Forum: Official Units
March 21st, 2024, 11:21 PM
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Replies: 7
Views: 103
Re: The Book of Loviatäk the Kyrie Warrior
I don't believe you control destoryed figures, so I think you loose the bonus.[/quote]
Yes, you would lose the bonus.[/QUOTE]
All the more reason to draft a third Utgar Kyrie ;)
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Forum: Architects of the Realms of Valhalla
October 17th, 2017, 11:19 AM
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Replies: 650
Views: 173,170
Re: Contest Thread - 1 DAY LEFT!
Well one of my ideas fell through, but I've still got one!
Comet Crater (HSC (https://www.dropbox.com/s/bcm5v1899z6ytl8/Comet%20Crater.hsc?dl=0), PDF...
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Forum: Architects of the Realms of Valhalla
October 3rd, 2017, 05:28 PM
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Replies: 650
Views: 173,170
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Forum: Architects of the Realms of Valhalla
May 29th, 2017, 08:59 PM
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Replies: 650
Views: 173,170
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Forum: Contests and Forum Games
February 8th, 2017, 11:21 PM
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Replies: 195
Views: 54,050
Re: Map Building Contest: TOP 10 Vote
I got around the "roads come with the same expansion as trees" issue by simply burying the roads under other terrain ;)
So many awesome maps. I'm glad I've got a few more days to decide where my...
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Forum: Contests and Forum Games
January 31st, 2017, 01:00 PM
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Replies: 195
Views: 54,050
Re: Map Building Contest: The Wilds of Valhalla
The newest marro hive needed to be hidden away from the front lines. And in a secluded section of rocky swamp, Wo-Sa-Ga found a perfect location. The new marro bred here would meld with more stony...
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Forum: Contests and Forum Games
January 29th, 2017, 05:41 PM
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Replies: 195
Views: 54,050
Re: Map Building Contest: The Wilds of Valhalla
Been busy, but I AM intending to submit one. Got one mostly done, but in trying to use all the terrain in my chosen expansions it ended up much more "ruins" than "wilds" so I may hold that one for my...
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Forum: Contests and Forum Games
January 12th, 2017, 11:51 AM
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Replies: 195
Views: 54,050
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Forum: Contests and Forum Games
November 28th, 2016, 06:40 PM
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Replies: 277
Views: 60,979
Re: Ruins of Valhalla: Map Reviews
Glad to hear the feedback! I may keep working on the "split by a wall" idea - a different map layout outside the starting zones plus a taller wall should cover most of the issues, in theory at least....
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Forum: Contests and Forum Games
October 23rd, 2016, 09:35 AM
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Replies: 277
Views: 60,979
Re: Ruins of Valhalla: Top 10 Posted!!
Got mine in and they're fantastic-looking! If only they'd come in a day sooner, I'd've been able to use'em at my game Friday night. Ah well, I'll have plenty of opportunity to put them to use.
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Forum: Contests and Forum Games
October 3rd, 2016, 12:20 AM
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Replies: 277
Views: 60,979
Re: Ruins of Valhalla: Top 10 Posted!!
Great Wall and Hephaestus were my favorites, but Hephaestus ultimately got my vote.
And I can't feel too bad about Common Barrier's lack of votes - look at the maps it was competing against!
...
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Forum: Contests and Forum Games
September 26th, 2016, 10:29 PM
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Replies: 277
Views: 60,979
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Forum: Official Units
September 23rd, 2016, 10:08 PM
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Replies: 20
Views: 4,597
Re: Recommend Me Some Units?
Sounds like he enjoys melee. For a melee hero, how about Krug? Big troll is always fun. Ninjas of the Northern Wind could also be up his alley. Or perhaps a Fen Hydra, whose multiple attacks could...
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Forum: Contests and Forum Games
September 22nd, 2016, 06:04 PM
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Replies: 277
Views: 60,979
Re: Ruins of Valhalla: Top 10 Posted!!
Oh wow, BOTH of my maps made the top ten! I'm honored, seeing how good all the maps are!
Alas, the graphic on the front page that is probably supposed to have the top ten isn't working for some...
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Forum: Contests and Forum Games
September 20th, 2016, 10:12 AM
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Replies: 277
Views: 60,979
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Forum: Contests and Forum Games
September 17th, 2016, 03:31 PM
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Replies: 277
Views: 60,979
Re: Map Building Contest: Ruins of Valhalla
"The marro corruption has already engulfed the fortress," the elven scout reported.
"So they're closer than we'd anticipated. Good. No need to draw things out longer than necessary," Commander...
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Forum: Contests and Forum Games
September 5th, 2016, 09:31 PM
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Replies: 277
Views: 60,979
Re: Map Building Contest: Ruins of Valhalla
Valda Keep (PDF (https://www.dropbox.com/s/mha0bml6ouf4ioc/Valda%20Keep.pdf?dl=0), HSC (https://www.dropbox.com/s/igg096rdt5fm04e/Valda%20Keep.hsc?dl=0))
Requirements: 1 RotV, 1 FotA, 1 BffU
...
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Forum: Official Units
November 14th, 2014, 10:25 PM
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Replies: 93
Views: 40,910
Re: The Book of Marro Drones
Su-Bak-Na increases the odds of getting 6 or 9-drone turns, so that's always an option. Drones x4 plus Su-Bak-Na is 360; add ranged units/more Drones/Nagrubs to fill the remaining points.
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Forum: Official Units
July 14th, 2014, 02:01 PM
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Replies: 54
Views: 45,137
Re: The Book of Charos
390 points of Soulborgs with special ranged attacks against 210 points worth of a dragon specialized against melee, and one of the Soulborgs is a top-rated figure? I wonder if there's a reason Charos...
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Forum: Official Units
May 18th, 2014, 08:02 PM
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Replies: 3
Views: 1,125
Re: HeroScape Roles
Here's the article. (http://www.heroscapers.com/community/showthread.php?t=12071)
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Forum: C3V and SoV Customs
July 25th, 2013, 02:02 PM
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Replies: 23
Views: 14,771
Re: The Book of Varkaanan Swiftfangs
Well, Hydras lose attacks if they take damage mid-attack (such as via Counterstrike), so it stands to reason that losing guys mid-bonding would allow more attacks with the bonded wolves. But that's...
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Forum: HeroScape General Discussion
June 24th, 2013, 11:45 PM
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Replies: 31
Views: 2,116
Re: 3 Way Battle: Who would win??
Size of map is a big variable for the Marro. If it's a very large map, the Hive doesn't get free turns with forces far from the Hive, meaning a turn trying to revive a squad fig is a turn not...
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Forum: Official Units
June 1st, 2013, 01:36 PM
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Replies: 135
Views: 55,364
Re: The Book of the Werewolf Lord
The Werewolf Lord is especially devastating to a Gladiator army. Infect Spartacus, and not only do you break the bonding, but you also take away the ability to Inspire, since Spartacus is no longer a...
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Forum: Official Units
May 30th, 2013, 12:54 PM
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Replies: 100
Views: 553,595
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Forum: Custom Units & Army Cards
November 26th, 2012, 07:13 PM
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Replies: 585
Views: 45,120
Re: Green Wyrmling discussion and playtesting
My thought here is, if we're making a roll after getting excess shields to determine if it's going to counter, why an attack die and not a d20? Requiring an 11+ on a d20 roll is the same odds as...
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