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Forum: HeroScape News January 31st, 2008, 01:32 AM
Replies: 4,012
Views: 381,874
Posted By Orgavin360
It would be really funny if it was a coincidence,...

It would be really funny if it was a coincidence, and that was never a plan or in the cards.
Forum: HeroScape News January 30th, 2008, 05:35 PM
Replies: 4,012
Views: 381,874
Posted By Orgavin360
Here is the follow up that was also locked, but I...

Here is the follow up that was also locked, but I was told why this time so moving it here. <3 mods


But wanted to follow up with one thing.

You see, the reason I want to rid the game of some...
Forum: HeroScape News January 30th, 2008, 05:35 PM
Replies: 4,012
Views: 381,874
Posted By Orgavin360
Ok, linking my post here to add my 2 cents, it...

Ok, linking my post here to add my 2 cents, it was locked earlier cause apparently it should have been here. Nobody told me that though and just locked it... crazy mods and your lack of...
Forum: HeroScape News January 30th, 2008, 02:53 PM
Replies: 3
Views: 1,206
Posted By Orgavin360
Not sure why my other thread was locked...

But wanted to follow up with one thing.

You see, the reason I want to rid the game of some of the "crap" is because it really has no place in a game that isn't randomly drafted.

The reason you...
Forum: HeroScape News January 30th, 2008, 04:04 AM
Replies: 2
Views: 1,354
Posted By Orgavin360
Quit the WOTC Hate

Ok, i've been hanging around for a few weeks here. That doesn't make me any sort of expert. But here is what I am reading.

A lot of negative opinions on WotC and their new repaints.

I am...
Forum: Sightings and Sales January 30th, 2008, 03:41 AM
Replies: 23
Views: 2,225
Posted By Orgavin360
when we first started playing... I purchased all...

when we first started playing... I purchased all of Utgar's rage from Wal-marts in NC on day one, as well as a pack of zombies.
Forum: Maps & Scenarios January 29th, 2008, 01:01 AM
Replies: 2
Views: 1,157
Posted By Orgavin360
I was trying to make a map I had the pieces for. ...

I was trying to make a map I had the pieces for. I plan on expanding this map with the ramps on both sides when I have enough tiles to do so.
Forum: Maps & Scenarios January 28th, 2008, 03:57 PM
Replies: 2
Views: 1,157
Posted By Orgavin360
Beaver Creek CTF (map with CTF rules)

Ok, I'll admit it.. I love Halo. I had my other thread talking about CTF and got a few ideas. So this is an actual BUILDABLE map (with what I have) and I will be playtesting it soon. Feel free to...
Forum: General January 28th, 2008, 03:28 AM
Replies: 156
Views: 8,620
Posted By Orgavin360
Here is a big tip (if the kid hasn't been born...

Here is a big tip (if the kid hasn't been born yet).

I am being told that the reason women have 19 hours of labor is because hospitals sit them on their backs and have them push out a kid against...
Forum: Meet Other Scapers January 28th, 2008, 03:24 AM
Replies: 2,478
Views: 172,980
Posted By Orgavin360
I will have to try and make it out there the next...

I will have to try and make it out there the next time I don't close on a saturday.
Forum: Maps & Scenarios January 28th, 2008, 12:19 AM
Replies: 3
Views: 1,906
Posted By Orgavin360
I like that idea, which might make it a bit...

I like that idea, which might make it a bit easier to use with the CTF scenario... less math to worry with by adding up respawn points. I plan on getting my RTFF set this week sometime, and...
Forum: Official Rules & FAQ's January 27th, 2008, 01:33 PM
Replies: 8
Views: 1,346
Posted By Orgavin360
damn, that would have been hot.

damn, that would have been hot.
Forum: Maps & Scenarios January 27th, 2008, 01:29 PM
Replies: 4
Views: 867
Posted By Orgavin360
I see a problem Where you have the door...

I see a problem

Where you have the door opening in, that space where the door opens too is supposed to be empty, save for a figure to control the door ( of course house rules would ignore this.
...
Forum: Official Rules & FAQ's January 27th, 2008, 12:46 PM
Replies: 29
Views: 2,916
Posted By Orgavin360
I am using the rule for Doctor Doom on this one. ...

