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Forum: Maps & Scenarios October 22nd, 2020, 07:07 PM
Replies: 11
Views: 687
Posted By Jacobjohn1
Re: Advice on a Map

I fear Rednax may be right on that.


Okay....so here's what I'm thinking, after looking at map and considering.

The first thing. Control Point Glyphs. Basically, each side will have command...
Forum: Maps & Scenarios October 21st, 2020, 05:39 PM
Replies: 11
Views: 687
Posted By Jacobjohn1
Re: Advice on a Map

Control points works for me. Where all would you guys suggest putting control points for this? And how many? 1 for each major area. Or just a certain number based on the number of players? Different...
Forum: Maps & Scenarios October 20th, 2020, 05:01 PM
Replies: 11
Views: 687
Posted By Jacobjohn1
Re: Advice on a Map

Has anyone ever considered doubling every figure's move value (and potentially range) to help accommodate a bigger a map? Or potentially even triple the move and double the range? I wonder if that...
Forum: Maps & Scenarios October 18th, 2020, 10:04 PM
Replies: 11
Views: 687
Posted By Jacobjohn1
Advice on a Map

Okay....so I just finished making a map. Originally, made it for the heck of making something visually I liked. But as I got to finishing, some of family became interested in the idea, and now...
Forum: Software October 18th, 2020, 08:41 PM
Replies: 52
Views: 12,556
Posted By Jacobjohn1
Re: Hexscape 3D Heroscape (new thread)

So, let me preface this by saying I'm only recently exploring heroscape again. I created a map on virtualscape and would eventually like to play it on Hexscape.

That said, I installed hexscape. I...
Forum: HeroScape General Discussion November 30th, 2015, 07:36 PM
Replies: 25
Views: 5,256
Posted By Jacobjohn1
Re: Petition Hasbro/WotC to reboot Heroscape?

In response to the OP, and I'm sorry to resurrect a dead thread, but I found this today after I once again became interested in Heroscape, I found this petition on Change.org:
...
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