Heroscapers
Go Back   Heroscapers > Search Forums


Showing results 1 to 25 of 42
Search took 0.01 seconds.
Search: Posts Made By: s2ua7
Forum: HeroScape General Discussion June 15th, 2008, 10:20 PM
Replies: 29
Views: 1,607
Posted By s2ua7
Re: Seeing 'Scape In Real Life

Lol, I work at Lowes and I see ALOT of things that could be used as heroscape boards... lol... Whats fun is that I work in flooring so I do see alot of the hexagonal tiles and think "that would be a...
Forum: Official Rules & FAQ's June 13th, 2008, 03:56 PM
Replies: 11
Views: 864
Posted By s2ua7
Re: Flying attck?

Yea, SBN cant attack DED because he is not adjacent to him and he is not adjacent because DED is higher than SBN is tall.... But I'm sure you already know this........ And no, he can not fly up to...
Forum: Official Rules & FAQ's June 12th, 2008, 03:45 PM
Replies: 8
Views: 696
Posted By s2ua7
Re: Nakita Agents Passing Swipe

Also, if you want to be a little devious... Line line an area around the summon glyph with Nakitas and then summon an enemy figure, or have Jotun throw a figure back to the Nakitas... lol...
...
Forum: Official Rules & FAQ's June 12th, 2008, 03:37 PM
Replies: 9
Views: 1,035
Posted By s2ua7
Re: abilities that say after moving

Yea, there are some rules that you should read literally and some that should have some thought given to them... This happens to be the latter..... As one of the previous posters stated, you have a...
Forum: Competitive Armies Discussion June 12th, 2008, 02:20 AM
Replies: 200
Views: 18,958
Posted By s2ua7
Re: 200 Point Army Challenge

Hmmm...

1 x Krug
2 units of Arrow Gruts



For the obvious reason that Krug is a beast with 8 life and possibly alot of attack power AND double attack making him the focus of the...
Forum: HeroScape General Discussion June 11th, 2008, 11:48 PM
Replies: 36
Views: 1,973
Posted By s2ua7
Re: banned/limited list

I generally frown on limiting what characters can be picked, although I do throw a minor temper tantram when both my opponents (usually play teams) pick the AE..... But for the most part there is no...
Forum: Official Units June 11th, 2008, 11:42 PM
Replies: 18
Views: 1,592
Posted By s2ua7
Re: Skeleton Knights?

That would be pretty cool :) I do remember reading this myself but cant remember where.... I think it would be pretty cool if they had similar stats as the romans, but with a hit zone like the...
Forum: Official Rules & FAQ's June 11th, 2008, 10:13 PM
Replies: 11
Views: 1,076
Posted By s2ua7
Re: Why Walmart

Hmmmm..... Either your not searching stores very hard Darth, or you live in a podunk town that only has a Walmart.... I've found them at Walmart, Toys-R-Us, Target, Various Hobbie Stores, and Fred...
Forum: Official Rules & FAQ's June 11th, 2008, 10:07 PM
Replies: 14
Views: 2,323
Posted By s2ua7
Re: Heroscape Video Game

:deadhorse:

Lol, I've always wanted to use that emoticon... lol... Anyways, yeah, on this site the search button is your friend, but everyone makes that mistake the first time, although I...
Forum: Heroscape Strategy Articles June 10th, 2008, 05:53 PM
Replies: 57
Views: 5,910
Posted By s2ua7
Re: Low-cost counters to heavy hitters

I guess I'm a little confused as to how Charos would not be able to become adjacent to a figure on a 7 hex tile if he stood in the middle... That still leaves the 6 surrounding tiles (assuming that...
Forum: Official Rules & FAQ's June 10th, 2008, 04:07 PM
Replies: 33
Views: 1,677
Posted By s2ua7
Re: Grapple Arm Movement

I just want to thank you Kevindola... Now I have the Inspector Gadget Theme running through my head.... Darn it.....

Dumdadumdadum INSPECTOR GADGET.....
Forum: Official Rules & FAQ's June 10th, 2008, 04:02 PM
Replies: 62
Views: 3,011
Posted By s2ua7
Re: can there be a rule to brake the rules.

Ok, I can understand your not using the point value system IF and only if you not using it to declare a winner in a game.... Personally my friends and I play until the other team is totally defeated...
Forum: Official Rules & FAQ's June 10th, 2008, 12:16 PM
Replies: 62
Views: 3,011
Posted By s2ua7
Re: can there be a rule to brake the rules.