I am using the rule for Doctor Doom on this one. His mind swap ability is similar, and as long as you control that figure it is now friendly.... so even if he is NORMALLY a hostile figure, you own...
Forum: HeroScape News January 27th, 2008, 12:44 PM
Replies: 515
Views: 51,170
Posted By Orgavin360
Desert tiles look good. Now what we need are...

Desert tiles look good.

Now what we need are Grass packs, swamp packs, and rock packs.

Cause buying ROTV over and over and over in order to get more 20 hex tiles is a drain on my already empty...
Forum: Official Rules & FAQ's January 27th, 2008, 12:37 PM
Replies: 8
Views: 1,346
Posted By Orgavin360
Rules question about Isamu's Vanish

Ok, Isamu is standing on a road tile, and he gets swiped at by a Tarn Viking Warrior. I roll a 19, so I have to move at least one, but no more than four spaces.

What if I use all road spaces......
Forum: Official Rules & FAQ's January 27th, 2008, 12:36 PM
Replies: 29
Views: 2,916
Posted By Orgavin360
A unit that is controlled by you is considered...

A unit that is controlled by you is considered friendly at all times.

plopping him on a Lava tile would be your best bet I think.
Forum: Official Rules & FAQ's January 27th, 2008, 12:33 PM
Replies: 26
Views: 3,637
Posted By Orgavin360
quick inquiry If I have two common army...

quick inquiry

If I have two common army cards, say Marro Drudge.

I have six across the board, but it is obvious I have been using card A for one group and card B for another, does it matter if...
Forum: Maps & Scenarios January 27th, 2008, 12:30 PM
Replies: 3
Views: 1,906
Posted By Orgavin360
New Gametype. (Capture the Flag)

I've been thinking long and hard about making some HS maps using Halo as a basis for my maps. The first one I have started messing with on Virtuascape is a spiritual Blood Gulch.

Then I...
Forum: Maps & Scenarios January 27th, 2008, 12:06 PM
Replies: 59
Views: 11,217
Posted By Orgavin360
given the set amounts, I'd built it. But my...

given the set amounts, I'd built it. But my collection is just starting.. so it would be a while.
Forum: Custom Units & Army Cards January 27th, 2008, 03:08 AM
Replies: 51
Views: 10,410
Posted By Orgavin360
My only gripe is Mario and Luigi being twins...

My only gripe is Mario and Luigi being twins completely... I think you should give Luigi a higher JUMP ability (since in MARIO 2 he had the higher jump) and let him keep the jump spec ability.
...
Forum: Maps & Scenarios January 27th, 2008, 02:59 AM
Replies: 8
Views: 1,596
Posted By Orgavin360
Yeah, it's my first one. I probably need to...

Yeah, it's my first one. I probably need to widen the bridges a bit... and probably cut the middle down to around 5-6 spaces
Forum: Maps & Scenarios January 27th, 2008, 12:06 AM
Replies: 8
Views: 1,596
Posted By Orgavin360
Gunningagap

Ok, seeing as how the game is set in "Valhalla" and borrows heavily from Nordic/Germanic Lore... I decided to go one further and make a map called Gunningagap. Now, for those of you who don't know...
Forum: Official Units January 25th, 2008, 12:37 AM
Replies: 42
Views: 6,547
Posted By Orgavin360
My last 100 points? Shades of Bleakwood... ...

My last 100 points? Shades of Bleakwood...

mainly, I was going for a "soul" themed army. I was facing off against an all einhar army... and dominated. However, he used Retiarius to great...
Forum: Official Units January 24th, 2008, 02:07 AM
Replies: 42
Views: 6,547
Posted By Orgavin360
I just ran a 500 point game using the Zettian...

I just ran a 500 point game using the Zettian guards, DW 7000 and DW 9000... also that one utgard soulborg that has eviscerate (name escapes me)... While my total hitpoints were equal to like one...
Showing results 1 to 25 of 38

 

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