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Forum: Architects of the Realms of Valhalla Today, 10:17 AM
Replies: 326
Sticky: Workshop Thread
Views: 43,402
Posted By NecroBlade
Re: Workshop Thread

That is a really nice looking map Owlman!

I'm hoping to get another edit of Goat Path up soon. Been fiddling with the physical version, gotta translate to VS.
Forum: Events Today, 09:13 AM
Replies: 39
Views: 1,593
Posted By NecroBlade
Re: Louisville, KY Events: April 11 Heated Chaos of the Batt

I say we just get some of these to move our figures around, and use the honor system for dice rolls from 6+ feet away that your opponent can't see.
...
Forum: Official Units Today, 09:02 AM
Replies: 125
Views: 33,396
Posted By NecroBlade
Re: The Book of Shades of Bleakewoode

Especially Hasbro. I mean, who cancels Heroscape!?
Forum: Architects of the Realms of Valhalla March 18th, 2020, 09:44 PM
Replies: 326
Sticky: Workshop Thread
Views: 43,402
Posted By NecroBlade
Re: Workshop Thread

Goat Path II Electric Boogaloo (https://www.heroscapers.com/community/downloads.php?do=file&id=4955)

https://www.heroscapers.com/downloads/goatpathiielectricboogaloo_3JT.jpg


I think early...
Forum: C3V and SoV Customs March 16th, 2020, 09:38 PM
Replies: 18
Views: 3,961
Posted By NecroBlade
Re: The Book of Azazel the Kyrie Warrior

Well Negation means he can't come back anyway, but he only removes wound markers, so everything else is fair game.
Forum: Architects of the Realms of Valhalla March 16th, 2020, 09:37 PM
Replies: 326
Sticky: Workshop Thread
Views: 43,402
Posted By NecroBlade
Re: Workshop Thread

Thanks for the feedback. I wanted to try my hand and very limited terrain, and also pair something different with BftU.


There are 15 total hexes on level 2. 3 road right by the glyph, 2 3-hexes...
Forum: Architects of the Realms of Valhalla March 15th, 2020, 03:57 PM
Replies: 326
Sticky: Workshop Thread
Views: 43,402
Posted By NecroBlade
Re: Workshop Thread

My unofficial submission for the Spartan Scrolls contest, hoping to get some feedback (only map threads I ever had are super old and destroyed by Photobucket). Thanks in advance!

Goat Path...
Forum: AotV Customs March 15th, 2020, 02:15 PM
Replies: 160
Views: 8,063
Posted By NecroBlade
Re: [AotV] Pre-Brainstorming Thread

I haven't done any designing of testing on Pyria, I just think it's a clever idea.
Forum: Architects of the Realms of Valhalla March 15th, 2020, 02:13 PM
Replies: 528
Views: 58,349
Posted By NecroBlade
Re: NEW CONTEST - The Spartan Scrolls

Please do! Would love to see some more of your maps![/QUOTE]

Alright, well, I got an idea and couldn't help but create it. The only map threads I have are super old and have been murdered by...
Forum: C3V and SoV Customs March 15th, 2020, 01:26 PM
Replies: 22
Views: 5,145
Posted By NecroBlade
Re: The Book of Chen Tang

Something to add to the R&C's here and Azazel (https://www.heroscapers.com/community/showthread.php?t=55442) thanks to a question from diggitydingus on Discord: Palm Markers stay on a figure's card...
Forum: C3V and SoV Customs March 15th, 2020, 01:26 PM
Replies: 18
Views: 3,961
Posted By NecroBlade
Re: The Book of Azazel the Kyrie Warrior

Something to add to the R&C's here and Chen Tang (https://www.heroscapers.com/community/showthread.php?t=54571) thanks to a question from diggitydingus on Discord: Palm Markers stay on a figure's...
Forum: Events March 13th, 2020, 09:17 PM
Replies: 39
Views: 1,593
Posted By NecroBlade
Re: Louisville, KY Events 2020 Through the Decades - Feb 1

