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Old August 7th, 2010, 08:52 PM
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Re: Green Goblin: Design Phase (Initial Playtest in Progres

CHECK LIST FOR FIGURE UNITS – Green Goblin – 240 points
- THEME TEST – PASS
- MIRROR TEST – PASS
- BONDING TEST – PASS
- SYNERGIES TEST – PASS
- POWER CHECK – PASS
- FUN TEST – PASS
- FUN COMPETITIVE TEST – PASS
- DRAFTING TEST – PASS
- USAGE TEST – PASS
- STRATEGY TEST – PASS

PLAY TEST LIST FOR FIGURE UNITS
All tests done on Platforms 5 and 6

- HEAVY HITTER TEST - PASS

Test 1 v Iron Man (240)
I ran this test 10 times – 5 with Iron Man disengaging to avoid Pumpkin Bomb as often as possible, and 5 with him only disengaging to gain height advantage. Goblin went 3-7 against Iron Man. With consistent double attacks and higher defense versus situational double attacks and lower defense (even with one more life), this is a bad match-up for Goblin.

Test 2 v Captain America (220)
Goblin wins on Turn 6 of Round 2 with 1 wound. Goblin Glider shone brightly in this one.

Test 3 v Hawkgirl (225)
Hawkgirl wins on Turn 6 of Round 1 with 1 wound. 7 attack dice help a lot.

Test 4 v Spider-Man (160)
Goblin wins on Turn 1 of Round 3 with 1 wound. Spider-Man was 3-6 for Spidey-Sense.

Test 5 v Spider-Man (160) rematch
Goblin wins on Turn 6 of Round 2 with 0 wounds. When Spidey engaged to roll more attack dice, he missed his next Spidey-Sense rolls.

Test 6 v Batman (200)
Batman wins on Turn 2 of Round 2 with 0 wounds. Evasive Strike dealt 4 of 5 wounds.

Test 7 v Doctor Doom (245)
Doctor Doom wins on Turn 5 of Round 2 with 1 wound. Mind Exchange moved Goblin twice to avoid Pumpkin Bomb next turn..

Test 8 v Black Canary (190)
Goblin wins on Turn 3 of Round 2 with 0 wounds. Not a good matchup for Black Canary.

Test 9 v Huntress (170) and Alfred (60)
Goblin wins on Turn 6 of Round 3 with 4 wounds. Goblin took out Alfred at the end of Round 2 to avoid having to deal with any additional lives.

Test 10 v Jonah Hex (130) and Johnny "Shotgun" Sullivan (65)
Goblin wins on Turn 4 of Round 3 with 2 wounds.

- SQUAD TEST - PASS

Test 1 v Omnicron Snipers x2 (200)
Goblin wins on Turn 6 of Round 2 with 4 wounds.

Test 2 v Protectors of Ullar x2 (220)
Protectors of Ullar win on Turn 4 of Round 3 with 2 figures remaining.

- ARMY TEST - PASS

Test 1
Green Goblin (240), Thanos (360) = 600 v Superman (400), Batman (200) = 600

Round 1: Initiative Team Goblin
Thanos out, Supes out. Thanos completely whiffs first attack and takes 3 wounds (3). Supes blocks next attack and puts Thanos at critical life (5).

Round 2: Initiative Team Supes
The Kryptonian finally gets blocked, as does Thanos. Superman puts down the Eternal (for now). RbD = 16, Goblin blocked. Superman puts Goblin at critical life (4). RbD = 17. Man of Steel prevents any wounds.

Round 3: Initiative Team Supes
5-skull v defense whiff.

Team Supes wins on Turn 1 of Round 3 with a completely clean sheet.


Green Goblin (240), Harley Quinn (130), Joker (190), Deadpool (285) = 845
v
Professor X (220), Cyclops (190), Jean Grey (180), Beast (170), Angel (90) = 850

Round 1: Initiative Team Goblin (now he gets a 20)
Joker moves 2 OMs from Prof X to Beast. Deadpool and Harley take the low road. Beast leaps up. Goblin out, Harley advances. Beast moves. Deadpool moves, Harley continues forward. Prof X has Jean attempt to throw Cyclops, but fails. Then he has Angel fly him to the nearest platform.

