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Forum: Official Rules & FAQ's May 19th, 2008, 02:09 AM
Replies: 6
Views: 996
Posted By cavemonster
Re: Figure Height & The Door

Thanks for the quick reply. I think I'll have to just draft lots of flyers then and bypass the door. I haven't been able to break down the door yet with the figures that we have.
Forum: Official Rules & FAQ's May 19th, 2008, 01:52 AM
Replies: 6
Views: 996
Posted By cavemonster
Figure Height & The Door

I just got my first fortress pack the other day but wanted to ask if a figure like Tor-Kul-Na can pass through the door when it's opened or destroyed? I mean, he's taller than the door but he could...
Forum: HeroScape General Discussion October 8th, 2007, 06:59 PM
Replies: 18
Views: 2,018
Posted By cavemonster
Have you tried Milsims...

Have you tried Milsims (http://www.milsims.com.au/)? They always seem to have something other than the master set and it appears they have a sale starting next week. Or you could order online from...
Forum: Official Rules & FAQ's September 20th, 2007, 02:25 AM
Replies: 47
Views: 3,239
Posted By cavemonster
That is because there is an adjacent solid tile...

That is because there is an adjacent solid tile at the same level as the gap. If there was no solid adjacent tile Finn could not move up that overhang. I guess you could think about it as Finn...
Forum: Maps & Scenarios September 12th, 2007, 02:36 AM
Replies: 2
Views: 1,204
Posted By cavemonster
I can't remember where I saw it but I remember...

I can't remember where I saw it but I remember seeing a scenario where at the end of each round the top level of terrain was removed and anyone on that level was automatically dead. At the end you...
Forum: Maps & Scenarios September 10th, 2007, 06:21 PM
Replies: 11
Views: 2,818
Posted By cavemonster
I put together another map which we had fun...

I put together another map which we had fun playing. The glyphs can be hard to hold and there's the opportunity to have some of your army start adjacent to the enemy just to get the battle going from...
Forum: Official Rules & FAQ's August 28th, 2007, 06:49 PM
Replies: 15
Views: 1,669
Posted By cavemonster
Thanks for the 'super' quick replies. Since we...

Thanks for the 'super' quick replies. Since we weren't sure last night, we agreed to allow the use of the power, but Runa did absolutely no damage to anything on that turn.
Forum: Official Rules & FAQ's August 28th, 2007, 06:28 PM
Replies: 15
Views: 1,669
Posted By cavemonster
Utgars Orders Question

I tried searching this site with google and looked through Runa and the Minion's books but didnt find an answer.

Last night we were playing a game where I had drafted Runa and the Minions. I had...
Forum: HeroScape News August 22nd, 2007, 06:58 PM
Replies: 146
Views: 15,723
Posted By cavemonster
I noticed the other day that Mindgames in...

I noticed the other day that Mindgames in Melbourne now has RTTFF, multiple castles, marvel, ROTV, as well as wave 5, 6 & 7. We picked up the einer imperium :D
Forum: HeroScape General Discussion August 21st, 2007, 05:41 AM
Replies: 97
Views: 7,615
Posted By cavemonster
We only have 1MS, 1 RTTFF and 1 TT plus a wave 2...

We only have 1MS, 1 RTTFF and 1 TT plus a wave 2 and half of wave 6. We find smaller skirmish style maps between 2-4 people are great fun because it increases the player interaction with lots of dice...
Forum: Maps & Scenarios August 8th, 2007, 07:47 PM
Replies: 11
Views: 2,818
Posted By cavemonster
I haven't actually played it yet. We've built it...

I haven't actually played it yet. We've built it but it's sitting there on the floor. :P

I see it playing as a race whereby (depending on your opponents army) race for the brandar glyphs in the...
Forum: Maps & Scenarios August 8th, 2007, 06:28 PM
Replies: 11
Views: 2,818
Posted By cavemonster
cavemonster's maps

Howdy,

I've been playing heroscape for a couple of months now and thought I'd share some of the maps that I've created. They all are a combination of 1MS, 1 TT, 1 RTTFF and some boosters.
...
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