Lol... Someone has been watching too much Battlestar Galactica... hehe :)

but but seriously, they are your rules, play however you want to that is in agreement with your opponent/friends....
Forum: HeroScape General Discussion June 10th, 2008, 12:10 PM
Replies: 347
Views: 22,348
Posted By s2ua7
Re: Is Heroscape more luck or skill?

Strategy is always a big factor in the way I play... From the characters I pic to the moves that I make. For example I like to pick characters that work well together such as Jotun, Saylind, and...
Forum: Official Rules & FAQ's June 10th, 2008, 11:33 AM
Replies: 62
Views: 3,011
Posted By s2ua7
Re: can there be a rule to brake the rules.

Yeah there can be... They are called "house" rules.... lol... For example, in another thread I read that people have been using the rule that wall walk and road walk are essentially the same thing...
Forum: Official Rules & FAQ's June 10th, 2008, 12:43 AM
Replies: 33
Views: 1,677
Posted By s2ua7
Re: Grapple Arm Movement

I would love to see a map like that. If anyone has any pictures of an actual played map (I'm sure I could make one from virtual scape) that would be cool to see
Forum: Official Rules & FAQ's June 10th, 2008, 12:32 AM
Replies: 33
Views: 1,677
Posted By s2ua7
Re: Grapple Arm Movement

Ok, this is what I was talking about, again from the advanced FAQ and note that it states that it applies to other figures with leap (grapplelike abilities) so I dont know how you have been playing...
Forum: Official Rules & FAQ's June 10th, 2008, 12:25 AM
Replies: 33
Views: 1,677
Posted By s2ua7
Re: Grapple Arm Movement

Lol, actually what I said was that he can go UP 44 levels, on the first move and then down 45 (should be 89 levels) because the hight that you count is from where drake originally started from...
Forum: Official Rules & FAQ's June 9th, 2008, 10:48 PM
Replies: 33
Views: 1,677
Posted By s2ua7
Re: Grapple Arm Movement

Rym is right, the new drake can grapple up and down, while the old drake can only grapple up. I do remember reading that in the advanced FAQ.

From the Advanced Heroscape FAQ:

Can Sgt. Drake...
Forum: Official Rules & FAQ's June 7th, 2008, 01:47 PM
Replies: 87
Views: 3,804
Posted By s2ua7
Re: Ladder Avoidance Question

I'm actually looking forward to an answer on this. I a little shocked that it has not been answered before as heroscape has been out for a while. Maybe its just an outside the box way of looking at a...
Forum: Official Rules & FAQ's June 7th, 2008, 01:50 AM
Replies: 87
Views: 3,804
Posted By s2ua7
Re: Ladder Avoidance Question

Yea, thats where we were stuck at, normally you would be able to climb a castle wall IF the ladders were not there according to the rule book for sure, but the issue at had is does the ladder prevent...
Forum: Official Rules & FAQ's June 7th, 2008, 12:26 AM
Replies: 87
Views: 3,804
Posted By s2ua7
Re: Ladder Avoidance Question

He's asking if the ladder could be considered not taking up the whole width of the castle wall its connected to I believe... Which also is another interesting thing to consider....
Forum: Official Rules & FAQ's June 7th, 2008, 12:12 AM
Replies: 87
Views: 3,804
Posted By s2ua7
Re: Ladder Avoidance Question

Interesting way to look at it rdhight... So the ladder is there for those who need it, but it doesn not act as a blocker for those double spaced figures so that they may not climb up something that...
Forum: Official Rules & FAQ's June 7th, 2008, 12:01 AM
Replies: 87
Views: 3,804
Posted By s2ua7
Re: Ladder Avoidance Question

But the templars are 6 tall, and the climb along the wall was only 4 high..... So they could make it without violating the "Cant climb areas that are higher than the figure is tall" rule. When I said...
Forum: Official Rules & FAQ's June 6th, 2008, 11:56 PM
Replies: 87
Views: 3,804
Posted By s2ua7
Re: Ladder Avoidance Question

I couldnt find it in a faq for a search, but then again I seem to have bad luck with the searches... If anyone has a link to it please post it :) I would love to find out the answer to this...
Showing results 1 to 25 of 42

 

All times are GMT -4. The time now is 07:20 AM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.