Forum: Other Customization & HS Additions
January 19th, 2018, 01:12 PM
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Replies: 9
Views: 2,529
Re: Heroscape/AOTP card cases
Yeah great ideas, I have the Utgar and Jandar covers already modeled. My other thought was custom embossing per person if requested.[/QUOTE]
Nice! I think that's a good idea. There may be someone...
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Forum: Custom Terrain & Obstacles
January 19th, 2018, 01:10 PM
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Replies: 60
Views: 11,072
Re: Modular dungeon walls (inspired by Raudulfr)
Also if you put "Nubs" on the bottom which fit in the spaces between the razed center of the hex's they will stay secure and be very heroscapy.[/QUOTE]
Both good ideas. I also like White Knights...
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Forum: Other Customization & HS Additions
January 19th, 2018, 12:58 PM
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Replies: 9
Views: 2,529
Re: Heroscape/AOTP card cases
Yeah great ideas, I have the Utgar and Jandar covers already modeled. My other thought was custom embossing per person if requested.
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Forum: Other Customization & HS Additions
January 19th, 2018, 10:49 AM
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Replies: 9
Views: 2,529
Re: Heroscape/AOTP card cases
Good point. There is zero wiggle room here. I may release the file this size and just have people scale it to their liking.
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Forum: Custom Terrain & Obstacles
January 19th, 2018, 09:51 AM
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Replies: 60
Views: 11,072
Re: Modular dungeon walls (inspired by Raudulfr)
After a few hour session doing some more work on this last night i'm thinking of eliminating the hex bases. It would further eliminate plastic used, reduce the print times and free up more...
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Forum: Other Customization & HS Additions
January 19th, 2018, 09:40 AM
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Replies: 9
Views: 2,529
Re: Heroscape/AOTP card cases
A test print last night of the base worked out ok. The sizing might be a little too precise. The cards are an exact fit with no room to shift. I'm not sure I like this because it almost created a...
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Forum: Custom Terrain & Obstacles
January 19th, 2018, 09:29 AM
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Replies: 131
Views: 32,391
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Forum: Other Customization & HS Additions
January 18th, 2018, 06:28 PM
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Replies: 9
Views: 2,529
Heroscape/AOTP card cases
Hey guys,
So after taking my collection out of storage I realized my cards were shifting around a bunch. I have them separated by general in zip-loc bags but not much more protection other then...
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Forum: Custom Terrain & Obstacles
January 18th, 2018, 10:29 AM
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Replies: 60
Views: 11,072
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Forum: Custom Terrain & Obstacles
January 18th, 2018, 10:20 AM
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Replies: 60
Views: 11,072
Re: Modular dungeon walls (inspired by Raudulfr)
Test print of a door section was successful. A little bit of filing to clean off support material is needed. I still need to add some additional texture, stones around the door etc. Also thinking...
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Forum: Custom Terrain & Obstacles
January 17th, 2018, 08:25 PM
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Replies: 60
Views: 11,072
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Forum: Custom Terrain & Obstacles
January 17th, 2018, 07:41 PM
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Replies: 60
Views: 11,072
Re: Modular dungeon walls (inspired by Raudulfr)
Hah, thanks Aksisu. I'd say it's novice-amateur at best. I'm currently using Fusion for modeling. When I originally bought the printer I had no desire to design as well. I figured most people already...
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Forum: Custom Terrain & Obstacles
January 17th, 2018, 04:48 PM
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Replies: 26
Views: 7,510
Re: Jennifer's Custom Terrain
Wow these are beautiful scenery pieces. Not sure about playability but the "wow" factor is there to be added to a board. I'm a sucker for details =D
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Forum: Custom Terrain & Obstacles
January 17th, 2018, 04:25 PM
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Replies: 60
Views: 11,072
Re: Modular dungeon walls (inspired by Raudulfr)
Wow these bring me back lol. Apparently my photobucket is still active but does not allow photo linking. This was 2008-2009 ish. before household 3d printers was even a thing. Crazy how time flies. ...
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Forum: Custom Terrain & Obstacles
January 17th, 2018, 04:03 PM
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Replies: 60
Views: 11,072
Re: Modular dungeon walls (inspired by Raudulfr)
My thoughts as well.
I am actually thinking about incorporating paper printed material, mostly for floors and roofs but also walls would be doable as well.
Someone on here did something like...
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Forum: Custom Terrain & Obstacles
January 17th, 2018, 03:50 PM
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Replies: 60
Views: 11,072
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Forum: Custom Terrain & Obstacles
January 16th, 2018, 01:42 PM
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Replies: 60
Views: 11,072
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Forum: Custom Terrain & Obstacles
January 16th, 2018, 10:51 AM
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Replies: 60
Views: 11,072
Re: Modular dungeon walls (inspired by Raudulfr)
I made a little progress last night. After scrapping a bunch of door ideas I came up with this one. It works out the best to have a large enough door to fit normal human sized figures through. I...
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Forum: Official Rules and FAQs
January 15th, 2018, 01:02 PM
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Replies: 435
Views: 235,340
Re: AotP Question Dump
I've read through the game manuals and through several pages here. I'm not finding an answer though. Is there a cap to how many squad auras can be active on a single squad at once? I had a game...
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Forum: Custom Terrain & Obstacles
January 15th, 2018, 12:24 PM
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Replies: 60
Views: 11,072
Re: Modular dungeon walls (inspired by Raudulfr)
Maybe eventually. I wasn't looking to charge for anything but I could supply printed unpainted parts. The material cost isn't expensive but the time involved sucks lol. About 1.5 hours per piece on...
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Forum: Custom Terrain & Obstacles
January 15th, 2018, 11:47 AM
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Replies: 60
Views: 11,072
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Forum: Custom Terrain & Obstacles
January 14th, 2018, 02:07 PM
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Replies: 60
Views: 11,072
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Forum: Custom Terrain & Obstacles
January 14th, 2018, 01:12 PM
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Replies: 60
Views: 11,072
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Forum: Custom Terrain & Obstacles
January 13th, 2018, 06:46 PM
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Replies: 60
Views: 11,072
Re: Modular dungeon walls (inspired by Raudulfr)
Today I made some successful test prints. It pieces together perfectly. My hex design sits as high as the highest point of a standard hex but is completely flat. This allows the wall sections to sit...
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Forum: Custom Terrain & Obstacles
January 12th, 2018, 12:46 PM
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Replies: 60
Views: 11,072
Re: Modular dungeon walls (inspired by Raudulfr)
I made some decent progress last night. I modeled my own base hexes as well as some of the anchor pieces and walls. In the pic you'll see the walls will just slide in from the top. I liked this idea...
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