Forum: Software
August 21st, 2006, 09:50 AM
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Replies: 63
Views: 12,539
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Forum: HeroScape General Discussion
August 20th, 2006, 11:38 PM
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Replies: 33
Views: 5,726
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Forum: HeroScape General Discussion
August 20th, 2006, 11:39 AM
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Replies: 33
Views: 5,726
Here, I'll try to define it a little better
...
Here, I'll try to define it a little better
(there's different ways you could do it, either on a d20 roll or an actual attack roll.)
Poison Special Attack
Range: 1 Attack: #
Roll the attack...
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Forum: HeroScape General Discussion
August 20th, 2006, 11:27 AM
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Replies: 33
Views: 5,726
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Forum: Official Units
August 20th, 2006, 11:20 AM
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Replies: 12
Views: 2,380
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Forum: HeroScape General Discussion
August 19th, 2006, 11:54 PM
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Replies: 7
Views: 1,463
They did, it's probably used for that you could...
They did, it's probably used for that you could engage an enemy and move around him to gain height advantage, but with the engagement rules you can move around an opposing figure as long as you don't...
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Forum: Software
August 19th, 2006, 01:51 PM
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Replies: 63
Views: 12,539
No problem, I'm still working on it. The battle...
No problem, I'm still working on it. The battle test I did was kinda bad. The stats and abilities of the characters aren't good, I don't think they work. I took Carr once and tried using him. Even...
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Forum: Software
August 18th, 2006, 08:35 PM
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Replies: 63
Views: 12,539
This Next Picture is in the "Editor" Option
...
This Next Picture is in the "Editor" Option
http://i2.photobucket.com/albums/y10/dj_ducki/Heroscape/HSCTutorial2.jpg
Left side:
Start Gebiet - Start Zone Placement
Glyphen - Glyphs (All...
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Forum: Software
August 18th, 2006, 08:00 PM
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Replies: 63
Views: 12,539
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Forum: Software
August 18th, 2006, 05:07 PM
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Replies: 63
Views: 12,539
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Forum: Meet Other Scapers
August 11th, 2006, 02:57 PM
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Replies: 307
Views: 54,330
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Forum: Official Units
August 11th, 2006, 12:53 PM
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Replies: 370
Views: 41,518
Still works well if you have higher amounts of...
Still works well if you have higher amounts of dice, because who knows when you have 5 ATT dice and you roll all skulls, that's 5 unblockable hits, which takes out most general heroes like nothing
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Forum: Official Units
August 11th, 2006, 12:48 PM
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Replies: 370
Views: 41,518
nah, just the remainder of the turn for that...
nah, just the remainder of the turn for that targeting figure. I'd say the rest of the squad (if any) get a chance.[/quote]
The rest of the squad can take shots, but that figure that targetted...
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Forum: Sightings and Sales
August 11th, 2006, 12:26 PM
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Replies: 440
Views: 46,576
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Forum: Official Rules & FAQ's
August 10th, 2006, 07:40 PM
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Replies: 3
Views: 2,160
Microcorps Vs. Deadeye
If Microcorp Agents are in the water and Deadeye uses Ullar Enhanced Rifle, do the Agents get their 2 Automatic defense because of the water or does the Rifle negate those?
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Forum: Official Units
August 2nd, 2006, 09:59 PM
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Replies: 48
Views: 6,336
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Forum: Official Rules & FAQ's
August 2nd, 2006, 09:45 PM
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Replies: 47
Views: 5,807
For the initiative glyph me and my friends...
For the initiative glyph me and my friends actually altered it a bit. Instead of being +8 to initiative, it allows a figure to temporarly use a single fireline-style attack (as if the figure was...
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Forum: HeroScape General Discussion
July 2nd, 2006, 03:14 PM
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Replies: 51
Views: 6,448
I would think that if they had a large war...
I would think that if they had a large war elephant, it would have a special carry ability to carry multiple figures and to place the figures carried by it on top of the castle in a Seige situation...
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Forum: Official Units
July 2nd, 2006, 02:53 PM
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Replies: 28
Views: 3,833
Which Valkyrie Generals are allies, which ones...
Which Valkyrie Generals are allies, which ones are enemies?
Normally the good/bad lines are drawn as follows:
Good: Jandar
Bad: Utgar
Neutral with slight leanings toward one side or the other:...
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Forum: HeroScape News
June 25th, 2006, 10:13 PM
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Replies: 46
Views: 6,232
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Forum: Official Rules & FAQ's
June 24th, 2006, 07:18 PM
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Replies: 24
Views: 3,722
There's a certain senario which counts water as...
There's a certain senario which counts water as 'shallow' water and you dont have to stop in it and it only counts for one movement. I think it's "The Standoff at Durgeth Swamp" that's on the main...
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Forum: HeroScape General Discussion
June 17th, 2006, 07:42 PM
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Replies: 533
Views: 49,227
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Forum: Official Rules & FAQ's
June 16th, 2006, 12:17 PM
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Replies: 17
Views: 3,240
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Forum: Official Rules & FAQ's
June 16th, 2006, 11:49 AM
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Replies: 17
Views: 3,240
A couple rulings
i've just had some thoughts of some rules come up that were kinda vague and my friends I play with are getting at me about them, so I just need to address them and see if you guys can gimme some good...
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