Round 2: Initiative Team X
Prof X has Jean throw Cyclops, then moves Cyclops into position to fire into the approaching insanity, but he misses. Deadpool whiffs both attacks. Harley throws the Smilex bomb at Cyclops, inflicting only 2 wounds on him (2) and everyone else defends well. Prof X has Cyclops fire on Harley, who blocks and keeps on coming, engaging Cyclops. Beast attacks Harley, but she blocks. Deadpool fires on Beast, but only nicks him for one wound (1). Harley puts Cyclops at critical life (3), and Angel flies him up to the platform. Jean still can’t throw herself onto the high platform, but shoots at Harley, who defends well enough to vault herself onto the platform with the X-Men! Deadpool finally puts down Cyclops. Harley whiffs her attack.

Round 3: Initiative Team Goblin
Joker moves 2 OMs from Prof X to Angel. Goblin flies to tall platform and fires on Jean, but is blocked. Harley’s attack is blocked. Prof X was going to have Angel fly him to the tall platform, but not with Goblin up there, so he has him attack Harley instead. She blocks and moves deeper onto the platform. Prof X has Beast leap back up to the platform and swing at the misfit, only to see her agility again. Goblin flies over Angel, lands adjacent and the Pumpkin Bomb falls – but it’s a dud. Harley hits the man in the wheelchair for one wound (1), and Angel flies him to the edge of the platform. Angel can’t hit Goblin. Goblin flies back to the tall platform, dropping the Pumpkin Bomb on the Professor as he goes – would have been 2 more wounds for the Professor but for Defense X, 1 for Beast (2), and none for Angel. Goblin can’t fire down on Jean. Harley whiffs again, but blocks Angel’s puny attack. Jean couldn’t keep anyone from moving this round.

Round 4: Initiative Team Goblin
Joker moves 2 OMs from Prof X to Angel.
Goblin tries again to blow the up the Professor, but only inflicts 1 more wound (2). So he attacks normally and finally puts down the Telepath. Harley finally connects on Angel for 2 wounds (2). Angel flies away. This makes Beast really angry, so he one-punches Goblin off his Glider. OM2 was on Goblin. Angel turns his attention to Harley, but she somersaults away. Deadpool shoots at Beast and puts a third wound on the mutant (3). Angel flies him out of range, and Harley can’t hit anybody. Angel tries to hit Harley, but she’s too acrobatic for him. Jean still could not keep anyone from moving this round.

Round 5: Initiative Team Goblin
Joker moves 2 OMs from Jean to Angel.
Deadpool puts Jean at critical life (3); Angel gets her out of range for the second shot. Harley swings at Beast and misses. Angel whiffs his attack. Deadpool can’t finish off Jean. Harley swings at Beast and manages to put him at critical life (4). Jean throws herself onto the platform and fires down on Deadpool, hitting him for 1 wound (1). Deadpool shoots back from height disadvantage and knocks her from her perch, healing in the process (0). Angel flies Beast out of range. Harley swings at Beast and misses. Angel whiffs his attack (sound familiar?)

Round 6: Initiative Team Goblin
Joker moves 1 OM from Beast to Angel and a different OM from Angel to Beast (Insane Psycopath).
Deadpool fires at Beast and misses; Angel flies him away. Harley is left alone on the platform. Angel engages Deadpool and misses. Deadpool takes a disengagement wound from Angel to fire at Beast, putting down the furball and healing in the process (0). His second attack is at Angel, but it misses. Angel flies up to Harley but misses. Deadpool fires at Angel but misses. Harley misses. Angel finally hit a girl for 2 wounds (2).

Round 7: Initiative Team X
Angel’s back to his puny attack rolls. Deadpool misses; Angel flies away, flies back, misses Harley again, Deadpool fires again, Angel flies away again, flies back, and puts Harley at critical life (3). Deadpool shoots again, misses, Angel flies away.

Round 8: Initiative Team X
Angel whiffs. Deadpool shoots and misses, Angel flies away, flies back, and takes out Harley. Deadpool shoots; Angel blocks and flies away. Angel puts a wound on Deadpool (1), who heals it next turn (0).

Round 9: Initiative Team X
Angel puts on a wound (1), Deadpool takes it away (0). Deadpool misses. This continues for the rest of the round.

Round 10: Initiative Team X
Angel puts 2 wounds on Deadpool, but he heals them back and finally grounds the last mutant.

Team Goblin wins on Turn 6 of Round 10 with full-life Deadpool and an un-activated Joker.


This one took a while to play with all the additional turns and turn interruption rolls. X-Men probably should have focused on Deadpool more. Ran it again with that strategy and X-Men won with 3-life Beast and 2-life Jean reamaining. Goblin dealt 6 total wounds, but still went down to a single Beast punch. It seems like he should have a defense of 5 to be comparable to the X-Men, particularly since many in SuperHeroScape have Flying or Stealth Flying, negating Goblin Glider.


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