I could see this as a simpler alternative. I see no reason to keep re-drafting each round with either format; a single draft a the beginning should be good enough.
Forum: Architects of the Realms of Valhalla March 13th, 2020, 09:11 PM
Replies: 528
Views: 58,349
Posted By NecroBlade
Re: NEW CONTEST - The Spartan Scrolls

Hmm, may have to put VirtualScape on this computer so I can enter this one.
Forum: AotV Customs March 13th, 2020, 09:10 PM
Replies: 231
Views: 11,421
Posted By NecroBlade
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

Yeah, I'm going to go ahead and put Voidspawn in the OP. IMO, being more generic makes him stand out more like some rare, epic destructive force, rather than just being part of some species of things...
Forum: AotV Customs March 13th, 2020, 09:07 PM
Replies: 160
Views: 8,063
Posted By NecroBlade
Re: [AotV] Pre-Brainstorming Thread

I really like that twist on Pyria, actually.
Forum: AotV Customs March 13th, 2020, 09:05 PM
Replies: 225
Views: 10,068
Posted By NecroBlade
Re: [Pod 1] Atrixus (Ob Nixilis, Demon of Spite) - Editing

[/FONT][/SIZE]
Not true, rather the opposite in most circumstances. For example, anything that gives or removes attack or defense dice, for example, in inherently mandatory.
[/QUOTE]
I was...
Forum: AotV Customs March 1st, 2020, 07:24 PM
Replies: 225
Views: 10,068
Posted By NecroBlade
Re: [Pod 1] Atrixus (Ob Nixilis, Demon of Spite) - Editing

Just passing through and had a couple comments:


All powers are optional unless otherwise stated, so there's no need for "you may" here.


I should think some kind of "X's Vulnerability...
Forum: AotV Customs March 1st, 2020, 11:01 AM
Replies: 13
Views: 563
Posted By NecroBlade
Re: AOTV Playtesting Thread (Volunteers needed!)

No promises, but I've got about a month before any other planned gaming, which should allow me to keep a map up and do some testing.
Forum: AotV Customs March 1st, 2020, 10:59 AM
Replies: 249
Views: 10,477
Posted By NecroBlade
Re: [Pod 0] Tetsuo Tyrell (Jace, Investigator) - Testing

I'd also prefer to do a little more testing and also not lose the 6-5-4-3-2-1 aesthetic. I think a great solution would be allowing Overclock to also add Range. Maybe 2R/2A or 3R/1A (since it'd also...
Forum: AotV Customs March 1st, 2020, 10:56 AM
Replies: 160
Views: 8,063
Posted By NecroBlade
Re: [AotV] Pre-Brainstorming Thread

I'm not against Bonding, but the main thing to be careful of is power level relative to other, synergy-less things in the set. I've always been behind the Special Attack-defense of some kind (and...
Forum: AotV Customs March 1st, 2020, 10:35 AM
Replies: 231
Views: 11,421
Posted By NecroBlade
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

If Outsider, I actually kind of like that Ozuul doesn't maximize synergy. In the fan era, there is a tendency to button everything up neatly, and it's OK not to do that 100% of the time. That said,...
Forum: AotV Customs March 1st, 2020, 10:28 AM
Replies: 54
Views: 2,392
Posted By NecroBlade
Re: [Pod 0] Glyph of Knowledge - Testing

I'm OK with changing it to after rolling initiative. The glyph doesn't actually do anything by itself (it's up to the player to capitalize on the information), so being able to make a slightly more...
Forum: AotV Customs March 1st, 2020, 10:24 AM
Replies: 243
Views: 10,756
Posted By NecroBlade
Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing

Sounds like we ought to stick with what's in the OP, then. I like targeting as a fallback, though.
Forum: AotV Customs February 22nd, 2020, 09:00 AM
Replies: 231
Views: 11,421
Posted By NecroBlade
Forum: AotV Customs February 15th, 2020, 06:51 PM
Replies: 243
Views: 10,756
Posted By NecroBlade
Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing

Correct. There was earlier concern about repeated targeting from multiple figures letting them Shift across the battlefield. It's entirely possible there's better wording, too.
Showing results 1 to 25 of 2000

 

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