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Forum: Custom Units & Army Cards August 4th, 2009, 09:04 AM
Replies: 5
Views: 3,859
Posted By LUX
Re: Laupow's Custom Halo Figures

Ahh, I don't have my halo figure yet either. So I've been subbing a soldier X sculpt from heroclix in the meantime for my master chief. Nice work with the gruts, the plasma grenade may make them...
Forum: Official Rules & FAQ's August 4th, 2009, 08:59 AM
Replies: 9
Views: 1,235
Posted By LUX
Re: Posting battlefields

Oh, ok. I was thinking about posting the virtualscape file. Is it the same story for that?
Forum: Custom Units & Army Cards August 3rd, 2009, 05:37 PM
Replies: 5
Views: 3,859
Posted By LUX
Re: Laupow's Custom Halo Figures

sweet idea with the laser. My own Master Chief is a bit different, I might like your idea of how to play out the shield recharge better. The laser is really powerful. Have you play tested yet?
Forum: Official Rules & FAQ's August 3rd, 2009, 05:29 PM
Replies: 9
Views: 1,235
Posted By LUX
Posting battlefields

Hey guys, I have been trying to figure out how to post my maps to the download section, but I seem to be missing it.:confused:
Forum: Official Rules & FAQ's July 19th, 2009, 12:16 PM
Replies: 9
Views: 1,222
Posted By LUX
Re: One player scenarios?

Yeah, too bad there isn't much in the Lexington area .

Anyway, I haven't heard of any one player scenarios, but I'd be interested if anyone knew of them myself.
Forum: Custom Units & Army Cards July 19th, 2009, 09:28 AM
Replies: 29
Views: 3,366
Posted By LUX
Re: Can we improve on the original units?

I'd agree that it could be easier than tweaking powers in most cases could be to tweak point values. It makes is much less hassle than redoing each card. I find I like the powers of most the...
Forum: Custom Units & Army Cards July 11th, 2009, 10:59 AM
Replies: 2
Views: 1,183
Posted By LUX
Re: Into the Fray...

Thanks for that Rouby. I'll work on Rhino a little, maybe lower his defense to 4, and look for an opportunity to start testing Master Chief and Link.

I'm not sure how I can make MC's weapon swap...
Forum: Custom Units & Army Cards July 10th, 2009, 08:48 AM
Replies: 2
Views: 1,183
Posted By LUX
Into the Fray...

Okay, some of you have seen me around posting, and I received a lot of great input on how to design cards better. Not only that, but I also have read the wisdom of posts from ages past, so here it...
Forum: HeroScape General Discussion July 10th, 2009, 08:03 AM
Replies: 139
Views: 9,792
Posted By LUX
Re: Religious Debate for or against HS

Aldin hit the nail on the head as far as a good Christian perspective is concerned. RL I am involved with full time ministry, and on the road to being a pastor. Some families will choose to have...
Forum: Custom Units & Army Cards July 7th, 2009, 08:07 PM
Replies: 7
Views: 929
Posted By LUX
Re: Questions on font and image size

Okay. Yeah, I was using .tif format. Had done jpg, but I couldn't edit them after I was finished, so I stopped using that format. I'll try png. I just checked out doing the DPI, and Khen, you're my...
Forum: Custom Units & Army Cards July 7th, 2009, 07:41 PM
Replies: 79
Views: 84,708
Posted By LUX
Re: Welcome to the Custom Unit Forum. Please read me.

That is quite useful, I just bookmarked that thread. I didn't really see a thread that talked about how to navigate finding threads I've posted on, or are currently active, or things like that. Is...
Forum: Custom Units & Army Cards July 7th, 2009, 10:21 AM
Replies: 7
Views: 929
Posted By LUX
Questions on font and image size

I'm using Gimp 2.2, and whenever I put in font on a card, it's unreadable when it's printed. I have a pretty good printer. Something I did once caused it to be readable. I don't know what I did, but...
Forum: Custom Units & Army Cards July 7th, 2009, 10:16 AM
Replies: 79
Views: 84,708
Posted By LUX
Re: Welcome to the Custom Unit Forum. Please read me.

I have some Zelda custom cards, once I can figure out how to do text in a way that it's readable when printed.
Forum: Custom Units & Army Cards July 7th, 2009, 10:15 AM
Replies: 79
Views: 84,708
Posted By LUX
Re: Welcome to the Custom Unit Forum. Please read me.

Hey, I've been stumbling through the site, and I'm having a lot of trouble locating threads. Is there a search? I saw the old link about searching, but it's really old and it doesn't work anymore. Is...
Forum: Competitive Armies Discussion July 5th, 2009, 02:22 PM
Replies: 4,661
Views: 942,054
Posted By LUX
Re: Heroscape Power Rankings

On Onotoshi, I may someone may have asked about it earlier, but why so hi a value to her? Perhaps I just don't get her, but other than the fact that I would have 10 points left over and somebody else...
Forum: HeroScape General Discussion July 5th, 2009, 02:12 PM
Replies: 42
Views: 3,170
Posted By LUX
Re: Heroscape deaths?

Dang, if they *poof* back to their own time, wouldn't it be tot he point just before they were supposed to die anyway? It would really suck having to experience near death, be pulled away to another...
Forum: Competitive Armies Discussion July 3rd, 2009, 11:24 PM
Replies: 4,661
Views: 942,054
Posted By LUX
Re: Heroscape Power Rankings

I think Dund needs another look. Oh, and hi, this is my first post. Dund is more useful than he seems, not because of what he CAN do, but because of what he COULD do. Just placing a bluff can prevent...
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