

Sabertooth (290) Batman Beyond (150) Electro (135) Creeper (125) and Cops x 2 (130) for 830 points.

Spoiler Alert!

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

Last edited by Hahma; December 21st, 2010 at 10:50 AM.
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